Snazzyish the Dungeon [Shop] Seiwooni's Assorted Antiques a scroll of identify (36 gold) an amulet of magic regeneration (540 gold) a scroll of identify (36 gold) a +0 robe of positive energy (88 gold) [Shop] Piqu's Assorted Antiques a potion of attraction (54 gold) a +4 rapier of electrocution (642 gold) a ring of magical power (360 gold) the +2 battleaxe of Inference {holy, ^Contam MP+6 Dex+5} (945 gold) ^Contam: It causes magical contamination when unequipped. MP+6: It affects your magic capacity (+6). Dex+5: It affects your dexterity (+5). [Shop] Larinlif's General Store 8 stones (16 gold) a +2 short sword of freezing (348 gold) the +1 morningstar of the Cup {vamp, rElec Int+3} (866 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). +1 fire dragon scales (1140 gold) a +0 chain mail of fire resistance (260 gold) a +1 quarterstaff of draining (320 gold) the amulet of Riekool {Faith Harm *Slow rF+ Int+3} (1094 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a scroll of identify (46 gold) [Shop] Sanul's Magic Scroll Boutique a scroll of identify (71 gold) a scroll of identify (71 gold) a scroll of vulnerability (unknown) (142 gold) [Shop] Macvaluf's Magic Scroll Emporium 3 scrolls of identify (129 gold) a scroll of amnesia (86 gold) a scroll of identify (43 gold) a scroll of torment (unknown) (204 gold) a scroll of silence (unknown) (204 gold) a scroll of enchant weapon (160 gold) a scroll of identify (43 gold) [Shop] Kicase's Jewellery Boutique a +4 ring of protection (972 gold) a ring of see invisible (405 gold) a ring of willpower (675 gold) a ring of positive energy (540 gold) a ring of fire (675 gold) a ring of see invisible (405 gold) a ring of willpower (675 gold) [Shop] Asuckouv's Antique Armour Emporium a +0 pair of boots of rampaging (230 gold) a +3 leather armour of cold resistance (480 gold) the +1 robe of True Grit {+Blink rC+} (538 gold) +Blink: It lets you blink. rC+: It protects you from cold. the orb of Rolehuhe {*channel, *Corrode Int+3 Dex+4 Tloc} (634 gold) *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Tloc: It increases the power of your Translocations spells. a +2 ring mail of cold resistance (420 gold) a +2 plate armour of poison resistance (640 gold) the +6 lightning scales {swift, rElec} (1340 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +1 robe "Roeqag" {rC+} (398 gold) rC+: It protects you from cold. a +2 pair of gloves of infusion (430 gold) [Shop] Xosed's Jewellery Shoppe an amulet of reflection (690 gold) the ring "Noizicsodd" {rPois Dex+3} (765 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). the dragon-coil talisman of Inviolability {rF++ Will++ Dex-2} (5018 gold) [dragon-coil talisman] rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). the amulet "Unugaosi" {Faith rElec} (1242 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. a ring of poison resistance (460 gold) a ring of willpower (575 gold) a ring of poison resistance (460 gold) an amulet of regeneration (690 gold) [Shop] Patoinom's Magic Scroll Shop a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) a scroll of vulnerability (unknown) (79 gold) a scroll of identify (39 gold) a scroll of identify (39 gold) [Shop] Iqischyj's Magic Scroll Emporium a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of fear (93 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of revelation (175 gold) a scroll of revelation (175 gold) a scroll of revelation (175 gold) a scroll of torment (unknown) (221 gold) [Shop] Liudghicva's General Store a scroll of poison (116 gold) a ring of see invisible (345 gold) a potion of attraction (87 gold) a +3 plate armour of cold resistance (920 gold) the +6 arbalest "Dulun" {speed, rF+ Str+2 Dex+3} (1771 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a phantom mirror (920 gold) [Shop] Qimuf's Distillery a potion of ambrosia (unknown) (158 gold) a potion of ambrosia (unknown) (158 gold) a potion of magic (158 gold) a potion of attraction (59 gold) [Shop] Umupsoaf's Magic Scroll Shoppe a scroll of poison (124 gold) a scroll of enchant armour (234 gold) a scroll of fog (124 gold) a scroll of torment (unknown) (296 gold) a scroll of identify (62 gold) a scroll of enchant weapon (234 gold) [Shop] Axket's Assorted Antiques a +1 antimagic lajatang (1092 gold) a +2 war axe of venom (340 gold) a scroll of fog (84 gold) the +0 leather armour "Boijomow" {rCorr} (306 gold) rCorr: It protects you from acid and corrosion. a scroll of identify (42 gold) a Gell's gravitambourine (2/2) (840 gold) a lightning rod (4/4) (840 gold) a tin of tremorstones (2/2) (840 gold) [Shop] Rietzylu's General Store a +0 heavy partisan (306 gold) 8 stones (16 gold) a box of beasts (840 gold) a book of the Grave (588 gold) a wand of roots (6) (362 gold) a box of beasts (840 gold) the +3 flail "Tuliah" {flame, +Blink rElec} (888 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. a box of beasts (840 gold) (0, 51, D) a +3 scale mail of cold resistance (0, 52, D) the +3 robe "Hoxuonn" {Dex+4} Dex+4: It affects your dexterity (+4). (1, 33, D) the staff "Roytecw" {rF+ Int+3 Conj} [staff of conjuration] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (1, 34, D) a scroll of brand weapon (1, 51, D) the +6 hand axe "Zinamoum" {freeze, *Noise rCorr Int+3 SInv} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (1, 52, D) a +2 leather armour of fire resistance (2, 14, D) a book of Callings (2, 15, D) an amulet of magic regeneration (2, 16, D) a staff of conjuration (2, 32, D) a +0 ring mail of poison resistance (2, 33, D) the staff of Resourcefulness {*Corrode Str-5 Conj Ice Earth} [staff of earth] *Corrode: It may corrode you when you take damage. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (2, 34, D) the staff "Itod Zeiri" {Int+3 Conj} [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (unseen) (2, 50, D) the +1 plate armour "Vazomot" {Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (2, 51, D) a +2 ring mail of fire resistance (2, 52, D) the +2 leather armour of the Little Devil {rElec rCorr Str-3 SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +3 shortbow of flaming (3, 15, D) a +2 hand axe of venom (3, 32, D) a +0 pair of gloves of dexterity (3, 33, D) a staff of death (3, 34, D) the +11 sling of Heaseh {speed, *Slow +Blink rCorr} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (3, 51, D) a staff of fire (3, 52, D) the +4 plate armour of Liberalism {Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +4 kite shield of the Secret Knaves {rF++} rF++: It greatly protects you from fire. (4, 15, D) an amulet of reflection (4, 16, D) a staff of fire (4, 32, D) a +6 ring of strength (4, 33, D) a staff of fire (4, 51, D) a ring of magical power (4, 52, D) a +1 heavy war axe (unseen) (5, 15, D) a +1 long sword of freezing (5, 16, D) a ring of flight (5, 32, D) a +1 great sword of protection (5, 33, D) a +2 spectral giant club (5, 50, D) a +1 heavy morningstar (still there?) a staff of cold (still there?) (5, 51, D) a +0 leather armour of fire resistance (5, 52, D) a ring of protection from fire (6, 14, D) a +1 robe of willpower (6, 15, D) a staff of cold (6, 16, D) the +2 leather armour of the New World {+Inv Fly rElec} +Inv: It lets you turn invisible. Fly: It grants you flight. rElec: It insulates you from electricity. (6, 32, D) a ring of ice (6, 33, D) a +3 ring mail of cold resistance (6, 34, D) a box of beasts (6, 50, D) a scroll of brand weapon (6, 52, D) a +2 battleaxe of draining (7, 14, D) a +1 vampiric spear (7, 15, D) a +3 long sword of freezing (7, 16, D) a +3 glaive of freezing (7, 32, D) a +2 long sword of protection (7, 33, D) a ring of see invisible a staff of cold (7, 51, D) a +1 helmet of see invisible (7, 52, D) a +0 flail of holy wrath (unseen) (8, 16, D) a +3 great sword of holy wrath (8, 34, D) a +2 hand axe of freezing (8, 51, D) a staff of conjuration (8, 52, D) a +2 dagger of flaming (9, 15, D) a staff of earth (9, 16, D) the +2 pair of gloves of Nihilism {rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (9, 32, D) a +0 plate armour of poison resistance (9, 33, D) a +5 longbow of draining (9, 34, D) a +2 trident of venom (9, 50, D) a staff of death (9, 51, D) the staff of Truth {Hexes Necro Earth} [staff of earth] Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (9, 52, D) a +3 vampiric rapier (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) the +5 orcbow "Katyam" {freeze, rPois rF++ Will+++ Dex-2} rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). (10, 16, D) a staff of conjuration (10, 32, D) a staff of cold (10, 33, D) the +8 flail of Qoofim {venom, rC+ rCorr Int-4 SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (10, 34, D) a +3 ring mail of cold resistance (10, 50, D) a +1 shortbow of flaming (10, 52, D) a +2 arbalest of flaming (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +6 ring of intelligence (11, 15, D) the +1 robe of Bedevilment {Int+2 Slay+2} Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (11, 16, D) a staff of air (11, 29, D) the +4 hat "Tiku" {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. the +1 hat of Yvoyqe Wypt {Str+6} Str+6: It affects your strength (+6). (11, 32, D) a ring of flight a +6 ring of strength an amulet of magic regeneration an amulet of regeneration a +4 ring of protection the amulet of Scepticism {Reflect *Slow Dex+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). SH+5: It affects your SH (+5). (11, 33, D) a +2 helmet of see invisible (11, 34, D) a +2 pair of gloves of dexterity (11, 50, D) a staff of air (unseen) (11, 51, D) a +1 short sword of draining (unseen) (11, 52, D) a +4 heavy battleaxe (12, 14, D) a staff of earth (unseen) (12, 15, D) a staff of conjuration (12, 16, D) a ring of flight (12, 34, D) a book of the Warp (12, 50, D) a ring of see invisible (12, 52, D) the +0 robe of the Viny God {Str+6 Dex-4 Slay-4} Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (13, 29, D) a scroll of enchant weapon (13, 32, D) a +6 ring of intelligence (13, 33, D) a +2 helmet of intelligence (13, 34, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (13, 50, D) a +0 spear of freezing (13, 51, D) a staff of cold (13, 52, D) a +3 vampiric rapier (14, 50, D) a staff of air (14, 51, D) the +0 scale mail "Upnugid" {MP+6 Stlth+} MP+6: It affects your magic capacity (+6). Stlth+: It makes you more stealthy. (15, 29, D) a potion of moonshine (18, 48, D) a +0 rapier (18, 50, D) the -2 cloak of Understanding {rN+++ rCorr Int-4 Dex-2} rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). (19, 1, D) a staff of fire (19, 16, D) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (unseen) (19, 32, D) the ring of Daffodils {*Slow AC+4 Str+4 Int-5 Dex+3} [ring of protection] *Slow: It may slow you when you take damage. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (unseen) (19, 33, D) a +6 ring of intelligence (19, 48, D) a +2 short sword of protection (19, 49, D) a staff of death (19, 50, D) a +0 robe (20, 1, D) a +0 dagger (20, 16, D) the +0 bardiche of Reasonable Valour {holy, ^Drain rPois Str+3 Int+3} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (20, 17, D) a +0 short sword (20, 32, D) a book of Armaments (20, 33, D) a staff of alchemy (unseen) (20, 50, D) a +0 short sword (21, 1, D) a book of Unlife (21, 16, D) a +0 robe (21, 32, D) the +4 war axe of the Incandescent {freeze, rC+} rC+: It protects you from cold. (unseen) (21, 33, D) a +1 short sword of electrocution (unseen) (21, 48, D) the staff of Innocence {+Blink rF+ Int+5 Dex-5 Tloc Fire} [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (21, 49, D) the +0 spear of the Scavenger {flame, rPois rF+++ rC+ Int-2} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). (21, 50, D) a box of beasts (22, 1, D) a +0 dagger (22, 16, D) Fof Wusm's Compendium of Superlative Spells Spells Type Level a - Fulsome Fusillade Conjuration/Alchemy 8 (22, 32, D) a +0 broad axe of electrocution (unseen) (22, 33, D) a +1 ring mail of fire resistance (22, 34, D) a staff of fire (unseen) (22, 48, D) a +0 cloak of preservation (22, 49, D) a +3 orcbow of electrocution (22, 50, D) a +1 helmet of see invisible (23, 0, D) a +0 short sword (23, 1, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (23, 16, D) a +0 dagger (23, 17, D) a staff of air (23, 18, D) a +3 mace of draining (unseen) (23, 32, D) the Annotations on Fascination and Invitation Spells Type Level a - Slow Hexes 1 b - Cause Fear Hexes 4 c - Summon Forest Summoning/Translocation 5 d - Discord Hexes 8 (unseen) (23, 33, D) a +4 morningstar of flaming (unseen) (23, 34, D) a +0 giant club (23, 48, D) a +7 plate armour of ponderousness (23, 49, D) a +0 rapier (23, 50, D) a +0 dagger (24, 0, D) a +0 dagger (24, 1, D) a staff of cold (24, 16, D) a staff of conjuration (24, 18, D) a +0 short sword of flaming (unseen) (24, 32, D) the +9 tower shield "Buorhaj" {rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (24, 33, D) a staff of conjuration (unseen) (24, 34, D) a +4 ring of protection (24, 48, D) a book of the Moon (24, 50, D) a book of Unlife (24, 55, D) a +2 short sword of venom a +0 shortbow a +0 leather armour (25, 1, D) a +0 war axe of flaming (25, 16, D) the +1 helmet of Goutwot {rF+ Will- rCorr SInv} rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (25, 17, D) a scroll of brand weapon (25, 25, D) a +0 short sword a +0 robe (25, 32, D) a staff of alchemy (25, 33, D) a +2 orcbow of freezing (unseen) (25, 34, D) Great Wizards, Vol. II (25, 48, D) a +3 shortbow of freezing (25, 50, D) a +0 long sword (25, 55, D) the +5 dire flail "Orost" {drain, Will+} Will+: It increases your willpower. a +0 robe (26, 5, D) the ring "Niatu" {Fly Int+3} [ring of flight] Fly: It grants you flight. Int+3: It affects your intelligence (+3). a ring of protection from cold a ring of poison resistance a +6 ring of intelligence (26, 8, D) a +0 giant club a +0 hand axe a +0 plate armour (26, 16, D) a +0 short sword (26, 17, D) a scroll of brand weapon (26, 23, D) a +3 spear of venom a +0 leather armour (26, 32, D) a +3 halberd of freezing (unseen) (26, 33, D) a tin of tremorstones (2/2) (26, 34, D) a ring of protection from cold (26, 48, D) a +0 leather armour a +0 longbow a +0 short sword (26, 49, D) a +0 robe a +0 short sword a +0 dagger (26, 50, D) a +0 leather armour a +0 longbow (27, 1, D) a staff of conjuration (27, 7, D) a staff of conjuration a +2 robe of fire resistance (27, 8, D) a +0 spear of venom a +0 chain mail (27, 9, D) a +4 hand axe of flaming a +0 robe (27, 16, D) the inkwell talisman of the Freezing Gods {Dex+3 SInv Stlth+} [inkwell talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (27, 25, D) a +0 dagger a +0 shortbow a +0 leather armour (27, 32, D) a +6 morningstar of holy wrath (unseen) (27, 33, D) the ring of the Oligarchy {Fly Dex+7} [ring of flight] Fly: It grants you flight. Dex+7: It affects your dexterity (+7). (unseen) (27, 34, D) a +1 falchion of holy wrath (unseen) (27, 48, D) a +0 robe a +0 long sword (27, 49, D) a +0 rapier a +0 leather armour a +0 rapier a +0 robe a +3 short sword of speed (27, 50, D) a +0 robe a +0 short sword a +0 long sword (27, 51, D) a +0 long sword +0 ice dragon scales a +0 long sword a +0 robe (28, 0, D) a +0 short sword (28, 7, D) a +6 vampiric rapier a +0 hand cannon of draining the +10 sling "Osizie Pupats" {freeze, Str+2} Str+2: It affects your strength (+2). a +0 glaive a +0 plate armour (28, 8, D) a +0 arbalest a +2 robe of willpower (28, 17, D) a staff of air (unseen) (28, 25, D) a +1 spear of pain a +3 leather armour of cold resistance (28, 27, D) a +0 halberd of venom a +0 robe (28, 28, D) a +0 shortbow a +0 robe (28, 32, D) a book of the Tundra (28, 33, D) the +0 helmet "Xonitada" {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (28, 48, D) a +0 scimitar a +0 leather armour a +0 leather armour a +0 long sword the staff of Melee {rElec rC+ Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (28, 49, D) a +0 buckler a +0 robe a +0 short sword a +0 robe a +0 long sword a +2 vampiric trident (28, 50, D) a +0 leather armour a +0 longbow a +1 partisan of venom an elf skeleton (28, 51, D) a +0 long sword a +0 ring mail a +0 war axe of electrocution a +0 shortbow a +0 ring mail (29, 1, D) a ring of flight (29, 7, D) a staff of cold a +0 robe (29, 8, D) a +0 giant spiked club (29, 9, D) a staff of air a +0 plate armour (29, 17, D) a +0 long sword (29, 26, D) a +0 rapier a +0 robe a +0 spectral quarterstaff a +0 robe a +0 longbow a +0 leather armour (29, 32, D) a +1 chain mail of cold resistance (29, 33, D) a ring of wizardry (29, 47, D) a +0 robe a +0 scale mail a +1 long sword of protection a +0 long sword (29, 48, D) a +0 rapier (29, 49, D) a +0 robe a +0 robe a +0 dagger a staff of conjuration the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (29, 50, D) a +0 robe a +0 leather armour the staff of Oduutero {rF- rC+ rN+++ Stlth- Summ Ice} [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. a +1 morningstar of venom a staff of fire (29, 51, D) a +0 longbow a +0 leather armour an elf skeleton (30, 8, D) a +0 long sword a +0 ring mail a +0 giant club (30, 9, D) a +0 dagger a +0 robe a +2 long sword of protection a +0 plate armour a +0 dagger a +0 robe (30, 10, D) a +2 great mace of venom a +0 plate armour (30, 11, D) a +0 trident a +0 scale mail (30, 26, D) a +0 longbow a +0 leather armour (30, 27, D) a +1 long sword of flaming a +0 robe a staff of fire a +0 robe (30, 29, D) a +0 longbow a +0 leather armour (30, 44, D) 216 gold pieces (30, 47, D) a +0 rapier a +0 leather armour a +0 rapier (30, 48, D) a +0 short sword (30, 50, D) a ring of ice (30, 51, D) a +2 hand axe of flaming a +0 leather armour (30, 52, D) a +0 short sword a +0 leather armour an elf skeleton (30, 57, D) a +0 rapier of protection a +0 rapier of protection a +0 leather armour an elf corpse (skeletalised by now) (31, 9, D) a +0 long sword a +0 robe a +0 arbalest (31, 10, D) a +0 giant club (31, 27, D) a +0 short sword a +0 longbow a +0 robe (31, 28, D) a +0 rapier a +0 robe a +0 long sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (31, 43, D) 72 gold pieces (31, 44, D) 117 gold pieces (31, 49, D) a +4 ring of protection the ring of Ephemeral Luck {rElec Dex+6} [ring of dexterity] rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). a ring of wizardry a ring of magical power a ring of positive energy (31, 50, D) a +0 robe a +0 dagger (31, 53, D) a +2 mace of draining a +0 ring mail (32, 47, D) a +2 robe of fire resistance the +4 dagger of War {flame, rC+ Int+3 Dex+5} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (32, 49, D) a +2 cloak of stealth (32, 50, D) a staff of conjuration (32, 53, D) a +0 long sword a +0 robe (32, 54, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 robe (32, 64, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (33, 48, D) a +0 dagger (33, 49, D) a +0 dagger (33, 50, D) a +0 leather armour of cold resistance (33, 51, D) a +0 rapier a +0 rapier a +0 leather armour (33, 53, D) a +0 shortbow a +3 vampiric dagger a +0 leather armour (34, 28, D) a +2 heavy spear (unseen) (34, 48, D) a +0 short sword (34, 50, D) the staff of the Singing Gods {rC+ Earth} [staff of earth] rC+: It protects you from cold. Earth: It increases the power of your Earth spells. (34, 53, D) a +0 short sword a +0 leather armour (34, 54, D) a +5 heavy war axe a +0 robe a +0 longbow the +3 halberd of the Twelve Hells {venom, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 scale mail (34, 55, D) a +0 rapier a +0 rapier a +0 leather armour (35, 14, D) the +6 orcbow "Lorem Ipsum" {heavy, +Blink rN+ Str-2 Dex+2} +Blink: It lets you blink. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (unseen) (35, 15, D) a +4 ring of protection (35, 28, D) a staff of cold (35, 29, D) a +0 glaive (35, 42, D) a +0 scale mail a +0 dire flail (35, 43, D) +0 fire dragon scales a +0 great sword (36, 0, D) a +0 plate armour (36, 1, D) an amulet of the acrobat (36, 14, D) a +2 hand axe of electrocution (unseen) (36, 15, D) the ring "Quureedi" {rN+ Dex+2} [ring of positive energy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (36, 28, D) the +2 whip of Foul Odours {drain, rElec rC- rN+ Will+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (36, 29, D) a +0 rapier (37, 0, D) a +0 ring mail of cold resistance (37, 1, D) a ring of positive energy (37, 14, D) a +1 vampiric hand axe (unseen) (37, 15, D) a +5 plate armour of ponderousness (37, 28, D) the Octavo of Brilliant Unspeakable Magic Spells Type Level a - Grave Claw Necromancy 2 b - Animate Dead Necromancy 4 c - Death Channel Necromancy 6 d - Fulsome Fusillade Conjuration/Alchemy 8 (38, 0, D) the staff of Extermination {rElec Int+4 Air} [staff of air] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. (38, 1, D) a +0 dagger of freezing (38, 15, D) a +0 leather armour of poison resistance (38, 29, D) the +1 long sword of Dissolution {holy, Dex+5} Dex+5: It affects your dexterity (+5). (38, 43, D) a +3 scimitar of flaming (38, 48, D) a +3 leather armour of willpower (38, 49, D) a +1 ring mail of cold resistance (38, 50, D) the ring "Xaibann" {rF+ rC- Int+2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. (39, 0, D) the +4 flail "Orb Guardian's Doom" {venom, rF- Str+2 Int+2} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (39, 1, D) an amulet of the acrobat (39, 14, D) a +0 battleaxe of freezing (39, 15, D) a granite talisman (39, 28, D) a +0 troll leather armour (39, 29, D) a staff of air (39, 43, D) 162 gold pieces (39, 48, D) a +2 quarterstaff (unseen) (39, 49, D) a +1 battleaxe of distortion (unseen) (39, 50, D) a +5 glaive of protection (40, 0, D) a +3 demon blade of flaming (40, 14, D) a +1 leather armour of willpower (40, 15, D) the +1 ring mail "Hiziwike" {rN++} rN++: It greatly protects you from negative energy. (40, 28, D) a +4 sling of freezing (40, 29, D) the +0 scale mail of Beogh's Condemnation {+Inv Int+2 Dex+2} +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (40, 43, D) a +0 trident a +2 scythe of flaming (40, 48, D) the +2 robe of Niphay {+Blink MP-8 Dex+3} +Blink: It lets you blink. MP-8: It affects your magic capacity (-8). Dex+3: It affects your dexterity (+3). (unseen) (40, 49, D) the +6 ice dragon scales of Wobboc {Rampage rF- rC++ Regen+ Str-4 Dex+3} Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). (unseen) (40, 50, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). (41, 0, D) a +0 scimitar of flaming (41, 1, D) a book of Movement (41, 14, D) the +4 falchion of Harmony {freeze, Str+6 Int+3 Dex-4} Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (41, 15, D) a staff of cold (unseen) (41, 29, D) a staff of death (41, 43, D) a +5 eudemon blade of holy wrath a +0 tower shield (41, 48, D) a +2 vampiric lajatang (unseen) (41, 49, D) a box of beasts (41, 50, D) a +5 great sword of freezing (42, 0, D) a +8 executioner's axe of flaming (42, 1, D) a staff of fire (unseen) (42, 14, D) a ring of willpower (42, 15, D) a +1 scale mail of willpower (42, 28, D) a +2 antimagic spear (unseen) (42, 29, D) the +8 dagger "Jawem" {speed, Str+4} Str+4: It affects your strength (+4). (42, 48, D) a +2 eveningstar of pain (unseen) (42, 49, D) a book of Lightning (42, 50, D) a +0 sling of draining (43, 14, D) the +9 long sword "Kacil" {heavy, rC+ rN+ Dex+4} rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (unseen) (43, 15, D) a +2 heavy halberd (unseen) (43, 29, D) a ring of flight (43, 34, D) a +0 partisan (43, 48, D) a +4 ring of protection (43, 49, D) a +1 rapier of flaming (43, 50, D) the +5 scimitar "Dragonbane" {elec, rElec Will+ Dex+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (44, 9, D) a +0 halberd a +2 chain mail of poison resistance (44, 10, D) a +5 executioner's axe of venom a +0 plate armour (44, 11, D) a +2 long sword a +0 plate armour a +4 great sword of distortion a +0 chain mail (44, 21, D) a +4 antimagic halberd (44, 34, D) a +0 war axe a +0 scimitar (44, 35, D) a +5 battleaxe of electrocution a +0 halberd a +0 halberd (44, 37, D) a +0 dire flail the +10 short sword of Qazlal, Winnowing {antimagic, rElec Str+4 Dex+2} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). a +0 cloak a +0 scimitar a +0 heavy flail a +0 long sword a +0 cloak (44, 48, D) a ring of protection from cold (44, 49, D) a +2 ring mail of positive energy (45, 9, D) the +5 scythe "Finisher" {speed, execute} a +0 plate armour (45, 34, D) a +0 halberd (45, 35, D) a +0 short sword (45, 36, D) a +5 ring of evasion a +0 scimitar a +0 dagger a +2 cloak a +0 dire flail a +0 war axe a +0 short sword a +0 hand axe (45, 37, D) a +0 long sword (45, 48, D) a ring of ice (45, 49, D) a +0 eveningstar of draining (45, 50, D) a +6 battleaxe of flaming (45, 51, D) a +2 trident of protection (46, 48, D) a tin of tremorstones (2/2) (46, 49, D) a phantom mirror (46, 50, D) +2 shadow dragon scales (unseen) (46, 51, D) the +0 ring mail of Vehumet's Hope {rPois rN+ Str-2 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. (47, 48, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (47, 49, D) a +2 helmet of see invisible (47, 50, D) a +4 heavy sling (47, 51, D) a +4 scimitar of draining (48, 49, D) a +2 vampiric spear (unseen) (48, 51, D) a +5 ring of evasion (49, 0, D) a +2 dagger of protection (unseen) (49, 1, D) a +0 helmet of intelligence (49, 24, D) a +3 scale mail of poison resistance (49, 37, D) an orb of mayhem (49, 49, D) a +4 quarterstaff of draining (49, 50, D) a +3 heavy mace (50, 1, D) a +1 ring mail of cold resistance (50, 12, D) a +0 cloak (50, 13, D) a ring of magical power (50, 25, D) a +0 broad axe of holy wrath (unseen) (50, 37, D) the +2 scimitar of Rakuileb {flame, rPois rF- Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (50, 48, D) a +3 flail of holy wrath (unseen) (51, 1, D) a staff of alchemy (51, 36, D) the +8 rapier "Kaowycas" {freeze, Will++} Will++: It greatly increases your willpower. (51, 48, D) a staff of cold (51, 50, D) a +0 ring mail of fire resistance (52, 0, D) a +0 scimitar (52, 25, D) a staff of fire (52, 48, D) a book of Blood (52, 49, D) a +3 leather armour of cold resistance (52, 50, D) a +3 plate armour of poison resistance (53, 1, D) a ring of poison resistance (53, 12, D) an amulet of the acrobat a ring of resist corrosion a +4 ring of protection an amulet of guardian spirit an amulet of magic regeneration a +6 ring of strength (53, 13, D) the +5 short sword of Daegg {venom, Int+8 Dex-2 SInv} Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (53, 18, D) a +6 long sword of holy wrath a +0 robe (53, 20, D) a +0 great mace a +0 plate armour a +0 dire flail a +0 chain mail a +0 dire flail a +0 robe (53, 24, D) a +1 short sword of draining (unseen) (53, 25, D) a +6 ring of strength (53, 37, D) a +2 battleaxe of flaming (unseen) (53, 43, D) 4 large rocks a +0 giant club (53, 44, D) a +0 giant spiked club a +0 giant club (53, 49, D) a staff of conjuration (unseen) (53, 50, D) a +4 scale mail of cold resistance (54, 1, D) the +3 scimitar of the Evening {freeze, rF- rCorr Str+2 Dex+8} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). (54, 8, D) a +0 glaive a +0 chain mail (54, 9, D) a +0 dagger a +0 robe (54, 13, D) a +1 heavy war axe (54, 18, D) a +0 halberd a +0 chain mail (54, 20, D) a +0 long sword a +0 plate armour a +0 battleaxe a +0 leather armour a +0 giant club a +0 long sword a +0 chain mail (54, 21, D) a +0 arbalest a +0 glaive a +0 plate armour a +0 giant spiked club (54, 24, D) a +0 robe (54, 25, D) a +1 leather armour of willpower (54, 36, D) a ring of fire a +2 pair of boots of rampaging (54, 44, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (54, 49, D) a staff of air (55, 1, D) a +9 longbow (unseen) (55, 7, D) a +0 dagger a +2 robe (55, 9, D) a +0 long sword a +2 plate armour of cold resistance a +2 heavy great mace a +0 plate armour (55, 12, D) a +0 long sword (55, 13, D) a staff of air (unseen) (55, 21, D) a +2 great sword of holy wrath a +0 arbalest a +0 plate armour (55, 24, D) a +0 robe (55, 43, D) a +0 giant club (56, 8, D) a +0 great sword a +2 shortbow of draining a +0 chain mail a +0 giant club a +0 dire flail a +0 chain mail (56, 9, D) a +0 flail a +0 chain mail a +0 long sword a +0 chain mail (56, 30, D) a +1 partisan of protection a +0 robe (57, 8, D) a +0 arbalest the +6 mace of the Final Decision {freeze, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 chain mail (57, 30, D) a +1 antimagic quarterstaff a +0 animal skin a +5 spectral quarterstaff a +0 animal skin (57, 31, D) a +2 robe of fire resistance (57, 32, D) the +0 robe of the End {Will+} Will+: It increases your willpower. (57, 61, D) a +1 great mace of flaming a +0 chain mail (57, 62, D) a +0 halberd of distortion a +2 robe of willpower (57, 63, D) a +0 battleaxe a +0 plate armour (58, 47, D) a scroll of brand weapon (58, 48, D) a +0 dagger (58, 58, D) a +0 long sword of holy wrath a +0 robe (58, 59, D) a staff of alchemy a +0 robe a +2 halberd of venom a +0 robe a +0 robe a +0 dagger (58, 60, D) a +1 mace of draining a +0 robe (58, 62, D) the +2 flail "Dysum" {flame, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). a +3 heavy hand axe a +0 chain mail of poison resistance a +4 vampiric lajatang (58, 64, D) the +8 falchion of Darkness {flame, Dex+5} Dex+5: It affects your dexterity (+5). a +0 robe (59, 37, D) a staff of death (unseen) (59, 47, D) a +2 war axe of holy wrath (59, 57, D) a +0 robe 45 gold pieces (59, 59, D) a +0 hand axe of electrocution a +0 robe (59, 61, D) a +0 dire flail the +6 chain mail of the Biloko {Rampage Int+4 Stlth-} Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (60, 47, D) a staff of earth (60, 59, D) a +0 chain mail a +1 vampiric great sword (60, 60, D) a +0 war axe a +2 plate armour of willpower an amulet of faith (60, 61, D) a +2 battleaxe a +0 chain mail (60, 63, D) a +0 glaive +2 golden dragon scales (60, 65, D) a +0 battleaxe of draining a +2 robe (61, 0, D) the +4 plate armour of the Pleiades {rC+ Dex+2 Stlth+} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (61, 4, D) a +0 long sword a +0 robe (61, 8, D) a staff of fire (unseen) (61, 16, D) a +3 scimitar of flaming (unseen) (61, 36, D) a +1 shortbow of freezing (61, 37, D) a staff of death (61, 48, D) a book of Chaos (61, 58, D) a +0 robe a +0 plate armour the +11 flail "Pokk" {venom, rElec} rElec: It insulates you from electricity. (61, 60, D) a +0 morningstar a +0 robe a +0 plate armour a +3 heavy great sword (61, 64, D) a +0 flail the +0 ring mail "Olog" {^Drain rElec Str+2 Dex+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a +0 flail a +4 ring mail of fire resistance the +5 kite shield of Zealous Music {rElec Int+3 Dex+2} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (62, 0, D) a staff of fire (62, 4, D) a +0 dagger a +0 robe (62, 8, D) a +3 shortbow of freezing (62, 16, D) a +2 rapier of draining (unseen) (62, 17, D) a +1 broad axe of flaming (unseen) (62, 26, D) a staff of fire (62, 27, D) a ring of protection from fire (62, 29, D) a +0 trident (62, 30, D) a +0 trident (62, 36, D) a staff of death (62, 37, D) a staff of conjuration (62, 49, D) a +0 halberd (62, 57, D) a +1 robe of fire resistance (still there?) a +2 dagger of venom (still there?) an amulet of the acrobat (still there?) 27 gold pieces (still there?) (62, 58, D) a +0 chain mail the +9 scimitar "Metuynte" {elec, rF+ rC++ rN+ Will-} rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. (62, 60, D) a +2 broad axe of flaming a +0 robe a +0 chain mail a +3 war axe (63, 8, D) a staff of alchemy (unseen) (63, 17, D) a +1 robe of willpower (63, 26, D) the +10 short sword "Uduov" {elec, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (63, 27, D) a +0 great sword of freezing (63, 28, D) 4 large rocks a +0 shortbow (63, 36, D) a +0 trident (63, 37, D) a +1 quarterstaff of speed (unseen) (63, 43, D) a +0 partisan (63, 44, D) a +0 halberd a +0 scimitar (63, 47, D) a storm talisman (63, 49, D) a staff of conjuration (unseen) (63, 50, D) a +2 rapier of holy wrath (unseen) (63, 57, D) a +0 plate armour a +0 great mace of draining (63, 59, D) a +0 dagger a +2 robe of willpower (64, 16, D) a +2 ring mail of fire resistance (64, 17, D) a +1 chain mail of fire resistance (64, 26, D) a +0 falchion of holy wrath (unseen) (64, 27, D) a +3 falchion of flaming (64, 28, D) a +0 trident (64, 30, D) a +0 trident 3 boomerangs (64, 42, D) a +0 trident (64, 44, D) a +0 mace a +0 long sword a +0 cloak (64, 50, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (unseen) (64, 56, D) a +2 robe a +2 mace of venom (64, 57, D) a +0 robe (still there?) a +1 dagger of draining (still there?) a ring of poison resistance (still there?) 81 gold pieces (still there?) (64, 59, D) a +0 great mace (still there?) a +1 robe (still there?) a +1 heavy orcbow (still there?) 63 gold pieces (still there?) (65, 26, D) the +1 battleaxe of the Present {vamp, ^Fragile rElec rCorr Stlth+} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (65, 29, D) a +0 orcbow (65, 30, D) a +0 heavy trident (65, 42, D) a +2 long sword (65, 43, D) a +0 war axe a +3 mace of draining a +0 war axe (65, 47, D) a staff of alchemy (65, 48, D) a +3 dagger of venom (65, 49, D) a +0 scimitar (65, 54, D) an amulet of guardian spirit a +6 ring of strength the ring of Viucefuasu {rPois rF- rC+ Str+2 SInv Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a +6 ring of strength a ring of fire a ring of poison resistance the +3 hat "Urphebb" {Fly Regen+} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. the +2 cloak of the Wizarding Gods {rC+ Str+3 Dex+2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). 4 scrolls of amnesia 7 potions of magic a potion of attraction (66, 49, D) the staff of Iziut {Will+ Stlth- Conj Hexes Tloc} [staff of conjuration] Will+: It increases your willpower. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. (unseen) (66, 51, D) the blade talisman "Yhiqoezyo" {Str+3 Int+2 Slay+3} [blade talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (67, 0, D) the staff "Mezats" {^Drain rPois Str+5 Alch} [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. (unseen) (67, 48, D) the +0 pair of gloves "Put-Me-On" {rCorr Str+2 Dex+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (67, 49, D) a tin of tremorstones (2/2) (67, 50, D) a +0 dagger (68, 47, D) the +3 robe "Uzocih" {rF+} rF+: It protects you from fire. (unseen) (68, 49, D) a +0 helmet of intelligence (69, 36, D) the staff of Urhu {rElec Str+2 Air} [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. (unseen) (69, 47, D) a +1 heavy flail (69, 49, D) a staff of death (70, 8, D) the +6 hand axe of the Tired Stories {pain, Int+4} Int+4: It affects your intelligence (+4). (unseen) (70, 36, D) a staff of fire (70, 37, D) the +11 glaive of Olusmij {heavy, rElec Int+5 Dex+4} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). (unseen) (70, 48, D) a +0 dagger (70, 49, D) a +2 rapier of flaming (71, 16, D) a ring of magical power (71, 26, D) the +0 buckler "Xiteahi" {rC+ Regen+ SInv} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (71, 27, D) a +2 robe of cold resistance (unseen) (71, 36, D) the +1 robe of Context {rCorr Int+3 Dex-2 Stlth+} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (71, 37, D) the ring "Rudustrirch" {rPois Str+5} [ring of poison resistance] rPois: It protects you from poison. Str+5: It affects your strength (+5). (71, 47, D) 2 scrolls of brand weapon a +2 ring mail of poison resistance (71, 49, D) the staff "Toxticurgh" {rElec rF++ Int+4 Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. (72, 8, D) a +3 dire flail of holy wrath (unseen) (72, 9, D) a +4 long sword of draining (unseen) (72, 17, D) a +0 spear of flaming (72, 26, D) a staff of death (72, 27, D) a +5 ring of evasion (72, 36, D) a +2 leather armour of cold resistance (72, 37, D) the +3 morningstar of Charred Indomitability {chaos, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (72, 41, D) a +2 long sword a +0 plate armour a +0 kite shield (72, 48, D) a staff of death (73, 1, D) a scroll of brand weapon (73, 17, D) a ring of protection from cold (73, 36, D) a staff of death (73, 37, D) a +1 long sword of electrocution (73, 42, D) a +0 great mace a +0 plate armour (73, 47, D) a tin of tremorstones (2/2) (73, 48, D) a +2 helmet of see invisible (74, 2, D) a +0 dagger a +0 robe (74, 40, D) a +0 arbalest (74, 43, D) a +0 long sword a +0 ring mail a +0 great sword a +0 plate armour (74, 47, D) the staff of Deob {rC+ rN+ rCorr Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (unseen) (74, 49, D) a +0 short sword (75, 1, D) a +0 short sword a +0 robe the +0 ring mail of Ashenzari, Bedighting {^Drain Regen+ Int+8 Stlth+} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. (75, 42, D) a +1 bardiche a +0 plate armour a +0 morningstar a +0 scale mail (75, 47, D) the +7 flail of Hatred {freeze, rF- rC+ Int+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (75, 48, D) a Codex of Conductivity (75, 49, D) a +0 dagger