Snazzyish the Dungeon [Shop] Hube's Armour Shop a +1 pair of gloves of strength (313 gold) a +3 chain mail of willpower (532 gold) the +0 pair of boots of Cloud Cover {Harm} (218 gold) Harm: It increases damage dealt and taken. the +4 ring mail of Dawn {Harm rElec rCorr Str+4} (988 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). the +9 ring mail of the Alphagorgon {Fly Will+ MP-7 Dex+2} (1010 gold) Fly: It grants you flight. Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). Dex+2: It affects your dexterity (+2). a +0 scale mail of poison resistance (152 gold) the +8 chain mail of Idutish {Int+3 Stlth+} (1179 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. [Shop] Efirhoi's Distillery a potion of enlightenment (unknown) (82 gold) a potion of magic (132 gold) a potion of brilliance (66 gold) [Shop] Kiawud's General Store 4 stones (7 gold) a +0 sling of draining (84 gold) a phial of floods (720 gold) a potion of magic (158 gold) 6 boomerangs (216 gold) a +2 robe of fire resistance (322 gold) [Shop] Qerogiun's General Store a +0 chain mail of cold resistance (299 gold) a scroll of identify (58 gold) a +4 plate armour of poison resistance (966 gold) a scroll of identify (58 gold) a +1 ring mail of poison resistance (299 gold) [Shop] Xuischiac's General Store 3 stones (5 gold) a riddle talisman (1020 gold) a +0 leather armour of poison resistance (102 gold) a +1 robe (134 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 flail the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman of Ravioli {Fly Will+ Int+4 Dex+2} [serpent talisman] Fly: It grants you flight. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a blade talisman the lupine talisman "Anni" {rC++ rN+} [lupine talisman] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. the inkwell talisman of Duzoafi {Harm rN++ MP-5 SInv} [inkwell talisman] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. MP-5: It affects your magic capacity (-5). SInv: It lets you see invisible. a quill talisman (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a staff of cold (unseen) (35, 14, D) a +2 glaive of protection (unseen) (35, 15, D) the ring "Hivink" {Fly rElec rN+ Wiz} [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. (unseen) (36, 0, D) the +7 glaive of Inference {drain, ^Fragile rPois rN+ rCorr} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (36, 1, D) the +0 plate armour of the Frog {rElec rPois rF- Regen+} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. (36, 14, D) a staff of air (unseen) (36, 15, D) the +1 spear of the Trees {drain, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (37, 0, D) a +3 scale mail of cold resistance (37, 1, D) a scroll of brand weapon (37, 14, D) a +3 leather armour of cold resistance (37, 15, D) a +6 ring of dexterity (38, 1, D) a ring of magical power (38, 14, D) a +1 scimitar of draining (unseen) (38, 15, D) the blade talisman of Wariness {rF+ rCorr Str-5 SInv} [blade talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (unseen) (38, 20, D) 126 gold pieces (39, 14, D) a +4 flail of holy wrath (unseen) (39, 15, D) a +3 long sword of holy wrath (unseen) (39, 20, D) 45 gold pieces (40, 1, D) a +1 pair of boots of rampaging (40, 14, D) a +0 dagger of venom (unseen) (40, 15, D) 4 potions of haste (40, 21, D) 63 gold pieces (41, 0, D) a ring of protection from fire (41, 14, D) the +6 dagger of Fear {protect, rC+ Will++ rCorr Int-3} rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). (unseen) (41, 15, D) a phial of floods (41, 21, D) 63 gold pieces (42, 1, D) a staff of conjuration (42, 14, D) a staff of air (unseen) (42, 15, D) a +7 longbow of flaming (unseen) (43, 14, D) the +0 scale mail of the Ten Ageing Runes {rCorr Str+6 Dex+3 Stlth+} rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (43, 15, D) a +0 great sword of electrocution (unseen) (49, 1, D) a staff of cold (49, 24, D) the +3 dire flail "Biukiong" {venom, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (unseen) (49, 36, D) a +2 scimitar of holy wrath (49, 37, D) a scroll of brand weapon (50, 12, D) the +1 robe "Nexytuisi" {rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (50, 24, D) the staff "Kyprafa" {^Drain rPois rF+ Will++ Necro Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Will++: It greatly increases your willpower. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (50, 25, D) a +3 leather armour of willpower (50, 36, D) a staff of fire (50, 37, D) the +1 chain mail of Zin's Righteous Anger {Rampage Will+ Str+7} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Str+7: It affects your strength (+7). (50, 39, D) a +2 heavy spear a +0 leather armour (51, 12, D) a +0 trident (51, 13, D) a +1 chain mail of fire resistance (51, 21, D) a +0 scimitar (51, 24, D) a staff of death (51, 25, D) a +4 orcbow of flaming (51, 36, D) a +2 rapier of draining (51, 38, D) an amulet of the acrobat (51, 39, D) a +0 longbow a +0 club (52, 12, D) a +2 sling of flaming (52, 13, D) a +5 heavy dire flail (52, 19, D) a +0 trident the +0 tower shield of the Wilderness {Int+6} Int+6: It affects your intelligence (+6). (52, 20, D) a +0 flail (52, 21, D) a +0 hand axe a +0 scimitar (52, 24, D) a +5 heavy hand axe (52, 25, D) a ring of ice (52, 28, D) a +0 battleaxe of freezing (52, 36, D) a +3 spear of venom (52, 37, D) a +2 short sword of venom (52, 41, D) a +2 heavy trident a +0 leather armour the +7 dire flail of Texiw {protect, Will+ Dex+3 Stlth+} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 robe (53, 0, D) a +1 dagger of venom (53, 1, D) a staff of air (53, 13, D) a +2 spear of venom (53, 19, D) a +0 trident a +0 trident (53, 20, D) a +0 scimitar the +10 rapier of Royalism {freeze, Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. a +0 long sword (53, 24, D) a +0 short sword of draining (53, 25, D) a +1 scale mail of cold resistance (53, 36, D) an amulet of guardian spirit (54, 0, D) a +0 robe (54, 12, D) a +0 flail (54, 20, D) a +0 trident a +3 great sword of electrocution (54, 21, D) a +0 war axe (54, 25, D) the +0 leather armour of the Supporting Gods {^Drain rF++ Str+3 SInv} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (54, 36, D) a +4 arbalest of freezing (55, 0, D) a +0 dagger (55, 1, D) a +6 falchion of holy wrath (55, 5, D) a +0 broad axe (55, 13, D) the +10 sling of Meturoi {heavy, rElec rF+ rN+ Stlth+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (56, 4, D) a +2 heavy mace a +1 leather armour of cold resistance a +3 great sword a +0 robe (56, 5, D) a +0 dagger a +0 robe (57, 3, D) a +0 broad axe (57, 4, D) a +0 dagger a +0 robe (57, 5, D) a +0 dagger a +0 robe (57, 6, D) a staff of death a +0 robe (57, 7, D) a +2 dagger of electrocution a +0 robe (59, 36, D) the +9 short sword of Sateac {elec, rPois rCorr Str-4 Stlth-} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Stlth-: It makes you less stealthy. (59, 37, D) a scroll of brand weapon (60, 37, D) a +1 pair of gloves of dexterity (60, 38, D) a +0 trident (60, 40, D) a +1 trident of freezing a +0 robe (61, 0, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (61, 8, D) the +9 chain mail of Hepliaklqana's Hope {rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (61, 26, D) the ring "Asiaptups" {rElec rF- rC+ Str+5 Int-3 Stlth- Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. (61, 36, D) a blade talisman (61, 37, D) 4 scrolls of enchant weapon (61, 38, D) a +0 trident (61, 39, D) a +3 trident of protection a +0 leather armour (61, 41, D) a +1 demon trident of freezing a +0 robe (62, 9, D) a +1 heavy flail (62, 27, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (62, 28, D) a +0 glaive (62, 36, D) a riddle talisman (62, 37, D) the +2 sling "Uchegij" {freeze, rF- rC++ Will+ Int+4} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (62, 40, D) a +2 rapier of venom a +0 robe (63, 0, D) a staff of cold (63, 8, D) the +0 leather armour of Context {*Slow +Inv rC+ Int+3} *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (63, 16, D) a +1 halberd of protection (63, 17, D) the +0 ring mail "Ujuhan" {Fly SInv} Fly: It grants you flight. SInv: It lets you see invisible. (63, 26, D) a +2 chain mail of fire resistance (63, 27, D) a staff of cold (63, 28, D) a +0 mace a +0 robe of positive energy (63, 36, D) a +0 antimagic rapier (63, 37, D) a ring of fire (64, 16, D) a +0 great sword of freezing (64, 26, D) a +3 spectral quarterstaff (64, 27, D) a +5 dagger of venom (unseen) (64, 43, D) a +0 trident a +0 leather armour (65, 26, D) a +6 ring of strength (67, 0, D) a ring of positive energy (68, 0, D) a +1 rapier of protection (69, 0, D) a staff of death (69, 36, D) the staff of Udoxuyn {Fly rF+ SInv Fire} [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (70, 8, D) the +1 helmet "Otycaolu" {Rampage Will+ Slay+3} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (70, 9, D) a +2 robe (unseen) (70, 36, D) a book of Frost (70, 37, D) a ring of ice (71, 8, D) the +6 longbow of Mana {drain, rElec} rElec: It insulates you from electricity. (71, 10, D) a +0 dagger a +0 robe (71, 11, D) a +0 club a +0 chain mail a +2 dagger of flaming a +0 robe (71, 16, D) a ring of magical power (71, 17, D) a staff of earth (71, 30, D) a +0 club (71, 36, D) a +2 ring mail of poison resistance (72, 8, D) the +1 sling "Caufoott" {flame, ^Contam rElec rF- Int+9} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+9: It affects your intelligence (+9). (72, 9, D) a staff of fire (72, 11, D) a +0 hand axe a +0 leather armour (72, 16, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (72, 17, D) a +1 leather armour of cold resistance (72, 29, D) a +0 hand axe a +0 hand axe (72, 30, D) a +0 flail (72, 36, D) the +0 hand axe of Exquisite Torment {flame, Str+5} Str+5: It affects your strength (+5). (73, 11, D) a +0 club (73, 16, D) a +6 heavy shortbow (73, 29, D) a +0 trident (73, 30, D) a +0 club (73, 36, D) the +3 eveningstar "Nizic" {protect, rF- rC+ Str+3} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). (75, 1, D) a scroll of brand weapon (75, 3, D) a +0 short sword a +0 scale mail