Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5875670913043823742 303 Snazzyish the Magician (level 6, -1/46 HPs) Began as a Djinni Conjurer on July 27, 2025. Slain by a sleepcap (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (2046 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 2046, Time: 00:04:24 Health: -1/46 AC: 2 Str: 6 XL: 6 Next: 65% Gold: 86 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ d - melded +0 helmet rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv . (no amulet) Will ..... f - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (melded) Jewellery f - a ring of resist corrosion (worn) Wands p - a wand of charming (10) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} i - a scroll of noise {unknown} k - 3 scrolls of identify {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} j - a potion of resistance {unknown} l - a potion of cancellation {unknown} m - 2 potions of lignification {unknown} n - a potion of berserk rage {unknown} o - a potion of curing {unknown} Talismans h - a quill talisman (active) Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations - Level 5.1 Hexes - Level 5.1 Summonings - Level 5.1 Necromancy - Level 5.1 Translocations - Level 5.1 Forgecraft - Level 5.1 Fire Magic - Level 5.1 Ice Magic - Level 5.1 Air Magic - Level 5.1 Earth Magic - Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Freeze Ice 100% 1d10 1% 1 f - Construct Spike Laun Frge 56% 2d5 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:2 (![=[ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The searing ray hits the sleepcap! You destroy the sleepcap! The sleepcap is struck by your quills. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sleepcap! The sleepcap is almost destroyed. The sleepcap is knocked back by the mystic blast. The mystic blast hits the sleepcap. The sleepcap is moderately damaged. The sleepcap is knocked back by the mystic blast. The sleepcap slams into the rock wall. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap! The sleepcap is severely damaged. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap. The sleepcap is almost destroyed. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... #................< #................. #................. #................. #.....§........... ####.._§§.....[...## ##..§............ ## #...##f.......#.## #. #...##@##........# #. #..†##.# ........###### #...##.##............## #.......#.............. ##.##...#........###..# #.####.##.......###..# #.# #>.#.......#..... #.# #..........###... #.# #.##.........##.. You could see a sleepcap. Vanquished Creatures Grinder (D:3) A sleepcap (D:3) An orc wizard (D:3) 2 dart slugs A ribbon worm (D:3) 4 orcs (D:3) 2 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins 6 jackals 4 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:1) 7 goblins 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 422 | D:1 | You are sucked into a shaft and drop 1 floor! 422 | D:2 | Found Kuhel Daf's Weapon Shop. 438 | D:2 | Reached skill level 1 in Fighting 485 | D:2 | Found Kebbiah's Armour Emporium. 494 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 494 | D:2 | Learned a level 1 spell: Freeze 520 | D:2 | Found Ecikeepn's Distillery. 633 | D:2 | Found a faded altar of an unknown god. 699 | D:2 | Found Quphauca's Armour Boutique. 766 | D:2 | Found Puntut's Jewellery Boutique. 1679 | D:3 | Reached XP level 4. HP: 28/33 MP: 0/0 1805 | D:3 | Noticed Grinder 1810 | D:3 | Paralysed by Grinder for 5 turns 1821 | D:3 | Killed Grinder 1822 | D:3 | Reached skill level 5 in Spellcasting 1822 | D:3 | Reached skill level 5 in Conjurations 1822 | D:3 | Reached skill level 5 in Hexes 1822 | D:3 | Reached skill level 5 in Summonings 1822 | D:3 | Reached skill level 5 in Necromancy 1822 | D:3 | Reached skill level 5 in Translocations 1822 | D:3 | Reached skill level 5 in Forgecraft 1822 | D:3 | Reached skill level 5 in Fire Magic 1822 | D:3 | Reached skill level 5 in Ice Magic 1822 | D:3 | Reached skill level 5 in Air Magic 1822 | D:3 | Reached skill level 5 in Earth Magic 1822 | D:3 | Reached skill level 5 in Alchemy 1822 | D:3 | Reached XP level 5. HP: 13/40 MP: 0/0 1822 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1822 | D:3 | Reached XP level 6. HP: 15/46 MP: 0/0 1965 | D:3 | Found a shadowy altar of Dithmenos. 2046 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_corners D:2: layout_rooms, serial_shops, nicolae_shop_stone, shop, nicolae_shop_competitors_out_of_business, shop, shop, shapermc_ecumenical_altar_petra, grunt_ministairs_9 D:3: layout_rooms, grunt_dithmenos_smoke, hellmonk_no_cap, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 | 3.3 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 6 || 66 Searing Ray | 14 | 11 || 25 Fulminant Prism | | 1 || 1 Iskenderun's Myst | | 2 || 2 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 2 | 1 || 3 Form: Quill | 1 | || 1