Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 764517115343054980 25 Snazzyish the Magician (level 3, -1/29 HPs) Began as a Djinni Conjurer on Oct 2, 2025. Slain by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:33 (72 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 72, Time: 00:00:33 Health: -1/29 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands e - a wand of paralysis (2) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: * Level 2.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire hits the ogre. The ogre is lightly wounded. The foxfire hits the ogre. The ogre is moderately wounded. The ogre attacks as it pursues you! The ogre misses you. Things that are here: a +0 ring mail; the goblin corpse of Ijyb There is an open door here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ogre hits you with a +0 giant club. Unknown command. The foxfire hits the ogre. The ogre is heavily wounded. The foxfire hits the ogre. The ogre is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ogre. The ogre is severely wounded. The foxfire hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #vv'[.#..+ #@O#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (ally target). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 17 | D | Killed Ijyb 18 | D | Reached skill level 1 in Unarmed Combat 18 | D | Reached skill level 5 in Spellcasting 18 | D | Reached skill level 5 in Conjurations 18 | D | Reached skill level 5 in Hexes 18 | D | Reached skill level 5 in Summonings 18 | D | Reached skill level 5 in Necromancy 18 | D | Reached skill level 5 in Translocations 18 | D | Reached skill level 5 in Forgecraft 18 | D | Reached skill level 5 in Fire Magic 18 | D | Reached skill level 5 in Ice Magic 18 | D | Reached skill level 5 in Air Magic 18 | D | Reached skill level 5 in Earth Magic 18 | D | Reached skill level 5 in Alchemy 18 | D | Reached XP level 2. HP: 21/24 MP: 0/0 18 | D | Reached XP level 3. HP: 25/29 MP: 0/0 18 | D | Learned a level 1 spell: Foxfire 64 | D | Noticed an ogre 72 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Unarmed Combat | 1 | 1.0 Spellcasting | 5 | 5.0 Conjurations | 5 | 5.0 Hexes | 5 | 5.0 Summonings | 5 | 5.0 Necromancy | 5 | 5.0 Translocations | 5 | 5.0 Forgecraft | 5 | 5.0 Fire Magic | 5 | 5.0 Ice Magic | 5 | 5.0 Air Magic | 5 | 5.0 Earth Magic | 5 | 5.0 Alchemy | 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 1 Foxfire || 4 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 3