Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2022376615481742881 337 Snazzyish the Magician (level 6, -3/41 HPs) Began as a Djinni Conjurer on July 21, 2025. Slain by an ice beast (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:20 (2466 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 2466, Time: 00:05:20 Health: -3/41 AC: 2 Str: 6 XL: 6 Next: 85% Gold: 194 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 194 gold pieces. Inventory: Missiles o - a throwing net Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - a scroll of poison {unknown} e - 6 scrolls of identify {unknown} f - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} i - 3 scrolls of revelation {unknown} n - 2 scrolls of vulnerability {unknown} Potions d - a potion of curing g - a potion of lignification {unknown} j - a potion of ambrosia {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} m - a potion of mutation {unknown} p - a potion of cancellation {unknown} Skills: + Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.8 Spellcasting * Level 5.8 Conjurations * Level 5.8 Hexes * Level 5.8 Summonings * Level 5.8 Necromancy * Level 5.8 Translocations * Level 5.8 Forgecraft * Level 5.8 Fire Magic * Level 5.8 Ice Magic * Level 5.8 Air Magic * Level 5.8 Earth Magic * Level 5.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 9% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Construct Spike Laun Frge 60% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast! The ice beast is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is severely wounded. The ice beast is knocked back by the mystic blast. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body! * * * LOW HITPOINT WARNING * * * x2 You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of curing. You feel better. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! You die... ##[##........##### . #..##.>.###### #. #...#.# #.### ##.....# #.#..#.....## (†##...#### #.###.# ..###.)...# ......Y@..# ##......### #.###### # You could see an ice beast. Vanquished Creatures A phantom (D:4) 2 hounds (D:4) Jessica (D:3) 7 adders 4 gnolls (D:4) 2 ufetubi (D:2) 3 ribbon worms 2 orcs 9 endoplasms 4 giant cockroaches 6 hobgoblins 5 jackals 5 ball pythons 7 bats 2 frilled lizards (D:2) 5 goblins 4 kobolds 2 quokkas 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 638 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 638 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1033 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1521 | D:2 | Reached XP level 5. HP: 31/36 MP: 0/0 1521 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1974 | D:3 | Noticed Jessica 1977 | D:3 | Killed Jessica 1978 | D:3 | Reached skill level 5 in Spellcasting 1978 | D:3 | Reached skill level 5 in Conjurations 1978 | D:3 | Reached skill level 5 in Hexes 1978 | D:3 | Reached skill level 5 in Summonings 1978 | D:3 | Reached skill level 5 in Necromancy 1978 | D:3 | Reached skill level 5 in Translocations 1978 | D:3 | Reached skill level 5 in Forgecraft 1978 | D:3 | Reached skill level 5 in Fire Magic 1978 | D:3 | Reached skill level 5 in Ice Magic 1978 | D:3 | Reached skill level 5 in Air Magic 1978 | D:3 | Reached skill level 5 in Earth Magic 1978 | D:3 | Reached skill level 5 in Alchemy 1991 | D:3 | Found a stormy altar of Qazlal. 2002 | D:3 | You are sucked into a shaft and drop 2 floors! 2002 | D:5 | Entered Level 5 of the Dungeon 2028 | D:4 | Noticed a phantom 2032 | D:4 | Killed a phantom 2033 | D:4 | Reached XP level 6. HP: 23/41 MP: 0/0 2118 | D:4 | Found a transporter. 2122 | D:4 | Found a transporter. 2458 | D:4 | Noticed an ice beast 2465 | D:4 | HP: 1/41 [something (7)] 2466 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: layout_basic, minmay_misc_feat_iff D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, overflow_temple_1_default, uniq_jessica D:4: gammafunk_wand_slinger, layout_cave_pods, dreamdust_wishing_well, minmay_pentomino_pile D:5: layout_basic, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 4 5 | 5.8 Hexes | 4 5 | 5.8 Summonings | 4 5 | 5.8 Necromancy | 4 5 | 5.8 Translocations | 4 5 | 5.8 Forgecraft | 4 5 | 5.8 Fire Magic | 4 5 | 5.8 Ice Magic | 4 5 | 5.8 Air Magic | 4 5 | 5.8 Earth Magic | 4 5 | 5.8 Alchemy | 4 5 | 5.8 Fighting | | 0.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 57 || 105 Searing Ray | 9 | 29 || 38 Iskenderun's Myst | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 3 | 10 || 13