Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1218452712117496510 600000 Snazzyish the Magician (level 1, -12/15 HPs) Began as a Djinni Necromancer on Oct 1, 2025. Was an Initiate of Makhleb. Mangled by a meat berserker ... wielding a +9 battleaxe (27 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:06 (6 turns). Snazzyish the Magician (Djinni Necromancer) Turns: 6, Time: 00:00:06 Health: -12/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . h - +∞ Axe of Woe rCold x . . [offhand occupied] rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger h - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Armour b - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 7% 2 c - Vampiric Draining Necr 13% 2d6 13% 3 d - Animate Dead Necr 13% N/A 41% 4 e - Curse of Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, Snazzyish the Djinni Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, Curse of Agony. You unwield your +0 dagger. h - the +∞ Axe of Woe (weapon) A bag of meat comes into view. It is wielding a +9 war axe. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! A meat berserker comes into view. It is wielding a +9 battleaxe. A meat berserker comes into view. It is wielding a +9 battleaxe. There is a burning altar of Makhleb here. You hit the meat berserker. You fatally mangle the meat berserker. You kill the meat berserker! Makhleb accepts your kill. The meat berserker hits you with a +9 battleaxe!! Ouch! That really hurt! You die... ..... .. #... .# . #... ..# ..###... ..###. ......###...... ....._...... #.....# #@)<._# #O....# ....._...... ......###...... ..###... ..###. . #... ..# #... .# ..... .. You could see a meat berserker (berserk). Vanquished Creatures An ogre (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | Snazzyish the Djinni Necromancer began the quest for the | Orb. 0 | D | Snazzyish set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Got the +∞ Axe of Woe 1 | D | Noticed a bag of meat 3 | D | Became a worshipper of Makhleb the Destroyer 3 | D | Noticed a meat berserker 4 | D | Noticed a meat berserker 6 | D | Killed a meat berserker 6 | D | Mangled by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Action || total ---------------------------++------- Melee: Executioner's axe || 1 Armour: Robe || 1