Snazzyish the Dungeon [Shop] Lurimol's Assorted Antiques the +2 robe "Mosakhlej" {^Drain rF+ Will+ Slay+3} (787 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 heavy glaive (420 gold) a +2 shortbow of draining (365 gold) a sack of spiders (840 gold) [Shop] Ybreif Loobb's Jewellery Boutique a granite talisman (1200 gold) the ring of Quaxtaq {rPois rCorr} (624 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a ring of poison resistance (400 gold) the ring of Sloth {rPois rC+} (680 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. a +4 ring of protection (unknown) (720 gold) the ring of Ninken {rF+ rN+ Str-3 Dex+9} (1084 gold) [ring of dexterity] rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). the inkwell talisman "Zeble" {rElec} (1200 gold) [inkwell talisman] rElec: It insulates you from electricity. a +6 ring of intelligence (720 gold) [Shop] Ybued's General Store a scroll of identify (39 gold) a +3 scale mail of cold resistance (468 gold) a book of Touch (396 gold) a sack of spiders (720 gold) a book of Minor Magic (288 gold) 5 stones (9 gold) [Shop] Xyfip's Distillery a potion of attraction (unknown) (75 gold) [Shop] Yxasm's Jewellery Shop a ring of fire (550 gold) the amulet "Otag Goz" {Faith rC+ Str+2} (1280 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. Str+2: It affects your strength (+2). a talisman of death (1760 gold) the ring of Bodily Harmony {rC++ Str+3 SInv} (1007 gold) [ring of see invisible] rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +6 ring of strength (792 gold) the ring "Xufrar" {rPois rF+ rC- Str+4 Fire} (981 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. a ring of willpower (550 gold) an amulet of reflection (660 gold) [Shop] Abbaxt's General Store 4 stones (6 gold) a +1 falchion of holy wrath (198 gold) a scroll of identify (33 gold) an inkwell talisman (320 gold) a scroll of amnesia (66 gold) a +2 heavy arbalest (408 gold) [Shop] Feaklonu's Assorted Antiques a ring of see invisible (345 gold) a +2 pair of gloves of hurling (494 gold) a +4 heavy orcbow (671 gold) a +0 war axe of electrocution (246 gold) [Shop] Kiedurr's General Store the Treatise on Rime (476 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Rimeblight Ice/Necromancy 7 a granite talisman (1020 gold) a ring of magical power (340 gold) a +3 plate armour of cold resistance (680 gold) a +3 shortbow of freezing (380 gold) [Shop] Mismoes's General Store a +4 plate armour of positive energy (1050 gold) a lightning rod (2/4) (1000 gold) a book of the Warp (1200 gold) the +6 orcbow "Hifacos Nae" {elec, +Blink rPois rN+ Str-2 Int+2} (1560 gold) +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). a +3 dagger of venom (485 gold) a +2 scale mail of fire resistance (525 gold) a scroll of fear (133 gold) [Shop] Aklayst's General Store a Gell's gravitambourine (2/2) (920 gold) a scroll of identify (58 gold) 3 stones (6 gold) 5 stones (11 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a ring of protection from cold (575 gold) a scroll of identify (58 gold) the staff "Weigetzi" {rPois Forge Alch} (864 gold) [staff of alchemy] rPois: It protects you from poison. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (0, 50, D) a staff of conjuration (unseen) (0, 52, D) the +1 executioner's axe of Vejecee {freeze, Str+5} Str+5: It affects your strength (+5). (1, 32, D) a +1 pair of gloves of dexterity (1, 33, D) a talisman of death (1, 34, D) a staff of earth (1, 51, D) the +2 robe of Oluvaur {Dex+8} Dex+8: It affects your dexterity (+8). (2, 14, D) a +0 demon whip (2, 15, D) a +0 demon whip (2, 16, D) the +1 pair of boots of Chimes {Str+4} Str+4: It affects your strength (+4). (2, 32, D) a +2 robe of willpower (2, 33, D) a +1 leather armour of cold resistance (2, 34, D) a staff of conjuration (2, 50, D) the +0 pair of boots "Souss" {Harm Int+3} Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). (2, 51, D) a +1 heavy orcbow (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a phantom mirror (3, 16, D) a staff of earth (unseen) (3, 34, D) a staff of cold (3, 52, D) the +6 broad axe "Anyxtaco" {vamp, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 kite shield a +0 robe a +0 flail a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +3 leather armour "Toapar" {rF+ Int+3 SInv} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (4, 15, D) the maw talisman "Hamm" {+Blink Int+3} [maw talisman] +Blink: It lets you blink. Int+3: It affects your intelligence (+3). (unseen) (4, 16, D) a phantom mirror (4, 32, D) a +0 ring mail of cold resistance (4, 33, D) a +6 ring of strength (4, 34, D) a +2 shortbow of freezing (4, 50, D) a +0 vampiric trident (4, 51, D) a ring of poison resistance (5, 14, D) a +2 heavy spear (unseen) (5, 15, D) a +4 falchion of electrocution (unseen) (5, 16, D) a staff of death (unseen) (5, 32, D) a +1 antimagic hand axe (unseen) (5, 33, D) a sack of spiders (5, 34, D) a +7 long sword of flaming (5, 50, D) the +3 war axe of Vacasoca {holy, Fly SInv} Fly: It grants you flight. SInv: It lets you see invisible. (5, 52, D) a staff of air (6, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (6, 15, D) a staff of conjuration (unseen) (6, 16, D) Olo Nui's Quarto of the Magnum Opus and the Impact Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Petrify Alchemy/Earth 4 c - Chain Lightning Conjuration/Air 9 (unseen) (6, 32, D) a +0 heavy halberd (unseen) (6, 33, D) a +2 kite shield of poison resistance (6, 34, D) a staff of air (6, 51, D) a +3 heavy war axe (6, 52, D) a +0 broad axe of electrocution (7, 14, D) a +2 heavy battleaxe (7, 15, D) a scroll of brand weapon (7, 16, D) a staff of alchemy (unseen) (7, 32, D) a +0 pair of boots of stealth (7, 33, D) a +3 hand cannon of flaming (7, 34, D) a +0 ring mail of fire resistance (7, 50, D) a staff of cold (7, 51, D) the staff of the Shrieking God {rElec rF- Necro Tloc Earth} [staff of earth] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. (7, 52, D) a book of Spontaneous Combustion (7, 58, D) a +1 cloak (8, 14, D) the +0 ring mail of Supple Strength {^Contam rCorr Dex+2} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (8, 15, D) a +1 helmet of see invisible (8, 16, D) a +1 shortbow of draining (unseen) (8, 32, D) a +4 short sword of venom (8, 33, D) a staff of conjuration (8, 34, D) a +1 pair of gloves of dexterity (8, 50, D) a +0 dagger (8, 52, D) a staff of alchemy (8, 61, D) a +1 vampiric scythe (9, 15, D) a +1 demon whip of flaming (unseen) (9, 16, D) a +0 plate armour of cold resistance (9, 32, D) a book of Transmutation (9, 33, D) the +9 short sword of Dissolution {distort, +Blink rC- Dex+7} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). (9, 34, D) the +0 scale mail of the Louse {Fly Dex+3} Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (9, 50, D) a staff of cold (9, 51, D) the +4 whip "Tormentor" {venom, MP+7 Stlth+} MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. a +0 ring mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) the fortress talisman "Juppir" {MP+5 Str+9 Int-2 Dex-4} [fortress talisman] MP+5: It affects your magic capacity (+5). Str+9: It affects your strength (+9). Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). the wellspring talisman "Uptaarul" {*Silence rElec Dex+8 Stlth+} [wellspring talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a staff of earth (10, 15, D) a staff of death (unseen) (10, 16, D) a +6 sling (unseen) (10, 32, D) the +3 flail "Ifaxzeap" {freeze, rPois Will++ Int-3 Dex+2} rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). (10, 33, D) a +0 long sword of pain (10, 34, D) the +8 plate armour of Reqokhluch {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (10, 50, D) a +3 leather armour of cold resistance (10, 51, D) the +7 battleaxe of Snazzyish's Anguish {freeze, Str+3} Str+3: It affects your strength (+3). (10, 52, D) a +2 cloak of preservation (10, 53, D) a +0 glaive a +0 scale mail (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a book of Iron (11, 15, D) a +1 cloak of poison resistance (11, 16, D) a +3 plate armour of fire resistance (11, 28, D) 153 gold pieces (still there?) the +5 halberd "Q" {vamp, rN+ SInv} (still there?) rN+: It protects you from negative energy. SInv: It lets you see invisible. (11, 29, D) 162 gold pieces (still there?) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) an amulet of regeneration (still there?) the ring of Yniupsee {Str+6 Int+5} (still there?) [ring of strength] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). the ring "Jismei" {Fly rElec Str+5 Int-2 Dex+3} (still there?) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). (11, 33, D) a +1 whip of venom (11, 34, D) the +0 tower shield of the Jolly Stories {Rampage Str+3 Dex+3 SInv} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (11, 50, D) a +0 glaive of protection (11, 51, D) the +2 spear of Voynaegy {drain, rPois rF+ MP+8} rPois: It protects you from poison. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). (11, 52, D) a staff of cold (12, 14, D) a staff of air (unseen) (12, 15, D) the +0 chain mail of Hubris {rElec rPois Will++ Dex-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). (12, 16, D) a +3 shortbow (unseen) (12, 28, D) 450 gold pieces a +0 demon whip (12, 29, D) 180 gold pieces (12, 32, D) a +0 lajatang of venom (12, 50, D) a staff of conjuration (13, 25, D) 45 gold pieces (13, 28, D) 261 gold pieces (13, 32, D) a staff of fire (unseen) (13, 33, D) a +5 heavy arbalest (unseen) (13, 34, D) a staff of air (13, 50, D) the +2 falchion of Waru {freeze, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (13, 51, D) a +5 sling of freezing (13, 52, D) a staff of fire (14, 25, D) 117 gold pieces (still there?) a +3 bardiche of flaming (still there?) +0 fire dragon scales (still there?) (14, 26, D) 522 gold pieces (still there?) a +1 flail of protection (still there?) a +1 great sword of flaming (still there?) an amulet of the acrobat (still there?) (14, 27, D) 324 gold pieces a +1 antimagic demon whip (14, 28, D) 288 gold pieces (still there?) a +0 demon whip of electrocution (still there?) (14, 29, D) the amulet "Sifibb" {Rampage Acrobat +Blink rF+ Dex+3} [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (14, 50, D) a +3 glaive of venom (14, 51, D) a Gell's gravitambourine (2/2) (14, 52, D) a +2 long sword of holy wrath (15, 25, D) 81 gold pieces (15, 26, D) 45 gold pieces (15, 29, D) a scroll of vulnerability the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (18, 48, D) a +0 short sword (18, 49, D) a +0 short sword (18, 50, D) a +2 arbalest of flaming (unseen) (19, 1, D) a +0 heavy flail (19, 16, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (19, 32, D) the +1 orcbow "Lidweoliu" {freeze, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (19, 33, D) a +6 ring of strength (19, 48, D) a book of Annihilations (19, 50, D) a Grand Grimoire (20, 0, D) +0 fire dragon scales (20, 1, D) a +4 vampiric glaive (20, 16, D) a ring of willpower (20, 19, D) a +0 robe (20, 32, D) a staff of air (20, 33, D) the +0 robe of Gestures {Will+++ Str-4 Slay+6} Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (20, 49, D) a +0 dagger (20, 50, D) a +2 rapier of holy wrath a +2 rapier of holy wrath a +0 leather armour a +1 long sword of holy wrath a +0 robe a +1 robe of willpower an elf skeleton (20, 51, D) a +0 rapier a +0 robe (21, 0, D) the +5 scythe "Finisher" {speed, execute} (21, 1, D) a +3 vampiric broad axe (21, 16, D) the +1 halberd "Cyapacy" {venom, *Slow rPois MP+6 Int+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). (21, 17, D) a staff of earth (21, 32, D) a sack of spiders (21, 36, D) 3 large rocks (21, 38, D) 5 large rocks (21, 48, D) a +0 short sword (21, 49, D) a +0 dagger (21, 50, D) a ring of poison resistance (21, 52, D) a +0 long sword a +0 robe (21, 53, D) a +0 long sword a +0 ring mail (22, 0, D) a +2 antimagic hand axe (22, 3, D) a +0 quarterstaff a +0 animal skin (22, 17, D) a staff of alchemy (22, 32, D) a +1 mace of draining (22, 33, D) a +3 rapier of venom (22, 36, D) 4 large rocks (22, 39, D) 3 large rocks (22, 48, D) a ring of protection from fire (22, 49, D) a +0 short sword (22, 50, D) a +6 ring of intelligence (22, 52, D) a +0 rapier a +0 leather armour (23, 1, D) a staff of air (23, 3, D) a +5 dagger of holy wrath a +0 animal skin (23, 16, D) the +7 whip of Symmetry {pain, rElec} rElec: It insulates you from electricity. (23, 17, D) a staff of conjuration (23, 18, D) a +4 dire flail of protection (unseen) (23, 20, D) a +0 robe (23, 32, D) the amulet of Vouhint {Spirit Str+2 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (23, 34, D) a +4 scale mail of willpower (23, 48, D) a +6 shortbow of freezing (23, 50, D) a +3 heavy hand axe (23, 52, D) a +0 longbow a +0 leather armour a +0 long sword a +0 robe a staff of earth a +0 robe (23, 53, D) a staff of alchemy a +0 robe (23, 57, D) a staff of alchemy a +0 ring mail (24, 0, D) a +4 scimitar of protection (24, 1, D) the +1 leather armour of Watchfulness {+Blink rPois Dex-2 Slay-5} +Blink: It lets you blink. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (24, 17, D) a +5 great sword of draining (24, 20, D) a +0 robe (24, 21, D) a +0 robe (24, 34, D) a staff of cold (24, 48, D) a +2 pair of boots of flying (24, 49, D) a +0 rapier a +0 robe a +3 ring mail of fire resistance (24, 50, D) a +0 short sword a +0 robe a +4 scale mail of fire resistance (24, 52, D) a +2 executioner's axe of flaming a +0 robe (24, 53, D) a +2 heavy quarterstaff a +0 leather armour (24, 57, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. a +0 robe (25, 0, D) the ring "Boottew" {rCorr Int+9 Slay+3} [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +4 ring of slaying a ring of see invisible (25, 1, D) the +1 pair of gloves of Virtue {Harm Str+3 Stlth+} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (25, 16, D) the +0 pair of boots of Lies {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (25, 17, D) a +0 robe (25, 22, D) a +0 robe (25, 34, D) a +0 ring mail of willpower (25, 38, D) 4 large rocks (25, 48, D) a +0 short sword (25, 49, D) a staff of air (25, 50, D) a staff of alchemy a +0 robe a +0 rapier a +0 rapier a +0 leather armour a staff of air (25, 51, D) a +3 rapier of draining a +0 leather armour a +0 rapier a +0 leather armour (25, 52, D) a +0 rapier a +0 rapier the +0 troll leather armour of Zoesyqaiha {Harm rC++ Regen+} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. (25, 54, D) a staff of earth a +0 leather armour (25, 57, D) the ring "Imaakliont" {^Drain rF+++ rN+ EV+5 SInv} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. a +0 rapier a +0 rapier the +0 plate armour of Understanding {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (26, 1, D) a +6 dagger of protection (26, 16, D) a +1 chain mail of cold resistance (26, 21, D) a +0 robe (26, 34, D) a +5 ring of evasion (26, 48, D) a +0 dagger (26, 49, D) a +0 robe (26, 50, D) a staff of conjuration (26, 53, D) a +0 short sword a +0 shortbow a +0 leather armour (26, 56, D) a ring of magical power a +0 short sword a +0 short sword the +7 plate armour of Springtime {Fly rElec Int+2} Fly: It grants you flight. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). a +0 rapier a +0 rapier a +0 leather armour (27, 0, D) an amulet of regeneration (27, 1, D) a ring of protection from fire (27, 2, D) a +0 quarterstaff a +0 robe (27, 16, D) a +3 longbow of freezing (27, 17, D) a +1 demon blade of venom (27, 32, D) the +4 rapier "Ceubloor" {chaos, *Noise rN++ rCorr Dex+3} *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (27, 33, D) a staff of alchemy (27, 34, D) the +7 crystal plate armour of Summer {rCorr Str+6 Dex-5 SInv} rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (27, 48, D) the staff of Foanuhinoi {rPois rN+ MP-5 Dex+4 Conj Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. MP-5: It affects your magic capacity (-5). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (27, 50, D) the scarf of the Shining Light {shadows, rF+ Str+4 Dex-2} rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). (27, 52, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 robe (27, 53, D) a +1 long sword of holy wrath a +0 robe (28, 0, D) the staff of Modesty {rC++ Str+3 Conj} [staff of conjuration] rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. (28, 1, D) a +0 helmet of see invisible (28, 16, D) a +1 heavy broad axe (28, 32, D) a staff of death (28, 33, D) a staff of earth (28, 48, D) a +0 short sword (28, 50, D) the ring "Eledav" {rF+ rCorr Wiz} [ring of wizardry] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. a +0 shortbow a +0 short sword a +0 leather armour a +0 rapier a +0 leather armour (28, 55, D) a +1 glaive of protection a +0 robe (29, 16, D) +0 swamp dragon scales (29, 33, D) a +3 shortbow of draining (29, 48, D) a +0 short sword (29, 49, D) a +1 shortbow of flaming (29, 51, D) a +0 scimitar a +0 robe a +0 buckler (29, 52, D) a +4 heavy scimitar a +0 robe a +0 buckler a +0 short sword a +0 leather armour (29, 55, D) a +0 long sword a +0 robe (30, 48, D) a +0 leather armour (30, 50, D) a ring of willpower (30, 51, D) a +0 rapier a +0 robe (30, 52, D) a +1 antimagic scimitar a +0 shortbow a +0 leather armour a +1 heavy long sword a +0 leather armour a +0 buckler (30, 54, D) a +0 shortbow a +0 dagger a +0 leather armour (30, 65, D) an amulet of the acrobat the ring of Lucac {rF++ rC- Int+5 Slay-4 Fire} [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Fire: It increases the power of your Fire spells. the ring "Dobon" {*Corrode +Blink Fly rC++ Will+} [ring of flight] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Fly: It grants you flight. rC++: It greatly protects you from cold. Will+: It increases your willpower. a ring of protection from fire (31, 48, D) a Gell's gravitambourine (2/2) (31, 49, D) a talisman of death (31, 50, D) a ring of flight (31, 51, D) a +0 dagger a +0 robe (32, 48, D) a staff of alchemy (32, 50, D) an amulet of magic regeneration a ring of flight (33, 48, D) a book of Frost (33, 49, D) My Sojourn through Swampland (33, 50, D) a staff of conjuration (34, 28, D) a staff of alchemy (34, 48, D) a +0 leather armour (34, 49, D) a staff of death (34, 50, D) a +0 buckler a +0 scimitar (35, 0, D) a +2 quarterstaff of speed (35, 14, D) a +3 heavy great mace (35, 15, D) a ring of protection from cold (35, 28, D) the +5 chain mail "Pieg" {Fly rF++} Fly: It grants you flight. rF++: It greatly protects you from fire. (35, 29, D) a +3 rapier of freezing (unseen) (36, 0, D) a +0 long sword (36, 1, D) the +4 orcbow of Intimidation {drain, Str+3} Str+3: It affects your strength (+3). (36, 14, D) the +8 crystal plate armour "Hyfiper" {Rampage rF+ Str-5 Int+3} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). (36, 28, D) a +0 dagger (36, 29, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (36, 31, D) a +0 dagger a +0 robe (36, 32, D) a +0 dagger a +0 robe (37, 0, D) a +0 short sword (37, 14, D) a +3 ring mail of poison resistance (37, 15, D) a +2 scimitar of draining (37, 28, D) a +1 buckler of protection (37, 29, D) the +7 quarterstaff "Juzuixa" {speed, Str+6 Dex-5 SInv} Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (37, 32, D) a +0 trident (38, 1, D) a staff of air (38, 3, D) a +0 longbow a +0 leather armour (38, 14, D) a scroll of brand weapon (38, 28, D) a staff of cold (38, 29, D) the ring "Miedwi" {rElec rF+ rC- Str-3 SInv Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. a staff of earth (38, 30, D) the +0 dagger "Ynabit" {speed, rCorr} rCorr: It protects you from acid and corrosion. a +0 robe (38, 31, D) a +0 robe (38, 33, D) a +0 mace a +0 robe (38, 48, D) a +1 morningstar of venom (unseen) (38, 49, D) a +1 leather armour of cold resistance (38, 50, D) a +2 falchion of protection (unseen) (39, 0, D) 3 scrolls of brand weapon (39, 1, D) a +0 falchion of holy wrath a +0 robe a +0 buckler (39, 15, D) a book of Wicked Creation (39, 28, D) the inkwell talisman of Caot {+Inv rN+ Dex+4} [inkwell talisman] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (39, 29, D) a +2 chain mail of fire resistance (39, 31, D) a +0 robe (39, 32, D) a +0 glaive (39, 48, D) a book of the Fortress (39, 49, D) a book of the Dragon (39, 50, D) a manual of Polearms (39, 51, D) 54 gold pieces (40, 0, D) a +0 short sword (40, 1, D) the +6 spear of the Unspeakable One {pain, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (40, 14, D) the ring "Sezoy" {+Blink Will+ Int+6} [ring of intelligence] +Blink: It lets you blink. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (40, 29, D) a staff of death (40, 31, D) a +3 dire flail a +0 robe (40, 33, D) a +0 dagger a +0 robe (40, 48, D) the ring "Inlir" {*Corrode rC+ Str+9 Int+4} [ring of strength] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+9: It affects your strength (+9). Int+4: It affects your intelligence (+4). (unseen) (40, 49, D) a +3 rapier of protection (unseen) (40, 50, D) a book of Unlife (40, 51, D) 81 gold pieces (41, 0, D) the +7 sling of the Beast {speed, Str+2} Str+2: It affects your strength (+2). (41, 1, D) a +3 antimagic longbow (41, 3, D) a +0 longbow a +0 leather armour (41, 5, D) a +0 long sword a +0 robe (41, 6, D) a +0 long sword a +0 robe (41, 14, D) a ring of see invisible (41, 15, D) a ring of willpower (41, 28, D) a +1 dagger of flaming (41, 30, D) a +0 long sword a +0 robe (41, 48, D) a talisman of death (41, 49, D) 45 gold pieces (still there?) the +10 dagger of the Ghostly God {protect, rF+ Dex+2 SInv} (still there?) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (41, 50, D) a phantom mirror (41, 54, D) 144 gold pieces (still there?) a +2 demon whip of venom (still there?) (41, 57, D) 243 gold pieces (42, 1, D) a +0 heavy flail (42, 4, D) a +0 rapier a +0 robe (42, 14, D) a +4 quarterstaff of speed (42, 15, D) a +2 robe of fire resistance (42, 48, D) a book of Air (42, 49, D) a staff of earth (unseen) (42, 50, D) a +1 halberd of venom (unseen) (42, 51, D) 279 gold pieces (still there?) a +2 glaive of flaming (still there?) +0 fire dragon scales (still there?) (42, 53, D) 36 gold pieces (42, 55, D) 216 gold pieces (43, 2, D) a +1 quarterstaff of speed a +0 robe a +0 dagger a +0 robe (43, 4, D) a +0 dagger a +0 ring mail (43, 6, D) a +0 rapier a +0 robe (43, 15, D) a +2 heavy arbalest (43, 29, D) +1 golden dragon scales (43, 48, D) a +2 pair of boots of flying (43, 49, D) a +2 sling of flaming (unseen) (43, 50, D) 54 gold pieces the +0 chain mail "Anausih" {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (43, 51, D) 198 gold pieces (43, 52, D) a +2 glaive of flaming (still there?) +2 fire dragon scales (still there?) (43, 54, D) a +1 glaive of flaming (still there?) +1 fire dragon scales (still there?) an oni corpse (still there?) (44, 6, D) a +0 long sword a +0 ring mail (44, 7, D) a staff of earth a +0 robe (44, 28, D) a +1 short sword of speed (unseen) (44, 48, D) a +0 pair of boots of rampaging (44, 49, D) a staff of conjuration (unseen) (44, 50, D) 117 gold pieces (still there?) a +2 antimagic demon whip (still there?) a +6 ring of strength (still there?) the +7 falchion of Liyh {flame, Fly rC+ Dex+3} (still there?) Fly: It grants you flight. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (44, 51, D) 351 gold pieces (still there?) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) a +2 glaive of flaming (still there?) +2 fire dragon scales (still there?) a +0 demon whip (still there?) a +1 trident of protection (still there?) (44, 52, D) 144 gold pieces a +0 demon whip (44, 53, D) 81 gold pieces (44, 54, D) 234 gold pieces (45, 49, D) the +5 shortbow "Osuid" {drain, rCorr Str-3 Dex+4} rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). (unseen) (45, 50, D) a +1 ring mail of poison resistance (45, 51, D) 90 gold pieces (still there?) a +2 glaive of flaming (still there?) +0 fire dragon scales (still there?) a staff of fire (still there?) (45, 52, D) 162 gold pieces (still there?) a +1 demon whip of venom (still there?) a +1 robe of willpower (still there?) (45, 53, D) 234 gold pieces (45, 54, D) 81 gold pieces (45, 56, D) 63 gold pieces (46, 48, D) a book of Dreams (46, 50, D) a +2 heavy arbalest (unseen) (46, 51, D) 144 gold pieces (still there?) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) a +0 dagger of electrocution (still there?) (47, 48, D) a book of Cryoformation (47, 49, D) a book of Air (47, 50, D) 180 gold pieces (still there?) the +2 war axe of Excruciating Pain {freeze, rN+ Int+4 Dex+4} (still there?) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a +0 demon whip (still there?) (47, 51, D) 54 gold pieces a Gell's gravitambourine (2/2) (48, 48, D) a +0 spectral quarterstaff (unseen) (48, 49, D) the staff of the Inferno {rC+ Will+ rCorr Dex+3 Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (unseen) (48, 50, D) a serpent talisman (48, 51, D) a +1 demon whip of electrocution (still there?) a +4 ring of slaying (still there?) the +10 great sword of the Solstice {vamp, *Noise rElec rPois Str+7} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+7: It affects your strength (+7). (48, 52, D) 225 gold pieces a +0 demon whip (49, 0, D) a +0 ring mail of willpower (49, 1, D) the +0 sling "Gitewk" {flame, ^Drain rElec rPois Str+6} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+6: It affects your strength (+6). (unseen) (49, 12, D) a +2 shortbow of electrocution (unseen) (49, 24, D) the +2 ring mail of Somewhere Else {-Tele Harm Rampage Slay-6} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (49, 36, D) a +0 dagger of speed (unseen) (49, 48, D) the +5 dagger of Ad Valorem {holy, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (49, 50, D) a condenser vane (inert) (49, 52, D) 54 gold pieces (49, 54, D) 126 gold pieces (still there?) a +2 demon whip of electrocution (still there?) (50, 0, D) the +0 robe of Vusuor {Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (50, 13, D) a staff of fire (unseen) (50, 25, D) a +3 plate armour of positive energy (50, 29, D) a +2 glaive of venom (50, 37, D) a +2 scale mail of cold resistance (50, 40, D) a +0 arbalest a +3 halberd a +6 plate armour of ponderousness (50, 41, D) a +0 war axe a +0 plate armour a +1 long sword of holy wrath a +0 plate armour (50, 48, D) a scroll of brand weapon (50, 49, D) the +1 chain mail of Resonance {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (50, 50, D) a staff of air (unseen) (50, 51, D) 45 gold pieces (51, 0, D) a +2 flail of protection (unseen) (51, 12, D) the ring "Zeasidet" {rPois rF- rC+ Will+ Stlth+ Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (51, 25, D) a +4 spectral quarterstaff (unseen) (51, 28, D) a +0 halberd (51, 29, D) a +0 mace a +0 short sword (51, 30, D) a +0 long sword (51, 31, D) a +0 scimitar (51, 37, D) the +1 quarterstaff of Valour {drain, rPois rN+ Will+ Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (51, 38, D) a +0 hand axe a +0 chain mail (51, 41, D) 3 large rocks a +0 scimitar a +0 plate armour a +0 giant club (51, 48, D) a scroll of brand weapon (51, 49, D) a +2 flail of protection (unseen) (51, 50, D) a potion of might (51, 51, D) 72 gold pieces (51, 53, D) 72 gold pieces (52, 0, D) the +2 morningstar of Innocence {venom, ^Drain rPois Will+} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. (52, 16, D) a +0 robe (52, 27, D) a +0 short sword (52, 29, D) a +0 war axe (52, 36, D) a book of Callings (52, 37, D) a +5 falchion of draining (52, 38, D) a +0 arbalest (52, 41, D) a +0 battleaxe a +4 shortbow of flaming a +0 plate armour (52, 48, D) a ring of willpower (52, 49, D) a manual of Short Blades (52, 50, D) a Gell's gravitambourine (2/2) (still there?) a staff of fire (still there?) (52, 52, D) 234 gold pieces (53, 0, D) a +1 mace of protection (53, 1, D) a staff of earth (53, 12, D) a +0 broad axe of freezing (unseen) (53, 13, D) the +3 scale mail "Exoagh" {Harm} Harm: It increases damage dealt and taken. (53, 16, D) a +0 robe (53, 17, D) a +0 short sword of venom a +0 robe (53, 25, D) a +3 leather armour of poison resistance (53, 28, D) the +5 glaive of the Guard {elec, spectral} (53, 29, D) a +0 hand axe (53, 30, D) a +0 long sword (53, 36, D) a +0 great mace of venom (54, 0, D) the ring "Kytulew" {Fly rN+ Int+6} [ring of intelligence] Fly: It grants you flight. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +6 ring of intelligence a ring of positive energy a +6 ring of strength a +6 ring of strength a ring of fire a ring of fire (54, 1, D) the +2 orcbow of Vevosici {flame, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (54, 13, D) a staff of earth (54, 24, D) a +0 dire flail (54, 29, D) a +0 dagger a +0 cloak (54, 36, D) the ring "Dourch" {Will+ MP+9 Str+2 Dex+3 Stlth-} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (55, 0, D) a +2 dire flail of draining (55, 1, D) a +0 sling of freezing (55, 12, D) a ring of protection from fire (55, 13, D) the ring "Riele" {rF+ Dex+3} [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (60, 36, D) a +5 heavy flail (unseen) (60, 37, D) a staff of cold (60, 41, D) a +0 great sword a +0 chain mail (60, 42, D) a +0 arbalest (61, 16, D) a +5 ring of evasion (61, 36, D) a staff of conjuration (61, 37, D) a ring of willpower (61, 41, D) 5 large rocks (61, 43, D) a +0 great mace a +0 chain mail (62, 0, D) a +1 morningstar of protection (62, 1, D) a staff of air (62, 8, D) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (62, 9, D) a +2 dagger of flaming (62, 16, D) a +2 battleaxe of draining (62, 20, D) a +0 flail (62, 26, D) a +0 lajatang of speed (62, 27, D) a staff of death (62, 37, D) a +1 triple crossbow of freezing (unseen) (62, 41, D) a +0 partisan a +0 plate armour (62, 42, D) a +3 dire flail of holy wrath a +0 chain mail 3 large rocks (62, 43, D) a +2 great mace a +0 plate armour (63, 0, D) a +1 robe of positive energy (63, 8, D) a +5 heavy shortbow (63, 16, D) the +1 halberd of the Tundras {antimagic, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (63, 26, D) a +1 whip of flaming (63, 27, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (63, 37, D) a scroll of brand weapon (63, 43, D) a +0 battleaxe a +0 plate armour (64, 16, D) a +6 battleaxe of electrocution (unseen) (64, 17, D) a +0 pair of boots of stealth (64, 20, D) a +0 short sword (64, 26, D) a +3 leather armour of poison resistance (65, 19, D) a +0 halberd (67, 0, D) a staff of air (unseen) (68, 0, D) a +0 pair of boots of rampaging (68, 2, D) a +3 spear a +0 robe (69, 0, D) a +0 heavy arbalest (unseen) (69, 36, D) the +2 robe of Past Mistakes {rPois Regen+ Int-2 Dex+4} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). (70, 8, D) a +9 triple crossbow (70, 10, D) a +0 hand axe (70, 36, D) the serpent talisman "Vat Xuofu" {Harm rN++ Slay-5 Stlth+} [serpent talisman] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. (70, 37, D) a +1 heavy war axe (unseen) (71, 8, D) a staff of conjuration (71, 10, D) a +0 mace (71, 11, D) a +0 short sword a +0 club (71, 17, D) the +6 scale mail "Jaehiep" {Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (71, 20, D) a +0 short sword a +0 robe (71, 26, D) a +7 battleaxe of pain (unseen) (71, 27, D) a +2 robe (unseen) (71, 36, D) a +1 war axe of electrocution (71, 37, D) a +0 battleaxe of electrocution (unseen) (72, 8, D) a +4 heavy mace (72, 9, D) a staff of earth (72, 12, D) a +0 mace (72, 16, D) the +0 chain mail "Keteq" {rN++ Int-4 Dex+2} rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). (72, 17, D) the +11 falchion of Qyclix {venom, Str+9 Dex+4} Str+9: It affects your strength (+9). Dex+4: It affects your dexterity (+4). (72, 26, D) a staff of cold (72, 27, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (73, 2, D) a +0 flail a +0 ring mail (73, 16, D) the +2 leather armour of Mezcal {rPois rF+ Will- Int+2} rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). (73, 19, D) a +0 halberd (73, 26, D) a +5 rapier of protection (73, 27, D) the -1 pair of gloves "Pemiebupn" {Int+3 Dex+4 Slay+2} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (73, 37, D) a +6 ring of intelligence (74, 2, D) a +0 mace a +0 ring mail (75, 1, D) a +2 plate armour of cold resistance