Snazzyish the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 leather armour a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (61, 0, D) a +1 falchion of flaming (unseen) (61, 8, D) a +2 dagger of draining (unseen) (62, 1, D) a +0 rapier of freezing (62, 4, D) a swamp drake corpse (62, 9, D) a +0 flail of protection (62, 11, D) a shapeshifter corpse (62, 12, D) an ugly thing corpse (63, 8, D) a ring of willpower a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (68, 0, D) a +3 ring mail of willpower (69, 0, D) the +4 dagger "Biasuix" {freeze, rElec Will- SInv Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (69, 11, D) a +0 club (70, 9, D) a +3 heavy partisan (unseen) (70, 12, D) a +0 dagger a +0 robe an orc corpse (71, 8, D) a staff of fire (71, 12, D) a +0 mace an orc corpse (71, 16, D) a ring of willpower (71, 17, D) a +0 dagger of speed (unseen) (72, 8, D) a +0 shortbow an amulet of regeneration (72, 9, D) a +1 heavy great sword (unseen) (72, 10, D) a +0 dagger a +0 robe an orc corpse (72, 12, D) a +0 dagger (still there?) a +3 ring mail (still there?) an orc corpse (still there?) (72, 16, D) a +4 ring mail of positive energy (unseen) (72, 17, D) a +2 war axe of freezing (unseen) (73, 1, D) a +3 chain mail of fire resistance (unseen) (73, 16, D) the +4 ring mail of the Tundras {Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (73, 17, D) a manual of Alchemy