Snazzyish the Dungeon [Shop] Liapsesch's Distillery a potion of moonshine (unknown) (19 gold) a potion of lignification (unknown) (59 gold) a potion of attraction (unknown) (59 gold) [Shop] Vud Lew's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of enchant weapon (unknown) (112 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) [Shop] Vupsapse's Distillery a potion of brilliance (116 gold) a potion of attraction (unknown) (87 gold) 2 potions of lignification (unknown) (174 gold) [Shop] Gil Tuegru's General Store a +2 flail of draining (329 gold) a scroll of identify (39 gold) a potion of lignification (unknown) (59 gold) a phial of floods (720 gold) a potion of magic (158 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1620 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). a condenser vane (720 gold) 6 stones (10 gold) a condenser vane (720 gold) [Shop] Kelieru's Assorted Antiques a phantom mirror (840 gold) the +2 leather armour of the Engineer {rPois rF+} (634 gold) rPois: It protects you from poison. rF+: It protects you from fire. a phial of floods (840 gold) a +1 long sword of draining (279 gold) a +4 rapier of electrocution (749 gold) [Shop] Plog's Distillery a potion of moonshine (unknown) (37 gold) a potion of moonshine (unknown) (37 gold) a potion of moonshine (unknown) (37 gold) a potion of attraction (unknown) (113 gold) [Shop] Nikhlif's Distillery a potion of enlightenment (unknown) (166 gold) a potion of berserk rage (166 gold) a potion of lignification (unknown) (100 gold) [Shop] Lufel's Book Boutique the Unrestrained Analects (792 gold) an Everburning Encyclopedia (684 gold) a book of Conjurations (360 gold) a book of Unlife (504 gold) a Codex of Conductivity (720 gold) the Precepts of Fiery Fumes (828 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Inner Flame Hexes/Fire 3 c - Vhi's Electric Charge Translocation/Air 4 d - Chain Lightning Conjuration/Air 9 a book of Cantrips (288 gold) Archeurgh's Improving Your Hermetics (648 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Silence Hexes/Air 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Spectacle (720 gold) (0, 50, D) a +0 hand axe of freezing (unseen) (0, 51, D) the staff "Xeeklill" {*Slow rF+ Int+4 Stlth+ Conj Fire} [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (0, 52, D) a +0 long sword of holy wrath (1, 32, D) a +0 antimagic shortbow (1, 33, D) a +4 sling (1, 34, D) the ring of Paranoia {rPois rC- rN+ Slay+3 SInv} [ring of poison resistance] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (1, 50, D) a ring of magical power (1, 51, D) a phantom mirror (1, 52, D) the ring of Gefy {rPois Str+3 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (2, 14, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (2, 32, D) a +1 heavy hand axe (2, 33, D) a book of Burglary (2, 50, D) a +4 chain mail of fire resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +1 arbalest of flaming (3, 15, D) a +2 leather armour of positive energy (3, 16, D) a phantom mirror (3, 32, D) a book of Blasting (3, 33, D) a +1 great sword of electrocution (3, 50, D) a staff of death (3, 51, D) a +4 short sword of draining (3, 52, D) a staff of death (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +0 robe of Fisidi {Int+3 Dex+3 Slay+2} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (4, 15, D) a staff of air (4, 16, D) a staff of cold (4, 32, D) a staff of air (4, 33, D) a book of Chaos (4, 34, D) a +0 quarterstaff (4, 50, D) a +2 heavy mace (4, 51, D) a +1 hand axe of distortion (5, 14, D) the ring "Teurauf" {rPois Will+ Int+2 SInv} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (5, 15, D) Great Wizards, Vol. VII (5, 16, D) a phantom mirror (5, 33, D) a +1 ring mail of willpower (5, 34, D) a +1 broad axe of flaming (5, 35, D) a +0 broad axe a +0 animal skin (5, 50, D) a staff of conjuration (5, 51, D) the +1 war axe of Premature Burial {freeze, rN+ Str+3 Int+2 Stlth+} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (5, 52, D) the Elucidation of Superposition Spells Type Level a - Blink Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Dispersal Translocation 6 (6, 14, D) a +6 ring of intelligence (6, 15, D) the +1 battleaxe "Undertaker" {freeze, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (unseen) (6, 16, D) a +8 spear of venom (6, 33, D) the +1 plate armour "Seorel" {rC++} rC++: It greatly protects you from cold. (6, 34, D) an amulet of regeneration (6, 35, D) a +0 longbow a +0 club (6, 37, D) a +0 longbow a +0 spear (6, 50, D) the ring "Adghegaosk" {rPois rCorr Stlth+} [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (6, 52, D) a phantom mirror (7, 14, D) the +5 falchion "Jysk" {venom, +Blink rElec Str+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (7, 15, D) a +0 mace of holy wrath (unseen) (7, 33, D) the +0 plate armour of Wonder {Harm rC- Will- Int+5} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). (7, 34, D) a +0 demon whip of electrocution a +0 robe a +0 buckler the +1 helmet of Lightning Storm {rElec rCorr Int+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (7, 37, D) a +2 spectral quarterstaff a +0 robe (7, 39, D) an amulet of regeneration the +5 lajatang "Bubefeach" {flame, Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). a +0 animal skin (7, 49, D) a ring of protection from fire a ring of flight (7, 50, D) a talisman of death (7, 51, D) a book of Chaos (7, 52, D) an amulet of reflection (8, 14, D) a book of Battle (8, 15, D) a ring of positive energy (8, 16, D) a +1 helmet of intelligence (8, 32, D) a staff of air (8, 33, D) a book of the Moon (8, 34, D) a +1 long sword of flaming a +0 robe a staff of earth (8, 37, D) a +2 demon whip of draining a +0 robe a +2 buckler (8, 39, D) a +2 antimagic hand axe a +0 animal skin (8, 50, D) a +2 chain mail of willpower (8, 51, D) the ring "Kawa" {^Drain rPois rC+ Will+ Str+3} [ring of willpower] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). (8, 52, D) a ring of flight (9, 14, D) a phantom mirror (9, 16, D) a +2 war axe of flaming (9, 32, D) a +2 ring mail of willpower (9, 33, D) a condenser vane (9, 34, D) a +0 longbow a +0 spear a +1 arbalest of freezing (9, 36, D) a +0 quarterstaff a +0 robe a +0 robe (9, 40, D) a +0 robe an amulet of regeneration (9, 50, D) a staff of conjuration (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of the Saviour {rElec rC+} [lupine talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. an inkwell talisman a quill talisman (10, 14, D) a condenser vane (10, 16, D) a +3 scale mail of fire resistance (10, 32, D) a +1 mace of protection (10, 33, D) a +2 vampiric short sword (10, 34, D) a +3 scale mail of fire resistance (10, 35, D) a +0 quarterstaff a +0 longbow (10, 37, D) a +0 war axe a +0 animal skin a +0 war axe a +0 animal skin (10, 50, D) Maxwell's Memoranda (10, 51, D) a +0 rapier of venom (10, 52, D) Maxwell's Memoranda (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a ring of resist corrosion (11, 15, D) a +4 antimagic shortbow (unseen) (11, 16, D) a +2 long sword of holy wrath (11, 33, D) a +3 short sword of protection (11, 34, D) a +3 heavy sling (11, 35, D) a +0 spear a +0 longbow (11, 38, D) a +1 lajatang of venom a +0 robe (11, 39, D) a +7 lajatang of venom a +0 robe (11, 50, D) a +3 sling of flaming (11, 51, D) the ring "Ketse" {MP+9 Int+3 Slay+3 Stlth+} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (11, 52, D) a +6 sling (12, 14, D) a condenser vane (12, 15, D) the staff of the Fox {rElec rC+ Str+2 Necro Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (12, 28, D) an amulet of reflection a ring of willpower (12, 32, D) a +3 rapier of draining (12, 33, D) the +4 great sword of Loidul {heavy, Will+ Str+3 Dex+3 SInv} Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (12, 34, D) a staff of air (12, 50, D) a +2 scale mail of willpower (12, 51, D) a +2 falchion of electrocution (13, 33, D) the amulet "Hipur" {Acrobat rC+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. (13, 34, D) the ring "Fioxza" {rElec rPois Slay+4} [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (13, 39, D) a +3 demon whip of venom a +0 robe a +0 buckler (13, 50, D) the staff of Fragile Peace {rPois rF+ Int+5 Dex+3 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (13, 51, D) a scroll of brand weapon (13, 52, D) a storm talisman (14, 50, D) the +4 morningstar of Optaet {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (14, 51, D) a staff of earth (14, 52, D) a ring of see invisible (19, 17, D) the +4 mace "Ultimatum" {holy, *Slow Int+3} *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). (unseen) (19, 33, D) a +2 war axe of electrocution (20, 0, D) a phantom mirror (20, 16, D) a +0 orcbow of flaming (unseen) (20, 32, D) a +2 long sword of electrocution (20, 33, D) a +4 plate armour of poison resistance (21, 1, D) a +1 quarterstaff of draining (21, 17, D) a +0 dagger (21, 32, D) the +3 dagger of Ygraixan {heavy, rN++ rCorr} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (21, 33, D) the +2 leather armour of Courage {rElec rN+++ Str-4 Int-2} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Int-2: It affects your intelligence (-2). (22, 0, D) a +5 spear of venom (22, 1, D) a +2 vampiric battleaxe (22, 16, D) a dragon-coil talisman (22, 17, D) the +8 chain mail of the Ikuchi {Rampage *Corrode Dex+6 Slay-4} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. Dex+6: It affects your dexterity (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (22, 21, D) a +4 heavy war axe a +0 robe (22, 32, D) the amulet of Nopuugup {Faith *Corrode rF+ Str+2 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (22, 33, D) a +0 heavy battleaxe (unseen) (22, 34, D) Great Wizards, Vol. VII (23, 0, D) a staff of fire (23, 16, D) a +2 heavy trident (23, 21, D) a +0 battleaxe (23, 32, D) a staff of death (23, 33, D) the +0 scale mail of the Monkey {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (23, 34, D) the +2 leather armour "Udues" {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (24, -1, D) a ring of willpower (24, 1, D) a book of Dreams (24, 16, D) a staff of alchemy (24, 18, D) the Elucidation of Bewitched Direction Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Tukima's Dance Hexes 3 d - Silence Hexes/Air 5 (24, 21, D) a ring of willpower the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). (24, 33, D) the +2 cloak of the Sacrificial Victim {Harm Int+5 Stlth+} Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (24, 34, D) a +2 mace of protection (25, 0, D) a +1 falchion of protection (unseen) (25, 8, D) a +0 arbalest a +0 long sword (25, 16, D) a staff of cold (unseen) (25, 17, D) a scroll of brand weapon (25, 18, D) a +0 battleaxe of freezing (25, 23, D) a +3 great mace a +0 chain mail (25, 24, D) the staff "Qur Etor" {rPois rC- Int+3 Dex+4 Alch} [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. a +1 robe of willpower a +1 great mace a +0 plate armour (25, 32, D) a +0 scimitar of protection (unseen) (25, 33, D) a +2 chain mail of poison resistance (25, 34, D) a +1 great mace of holy wrath (26, 0, D) a +2 short sword of freezing (26, 3, D) a +0 arbalest (26, 6, D) a +0 bardiche a +0 chain mail (26, 7, D) a +0 battleaxe a +0 chain mail (26, 8, D) a +3 war axe a +0 chain mail 3 large rocks a +0 long sword a +0 plate armour (26, 9, D) a +0 great mace a +0 plate armour (26, 22, D) a +0 great mace a +0 chain mail (26, 23, D) a +0 trident a +3 great sword of draining a +0 chain mail (26, 24, D) a +0 great sword a +0 chain mail (26, 33, D) the +4 war axe of Irritation {holy, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (unseen) (26, 41, D) a +1 battleaxe of freezing (26, 62, D) 54 gold pieces a +0 flail a +0 scale mail (27, 1, D) the +4 flail of the Endless Ziggurats {heavy, +Blink rF++ Str+5} +Blink: It lets you blink. rF++: It greatly protects you from fire. Str+5: It affects your strength (+5). (27, 6, D) a +2 heavy broad axe a +0 chain mail a +0 kite shield (27, 7, D) a +0 great sword a +0 chain mail 4 large rocks a +3 war axe of flaming a +0 plate armour (27, 9, D) a +2 long sword a +0 plate armour (27, 16, D) a +0 great mace of protection (unseen) (27, 20, D) a +0 heavy halberd a +1 scale mail of cold resistance (27, 22, D) a +1 great sword of draining a +0 plate armour (27, 32, D) a +2 scimitar of freezing (unseen) (27, 33, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (27, 34, D) a +0 orcbow of freezing (27, 60, D) the +8 rapier of the Crawling Thing {speed, rF- Will++ Str+5} (still there?) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+5: It affects your strength (+5). a +0 robe (still there?) (27, 61, D) 295 gold pieces (still there?) a +0 dagger of venom (still there?) a +0 cloak (still there?) a wand of iceblast (8) (still there?) (27, 64, D) 63 gold pieces (28, 0, D) a +3 war axe (28, 1, D) a +2 scale mail of fire resistance (28, 7, D) a +0 war axe a +0 chain mail (28, 8, D) a +0 broad axe a +0 chain mail a +0 tower shield a +0 great sword a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail (28, 9, D) a +0 arbalest (28, 16, D) a scroll of brand weapon (28, 22, D) a +0 glaive (28, 32, D) a staff of cold (unseen) (28, 33, D) the lupine talisman "Mualic" {Rampage} [lupine talisman] Rampage: It bestows one free step when moving towards enemies. (28, 59, D) 135 gold pieces (28, 65, D) 45 gold pieces (still there?) a +5 partisan of flaming (still there?) a +0 chain mail (still there?) a +0 kite shield of reflection (still there?) a ring of poison resistance (still there?) (29, 1, D) the staff of Excruciating Pain {rN++ Dex+7 Necro} [staff of death] rN++: It greatly protects you from negative energy. Dex+7: It affects your dexterity (+7). Necro: It increases the power of your Necromancy spells. (unseen) (29, 8, D) a +2 arbalest of draining a +0 great mace a +0 chain mail a +2 shortbow of flaming a +0 great sword a +0 plate armour (29, 16, D) a staff of earth (unseen) (29, 32, D) a +3 orcbow of draining (unseen) (29, 60, D) 54 gold pieces (still there?) a +6 morningstar of distortion (still there?) a +2 chain mail of poison resistance (still there?) a +0 tower shield (still there?) (29, 61, D) 144 gold pieces (29, 65, D) 162 gold pieces (still there?) a +3 heavy demon trident (still there?) +0 shadow dragon scales (still there?) a +2 glaive of freezing (still there?) a +0 animal skin (still there?) the ring of Brawling {rC++ rCorr Str+4 Int+2 SInv} (still there?) [ring of see invisible] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (30, 44, D) a +1 battleaxe of freezing (30, 65, D) 216 gold pieces (still there?) a +1 lajatang of distortion (still there?) the +3 faerie dragon scales {rPois rCorr MP+8 Str+5 Int+3} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). (32, 63, D) 198 gold pieces the horn of Geryon (32, 64, D) 45 gold pieces (still there?) a +0 quarterstaff (still there?) a +3 sling of flaming (still there?) a +0 ring mail (still there?) a wand of mindburst (15) (still there?) a ring of willpower (still there?) (33, 62, D) 45 gold pieces (still there?) a staff of alchemy (still there?) (33, 64, D) 45 gold pieces (33, 66, D) 45 gold pieces (still there?) a +0 bardiche (still there?) a +3 plate armour of willpower (still there?) the ring "Umig" {rF+ rC- Str+3 Int+3 Dex+2 Fire} (still there?) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (34, 63, D) 54 gold pieces (still there?) a +2 glaive of freezing (still there?) the +4 dragonskin cloak {Aegis} (still there?) Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. a +6 ring of dexterity (still there?) (35, 0, D) a staff of air (35, 14, D) the fortress talisman "Axes" {+Inv rC- rCorr Str+3} [fortress talisman] +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (35, 15, D) a +0 chain mail (35, 28, D) the +0 ring mail of Action {rF- Regen+ Int+2} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (35, 29, D) a +3 leather armour of positive energy (36, 0, D) a +3 vampiric short sword (36, 1, D) a +4 scale mail of cold resistance (36, 15, D) a +0 chain mail (36, 28, D) a +2 ring mail of poison resistance (36, 29, D) a +2 robe of fire resistance (37, 0, D) a +1 whip of electrocution (37, 28, D) the +0 robe of the Harvest {Int+2} Int+2: It affects your intelligence (+2). (37, 29, D) a +1 dagger of electrocution (38, 1, D) the +2 mace "Hellblazer" {freeze, rF+++} rF+++: It renders you almost immune to fire. (38, 28, D) a +4 bardiche of venom (38, 29, D) a +1 chain mail of poison resistance (39, 0, D) the ring "Uptub" {rPois rF++ rCorr Int-2} [ring of protection from fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (39, 1, D) the ring "Vosaics" {rElec rC+ Int+4 Slay+3} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of magical power a ring of willpower the amulet of Xuporoewa {Harm ^Fragile rPois Regen+ MP+6} [amulet of regeneration] Harm: It increases damage dealt and taken. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. MP+6: It affects your magic capacity (+6). a ring of fire the amulet of Atunuler {Spirit rElec rF+ SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. a +0 flail (39, 15, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (39, 27, D) an amulet of magic regeneration (39, 28, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (39, 29, D) a +2 leather armour of poison resistance (40, 1, D) a +2 short sword of venom (40, 15, D) the +6 plate armour "Fasaes" {Fly Will- Str+5} Fly: It grants you flight. Will-: It decreases your willpower. Str+5: It affects your strength (+5). (40, 28, D) the rimehorn talisman of Imoseng {Str+3 Int+2 Stlth+} [rimehorn talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (40, 29, D) a ring of magical power (41, 0, D) a +2 orcbow of freezing (unseen) (41, 1, D) a ring of resist corrosion (41, 15, D) the ring of Jywnet {EV+5 Int+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). (41, 28, D) a +0 buckler of reflection (41, 29, D) a +3 scale mail of willpower (41, 34, D) a +0 robe (41, 36, D) a +0 robe (42, 0, D) a staff of air (unseen) (42, 1, D) a scroll of brand weapon (42, 14, D) a +0 dagger (42, 15, D) the +2 orcbow of Analysis {freeze, rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (42, 23, D) a +0 glaive a +0 plate armour (42, 29, D) a +2 robe (42, 35, D) a +0 robe (43, 14, D) a staff of death (unseen) (43, 15, D) an amulet of reflection (43, 24, D) a +0 falchion a +0 war axe a +0 chain mail of positive energy a +0 hand axe the +3 ring mail "Jeble" {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (43, 28, D) the ring of Mikif {rElec rCorr Str+3 Int+5} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (43, 35, D) a +0 robe (44, 24, D) a +0 war axe a +0 plate armour (44, 28, D) a storm talisman (45, 8, D) a staff of cold (45, 21, D) a +0 halberd a +0 chain mail (45, 22, D) a +0 battleaxe a +2 antimagic longbow a +0 chain mail a +0 dagger a +0 robe a +2 long sword of holy wrath a +0 robe a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 short sword 2 boomerangs a +0 plate armour (45, 23, D) a +0 halberd a +0 plate armour a +5 lajatang of speed a +2 robe of willpower a +0 dire flail of holy wrath a +0 plate armour (49, 0, D) an amulet of guardian spirit (49, 1, D) a +1 short sword of venom (unseen) (49, 12, D) a wellspring talisman (49, 24, D) the ring "Ycoanter" {rElec rF++ Stlth+} [ring of protection from fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (49, 36, D) an amulet of the acrobat (49, 37, D) the +0 war axe "Beetlebane" {freeze, Will+ rCorr Str+2 Int-5} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). (50, 1, D) a granite talisman (50, 12, D) a +1 heavy mace (50, 13, D) the ring "Jesk" {rPois rF- rC+++ Will- Stlth+ Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (50, 24, D) a +3 trident of flaming (50, 25, D) a +0 dagger (50, 37, D) a staff of death (51, 13, D) Great Wizards, Vol. VII (51, 25, D) a +2 sling of electrocution (unseen) (51, 36, D) a +2 heavy flail (51, 37, D) a +1 scale mail of fire resistance (52, 1, D) a staff of alchemy (52, 12, D) a +2 mace of protection (52, 13, D) a +1 robe of willpower (52, 24, D) a +3 rapier of protection (52, 25, D) a +2 sling of freezing (unseen) (52, 36, D) an amulet of faith (53, 0, D) a ring of fire (53, 12, D) a +0 plate armour of poison resistance (53, 13, D) a +0 heavy spear (53, 19, D) a +2 demon trident of flaming (53, 36, D) the +6 spear "Mud Pie of Death" {heavy, *Rage rF+ rC++} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rC++: It greatly protects you from cold. (53, 37, D) a +5 hand axe of flaming (54, 12, D) a staff of earth (54, 13, D) a +2 heavy hand axe (54, 19, D) a +3 scythe of distortion (54, 24, D) a +2 pair of boots of rampaging (54, 25, D) the staff of Corporal Punishment {*Slow Will+ Dex+5 SInv Conj} [staff of conjuration] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (54, 36, D) a +2 leather armour of willpower (55, 0, D) a +0 club (55, 9, D) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a +0 dagger a +2 robe (55, 12, D) a scarab talisman (55, 13, D) a +6 ring of dexterity (55, 18, D) a +1 glaive of freezing a +2 chain mail of willpower (56, 6, D) a staff of death a +1 ring mail of positive energy a +0 scythe a +0 robe (56, 29, D) a +0 short sword a +0 plate armour (56, 30, D) a +1 heavy battleaxe a +0 robe a +0 scimitar a +0 chain mail (57, 7, D) a +0 hat a +0 scimitar of flaming a +1 dagger of distortion a +2 eveningstar of draining a +0 chain mail a +2 whip of electrocution a +0 robe a +5 lajatang of speed a +0 robe (57, 29, D) a +0 giant club (57, 30, D) a +2 glaive of flaming a +0 chain mail a +4 shortbow of flaming a +0 dire flail a +0 chain mail (57, 31, D) a +0 flail a +0 plate armour a +0 long sword a +0 chain mail (59, 37, D) a +5 dagger of freezing (60, 36, D) a +2 arbalest of freezing (60, 37, D) a +5 plate armour of ponderousness (61, 0, D) the +3 broad axe of Doty {flame, Int+5} Int+5: It affects your intelligence (+5). (61, 16, D) the +4 ring mail "Fuorazy" {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (61, 22, D) a +0 scimitar (61, 23, D) a +1 mace of protection (61, 36, D) a ring of flight (61, 37, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (62, 0, D) a +2 short sword of flaming (62, 1, D) the +3 sling of Eriock {freeze, rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). (62, 9, D) a +4 ring of protection (62, 11, D) a +0 long sword a +0 robe (62, 16, D) a +3 long sword of freezing (unseen) (62, 17, D) a staff of death (unseen) (62, 22, D) a +0 halberd (62, 23, D) a +0 club a +0 falchion (62, 26, D) a staff of earth (62, 27, D) a ring of resist corrosion (62, 30, D) a +0 spear a +0 rapier a +0 robe (62, 37, D) a +2 robe (63, 0, D) a +4 ring of protection (63, 8, D) a staff of death (unseen) (63, 11, D) a +0 long sword a +0 ring mail (63, 16, D) a +6 ring of strength (63, 17, D) a staff of cold (unseen) (63, 26, D) a +1 ring mail of willpower (63, 30, D) a +2 spectral quarterstaff a +0 robe (63, 36, D) a staff of death (unseen) (63, 37, D) a +1 buckler of poison resistance (64, 16, D) a staff of air (64, 17, D) a staff of fire (64, 23, D) a +0 falchion (64, 26, D) a ring of protection from fire (64, 30, D) a +0 dagger a +0 robe (67, 0, D) a +0 heavy dire flail (unseen) (67, 1, D) a +0 club a +0 ring mail (68, 2, D) a +0 war axe (69, 0, D) a +6 ring of dexterity (69, 2, D) a +0 hand axe a +0 leather armour (69, 36, D) a staff of fire (unseen) (70, 8, D) a ring of magical power (70, 20, D) a +0 short sword a +0 robe (70, 36, D) a staff of fire (unseen) (70, 37, D) a book of Conjurations (71, 8, D) the +10 trident of the Caecilian {freeze, rC+} rC+: It protects you from cold. (71, 10, D) a +0 dagger a +0 robe (71, 16, D) the amulet "Hileet" {*Slow rPois Regen+ Str+4 SInv} [amulet of regeneration] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (71, 17, D) a +2 robe of willpower (unseen) (71, 20, D) a +0 long sword a +0 robe (71, 26, D) a +5 vampiric whip (71, 28, D) a +0 trident a boomerang (71, 36, D) a +2 leather armour of cold resistance (71, 40, D) a +2 battleaxe a +0 robe a +3 dire flail a +0 robe (72, 8, D) a +1 long sword of electrocution (72, 9, D) the +4 battleaxe of Tenacity {distort, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (72, 11, D) a +0 dagger a +0 robe (72, 17, D) the +0 ring mail "Gaesett" {rN+} rN+: It protects you from negative energy. (72, 19, D) a +0 rapier a +0 robe (72, 26, D) a staff of conjuration (72, 27, D) a +6 ring of strength (72, 28, D) a +0 shortbow (72, 29, D) a +0 trident 3 boomerangs (72, 40, D) a +0 dire flail a +0 robe (73, 1, D) a +2 ring mail of willpower (73, 2, D) a +0 dagger (73, 16, D) a +0 battleaxe of electrocution (unseen) (73, 17, D) a +1 heavy sling (unseen) (73, 20, D) a +0 mace a +2 leather armour of willpower (73, 26, D) a staff of death (73, 30, D) a +0 orcbow (73, 36, D) the +9 glaive of Inconvenience {flame, SInv} SInv: It lets you see invisible. (unseen) (74, 2, D) a +0 hand axe (75, 29, D) a +0 trident a boomerang