Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 4575246921658223429 2571 Snazzyish the Nimble (level 9, -2/75 HPs) Began as a Gnoll Hexslinger on Oct 2, 2025. Slain by a +3 flail of protection (8 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:54 (829 turns). Snazzyish the Nimble (Gnoll Hexslinger) Turns: 829, Time: 00:03:54 Health: -2/75 AC: 30 Str: 7 XL: 9 Next: 57% Magic: 21/21 EV: 2 Int: 13 God: Gold: 0 SH: 0 Dex: 31 Spells: 25/25 levels left rFire . . . C - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . [offhand occupied] rNeg . . . D - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . I - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ w - +6 ring of dexterity HPRegen 0.32/turn x - +6 ring of dexterity MPRegen 0.17/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling C - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. E - the +8 storm bow {elec, penet} (You found it in the Dungeon) F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Armour j - +5 golden dragon scales D - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. I - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it in the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. Jewellery w - a +6 ring of dexterity (worn) x - a +6 ring of dexterity (worn) Wands t - a wand of mindburst (7) u - a wand of acid (7) Scrolls b - a scroll of poison i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions d - 10 potions of curing e - 9 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Miscellaneous G - a +0 Gell's gravitambourine (2/2) Skills: + Level 8.5 Fighting + Level 8.0 Short Blades + Level 8.0 Long Blades + Level 8.0 Axes + Level 8.0 Maces & Flails + Level 8.0 Polearms + Level 8.0 Staves + Level 9.3 Ranged Weapons + Level 8.0 Throwing + Level 8.0 Armour + Level 9.3 Dodging + Level 8.0 Stealth + Level 8.0 Shields + Level 8.0 Unarmed Combat + Level 8.5 Spellcasting + Level 6.6 Conjurations + Level 8.7 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 7.0 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy + Level 8.8 Invocations + Level 8.0 Evocations + Level 7.3 Shapeshifting You had 25 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 56% N/A 99% 2 Soul Splinter Necr 88% N/A 100% 1 Grave Claw Necr 44% 2d10 100% 2 Static Discharge Conj/Air 44% 3-5/arc 100% 2 Inner Flame Hex/Fire 26% N/A 100% 3 Sigil of Binding Hex 28% N/A 100% 3 Vampiric Draining Necr 22% 2d7 100% 3 Airstrike Air 11% 2d(2-18) 100% 4 Anguish Hex/Necr 12% N/A 100% 4 Cause Fear Hex 14% N/A 100% 4 Dimensional Bullseye Hex/Tloc 12% N/A 100% 4 Forge Lightning Spire Air/Frge 22% 3d5 100% 4 Enfeeble Hex 14% N/A 100% 7 Chain Lightning Conj/Air 11% 3d14 100% 9 Fire Storm Conj/Fire 11% 8d3 100% 9 Shatter Erth 11% 3d12* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You resist. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * The bolt of lightning hits the +3 flail of protection. The +3 flail of protection completely resists. The +3 flail of protection hits you but does no damage. The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! You can act again. Your Short Blades skill increases to level 8! Your Long Blades skill increases to level 8! Your Axes skill increases to level 8! Your Maces & Flails skill increases to level 8! Your Polearms skill increases to level 8! Your Staves skill increases to level 8! Your Throwing skill increases to level 8! Your Armour skill increases to level 8! Your Stealth skill increases to level 8! Your Shields skill increases to level 8! Your Unarmed Combat skill increases to level 8! Your Fire Magic skill increases to level 7! Your Evocations skill increases to level 8! Fire: C) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe (100% to hit) You shoot a bolt. The bolt hits the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! The air elemental completely misses you. The air elemental hits you but does no damage. x2 The +3 flail of protection hits you! * * * LOW HITPOINT WARNING * * * The air elemental hits you but does no damage. The +3 flail of protection hits you. * * * LOW HITPOINT WARNING * * * The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You shrug off the repeated attempt to disable you. * * * LOW HITPOINT WARNING * * * The +3 flail of protection hits you! You die... ∆∆∆∆ ▓..[}|..▓ ∆∆∆ ▓..}}:.)▓ ▓.......▓ ▓e......▓ ▓.......▓ ..).... ▓.▓Ee(▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ ∆ {{{ {{{ You could see a deep elf knight, a deep elf zephyrmancer, an air elemental and a +3 flail of protection. Vanquished Creatures A deep elf zephyrmancer (D) A deep elf pyromancer (D) 4 toenail golems (D) Sigmund (D) Blorkula the Orcula (D) A naga (D) A hell hound (D) 2 scorpions (D) Dowan (D) 2 vampire bats (D) Crazy Yiuf (D) An iron imp (D) Jessica (D) 2 scorpion simulacra (D) 2 adders (D) 22 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Gnoll Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 16 | D | Found a blossoming altar of Fedhas. 16 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 16 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 16 | D | Found the +10 dark maul {heavy} 16 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 16 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 16 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 16 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 16 | D | Found the +6 shillelagh "Devastator" {shatter} 16 | D | Found the +11 plutonium sword {^Contam Stlth-} 16 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 16 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 16 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 16 | D | Found the +9 sword of Power {lifebolt} 16 | D | Found the +7 mace of Variability {chaos, chaos arc} 16 | D | Found the +11 Singing Sword {sonic wave} 16 | D | Found the +8 storm bow {elec, penet} 17 | D | Found a shimmering blue altar of Sif Muna. 17 | D | Found a sacrificial altar of Ru. 17 | D | Found a bloodstained altar of Trog. 17 | D | Found a stormy altar of Qazlal. 17 | D | Found an iron altar of Okawaru. 17 | D | Found a sparkling altar of Nemelex Xobeh. 19 | D | Found a transporter. 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a corrupted altar of Lugonu. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found a burning altar of Makhleb. 19 | D | Found an opulent altar of Gozag. 23 | D | Banished a spatial maelstrom 29 | D | Identified the quill talisman of the Trees {+Inv rElec | rPois rF-} 29 | D | Banished a spatial maelstrom 54 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 54 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 56 | D | Got the +8 storm bow {elec, penet} 57 | D | Got the +6 shillelagh "Devastator" {shatter} 78 | D | Entered arena 2. 78 | D | Noticed an iron imp 78 | D | Noticed a hell hound 78 | D | Found a transporter. 80 | D | Killed a hell hound 81 | D | Reached skill level 5 in Ranged Weapons 81 | D | Reached skill level 5 in Dodging 81 | D | Reached XP level 2. HP: 7/25 MP: 5/7 81 | D | Reached XP level 3. HP: 8/30 MP: 5/8 81 | D | Reached XP level 4. HP: 10/37 MP: 6/10 82 | D | Reached XP level 5. HP: 13/42 MP: 6/11 195 | D | Entered arena 3. 195 | D | Noticed a naga 195 | D | Found a transporter. 198 | D | Killed a naga 199 | D | Reached skill level 5 in Fighting 199 | D | Reached skill level 5 in Spellcasting 199 | D | Reached XP level 6. HP: 27/51 MP: 11/13 325 | D | Entered arena 4. 325 | D | Noticed a toenail golem 325 | D | Noticed a toenail golem 325 | D | Noticed a toenail golem 325 | D | Noticed a toenail golem 325 | D | Found a transporter. 326 | D | Killed a toenail golem 327 | D | Reached skill level 5 in Short Blades 327 | D | Reached skill level 5 in Long Blades 327 | D | Reached skill level 5 in Axes 327 | D | Reached skill level 5 in Maces & Flails 327 | D | Reached skill level 5 in Polearms 327 | D | Reached skill level 5 in Staves 327 | D | Reached skill level 5 in Throwing 327 | D | Reached skill level 5 in Armour 327 | D | Reached skill level 5 in Stealth 327 | D | Reached skill level 5 in Shields 327 | D | Reached skill level 5 in Unarmed Combat 327 | D | Reached skill level 5 in Fire Magic 327 | D | Reached skill level 5 in Evocations 327 | D | Reached skill level 5 in Shapeshifting 327 | D | Reached XP level 7. HP: 57/58 MP: 13/16 328 | D | Killed a toenail golem 329 | D | Reached skill level 5 in Conjurations 329 | D | Reached skill level 5 in Summonings 329 | D | Reached skill level 5 in Necromancy 329 | D | Reached skill level 5 in Translocations 329 | D | Reached skill level 5 in Forgecraft 329 | D | Reached skill level 5 in Ice Magic 329 | D | Reached skill level 5 in Air Magic 329 | D | Reached skill level 5 in Earth Magic 329 | D | Reached skill level 5 in Alchemy 329 | D | Reached XP level 8. HP: 51/65 MP: 14/18 331 | D | Killed a toenail golem 334 | D | Killed a toenail golem 485 | D | Entered arena 5. 485 | D | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 485 | D | Found a transporter. 488 | D | Reached XP level 9. HP: 47/73 MP: 20/20 598 | D | Got the +2 hood of the Assassin {Detect Stab+ Stlth++} 610 | D | Entered arena 6. 610 | D | Noticed Sigmund 610 | D | Noticed Jessica 610 | D | Noticed Blorkula the Orcula 610 | D | Noticed Crazy Yiuf 610 | D | Noticed Dowan 610 | D | Found a transporter. 612 | D | Killed Dowan 613 | D | Killed Jessica 618 | D | Killed Crazy Yiuf 620 | D | Killed Sigmund 621 | D | Killed Blorkula the Orcula 827 | D | Entered arena 7. 827 | D | Noticed a deep elf zephyrmancer 827 | D | Noticed a deep elf pyromancer 827 | D | Noticed a +3 flail of protection 827 | D | Noticed a deep elf zephyrmancer 827 | D | Noticed a deep elf knight 828 | D | Killed a deep elf pyromancer 828 | D | Paralysed by an air elemental for 1 turns 829 | D | Killed a deep elf zephyrmancer 829 | D | Slain by a +3 flail of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 4 5 6 7 8 | 8.5 Short Blades | 3 4 5 6 7 8 | 8.0 Long Blades | 3 4 5 6 7 8 | 8.0 Axes | 3 4 5 6 7 8 | 8.0 Maces & Flails | 3 4 5 6 7 8 | 8.0 Polearms | 3 4 5 6 7 8 | 8.0 Staves | 3 4 5 6 7 8 | 8.0 Ranged Weapons | 5 6 7 8 9 | 9.3 Throwing | 3 4 5 6 7 8 | 8.0 Armour | 3 4 5 6 7 8 | 8.0 Dodging | 5 6 7 8 9 | 9.3 Stealth | 3 4 5 6 7 8 | 8.0 Shields | 3 4 5 6 7 8 | 8.0 Unarmed Combat | 3 4 5 6 7 8 | 8.0 Spellcasting | 4 5 6 7 8 | 8.5 Conjurations | 2 3 4 5 6 | 6.6 Hexes | 6 7 8 | 8.7 Summonings | 2 3 4 5 6 | 6.6 Necromancy | 2 3 4 5 6 | 6.6 Translocations | 2 3 4 5 6 | 6.6 Forgecraft | 2 3 4 5 6 | 6.6 Fire Magic | 3 4 5 6 7 | 7.0 Ice Magic | 2 3 4 5 6 | 6.6 Air Magic | 2 3 4 5 6 | 6.6 Earth Magic | 2 3 4 5 6 | 6.6 Alchemy | 2 3 4 5 6 | 6.6 Invocations | 3 4 6 7 8 | 8.8 Evocations | 3 4 5 6 7 8 | 8.0 Shapeshifting | 2 3 5 6 7 | 7.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 2 | 6 | 23 || 31 Evoke: Gell's gravitambo | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Plate armour | 13 | 24 | 186 || 223 Dodge: Dodged | | | 16 || 16