Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3363483740038507332 (custom seed) 30 Snazzyish the Magician (level 3, 16/27 HPs) Began as a Djinni Conjurer on Sept 6, 2025. Got out of the dungeon alive. The game lasted 00:02:27 (872 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 872, Time: 00:02:28 Health: 16/27 AC: 2 Str: 6 XL: 3 Next: 35% Gold: 1502 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying, studying 2 skills A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 2126 gold pieces. You spent 624 gold pieces at shops. Inventory: Missiles b - 6 poisoned darts Armour a - a +0 robe (worn) Potions c - 2 potions of cancellation {unknown} Skills: + Level 1.1 Fighting - Level 2.1 Dodging + Level 2.2 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [(?? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 dagger; 3 stones There is a stone staircase leading down here. Found Ceumpin's Magic Scroll Shoppe. There is an entrance to Ceumpin's Magic Scroll Shoppe here. d - a scroll of acquirement Thank you for shopping at Ceumpin's Magic Scroll Shoppe! Something appears before you! You pick up a manual of Dodging and begin studying. Search for what [? for help]? stair You reach down and open the door. There is an open door here. You see here a +0 plate armour. You reach down and open the door. There is an open door here. You see here a +0 dagger. There is a stone staircase leading up here. You fly upwards. The frilled lizard hisses angrily. Found 16 gold pieces and a scroll labelled KUNUDA QOICHEL. There is a stone staircase leading down here. There are monsters nearby! The frilled lizard bites you. The quokka attacks as it pursues you! The quokka closely misses you. The frilled lizard bites you. The quokka bites you. There is an escape hatch in the floor here. The quokka attacks as it pursues you! The quokka bites you. There is a staircase leading out of the dungeon here. You can't go down here! The quokka barely misses you. The frilled lizard bites you but does no damage. You have escaped! ####....##.#.# .......>.....# ........########### ?.................. ......##.......#.# ......#..........# ......#..⌠...⌠...# ..... #...rl.....# ##### #....@.....# #..........# #......∩.....# ####.......### ##.....## ####### You could see a quokka and a frilled lizard. Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:2) A hobgoblin (D:2) 2 quokkas (D:2) A ball python (D:2) A bat (D:3) 2 goblins (D:2) 3 kobolds (D:2) 2 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:2 | Found Asmuukka's Magic Scroll Boutique. 31 | D:2 | Found Faezegoe's Weapon Shop. 141 | D:3 | Identified 3 scrolls of acquirement 141 | D:3 | Acquired 1219 gold pieces 143 | D:3 | Acquired a manual of Stealth 144 | D:3 | Acquired 853 gold pieces 191 | D:2 | Reached XP level 2. HP: 21/22 MP: 0/0 457 | D:2 | Found Govvupa's Armour Shop. 525 | D:2 | Reached skill level 1 in Fighting 525 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 525 | D:2 | Learned a level 1 spell: Kinetic Grapnel 593 | D:2 | Found a faded altar of an unknown god. 794 | D:2 | Found Ceumpin's Magic Scroll Shoppe. 802 | D:2 | Bought a scroll of acquirement for 624 gold pieces 802 | D:2 | Acquired a manual of Dodging 872 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, serial_shops, shop, shop, nicolae_shop_hallway_plus, shop, hellmonk_ecumenical_altar_heavens_door, minmay_statues_item D:3: layout_basic, grunt_qazlal_clouds, lemuel_doored_altar, minivault_27, minmay_bisected, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Stealth | 2 | 2.2 Dodging | | 2.1 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 2 Use: Scroll || 4 Armour: Robe || 6 Dodge: Dodged || 7