Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 8921263137163125329 1306 Snazzyish the Thaumaturge (level 8, -18/67 HPs) Began as a Djinni Conjurer on Oct 6, 2025. Was an Initiate of Gozag. Shot with an arrow by a centaur warrior (24 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:20 (900 turns). Snazzyish the Thaumaturge (Djinni Conjurer) Turns: 900, Time: 00:02:20 Health: -18/67 AC: 2 Str: 6 XL: 8 Next: 88% Gold: 495 EV: 11 Int: 22 God: Gozag SH: 0 Dex: 12 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn %: no teleportation, infuse magic (-19 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 495 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a scarf of shadows Wands e - a wand of flame (29) Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste h - a potion of brilliance {unknown} Skills: * Level 9.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Unarmed Combat + Level 12.1 Spellcasting + Level 12.1 Conjurations + Level 12.1 Hexes + Level 12.1 Summonings + Level 12.1 Necromancy + Level 12.1 Translocations + Level 12.1 Forgecraft + Level 12.1 Fire Magic + Level 12.1 Ice Magic + Level 12.1 Air Magic + Level 12.1 Earth Magic + Level 12.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Hailstorm Conj/Ice 61% 3d11 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You can't see that place. [some shallow water.] Okay, then. Found 2 scrolls labelled QYKHOAHOLI and a scroll of blinking. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. There is an open door here. You hear an explosion! You hear a shout! x2 There is a shimmering blue altar of Sif Muna here. There is an open door here. You start resting. A centaur warrior is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior (lightly wounded, 87% to hit) You focus your ray upon the centaur warrior. The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. (Press . to maintain the ray.) The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! The searing ray hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you! The searing ray hits the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... Your body crumbles into a pile of gold. ########################## #<.#..)..#..'..#__#.[+*..# #..'[.#..').#..'..'..#.ss##+# #..#####'#####'#__####...'s.# #..####..# #[####?§#####s.+ #..#__#### ##§#§§§§c# ## #..#_____##+#_.c§§§*.+ #⌠⌠#_.∩...'..._#~~~.c# ####_..__##_.#@##+#### #_____###+#.# ####### ### You could see a centaur warrior. Vanquished Creatures 2 kobold demonologists (D) A glass eye (D) A slime creature (D) Sigmund (D) A yak (D) An ogre (D) A jelly (D) Ijyb (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Noticed Ijyb 26 | D | Killed Ijyb 27 | D | Reached skill level 1 in Unarmed Combat 27 | D | Reached XP level 2. HP: 17/24 MP: 0/0 27 | D | Reached XP level 3. HP: 20/29 MP: 0/0 27 | D | Learned a level 1 spell: Poisonous Vapours 90 | D | Noticed an ogre 96 | D | Killed an ogre 97 | D | Reached XP level 4. HP: 29/37 MP: 0/0 97 | D | Reached XP level 5. HP: 32/41 MP: 0/0 97 | D | Learned a level 2 spell: Jinxbite 242 | D | Noticed Sigmund 248 | D | Killed Sigmund 249 | D | Reached skill level 5 in Fighting 249 | D | Reached XP level 6. HP: 30/50 MP: 0/0 332 | D | Found an ornate altar of the Wu Jian Council. 350 | D | Found Peppaegh's Distillery. 350 | D | Found a hazy altar of Hepliaklqana. 350 | D | Found a stormy altar of Qazlal. 350 | D | Found a hide-covered altar of Uskayaw. 350 | D | Found a blossoming altar of Fedhas. 350 | D | Found a bloodstained altar of Trog. 350 | D | Found an iron altar of Okawaru. 350 | D | Found a basalt altar of Yredelemnul. 350 | D | Found a glowing golden altar of the Shining One. 350 | D | Found a snail-covered altar of Cheibriados. 350 | D | Found a sacrificial altar of Ru. 350 | D | Found a glowing silver altar of Zin. 350 | D | Found a shadowy altar of Dithmenos. 350 | D | Found a white marble altar of Elyvilon. 350 | D | Noticed a yak 355 | D | Killed a yak 356 | D | Reached XP level 7. HP: 47/57 MP: 0/0 356 | D | Learned a level 3 spell: Hailstorm 389 | D | Found an opulent altar of Gozag. 390 | D | Found a sparkling altar of Nemelex Xobeh. 397 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 418 | D | Found a burning altar of Makhleb. 418 | D | Found a viscous altar of Jiyva. 418 | D | Found a shimmering altar of Xom. 418 | D | Found a corrupted altar of Lugonu. 418 | D | Noticed a slime creature 426 | D | Killed a slime creature 427 | D | Reached skill level 10 in Spellcasting 427 | D | Reached skill level 10 in Conjurations 427 | D | Reached skill level 10 in Hexes 427 | D | Reached skill level 10 in Summonings 427 | D | Reached skill level 10 in Necromancy 427 | D | Reached skill level 10 in Translocations 427 | D | Reached skill level 10 in Forgecraft 427 | D | Reached skill level 10 in Fire Magic 427 | D | Reached skill level 10 in Ice Magic 427 | D | Reached skill level 10 in Air Magic 427 | D | Reached skill level 10 in Earth Magic 427 | D | Reached skill level 10 in Alchemy 617 | D | Noticed a kobold demonologist 617 | D | Noticed a glass eye 618 | D | Noticed a kobold demonologist 621 | D | Noticed an orange demon 622 | D | Noticed a sixfirhy 622 | D | Killed a kobold demonologist 623 | D | Reached XP level 8. HP: 59/65 MP: 0/0 625 | D | Killed a glass eye 630 | D | Killed a kobold demonologist 782 | D | Noticed a demonic crawler 782 | D | Noticed a demonic crawler 782 | D | Noticed a demonic crawler 782 | D | Noticed a demonic crawler 889 | D | Noticed a centaur warrior 889 | D | Noticed a centaur warrior 900 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 5 6 8 9 | 9.0 Unarmed Combat | 1 2 3 4 | 4.2 Spellcasting | 4 6 8 9 11 12 | 12.1 Conjurations | 4 6 8 9 11 12 | 12.1 Hexes | 4 6 8 9 11 12 | 12.1 Summonings | 4 6 8 9 11 12 | 12.1 Necromancy | 4 6 8 9 11 12 | 12.1 Translocations | 4 6 8 9 11 12 | 12.1 Forgecraft | 4 6 8 9 11 12 | 12.1 Fire Magic | 4 6 8 9 11 12 | 12.1 Ice Magic | 4 6 8 9 11 12 | 12.1 Air Magic | 4 6 8 9 11 12 | 12.1 Earth Magic | 4 6 8 9 11 12 | 12.1 Alchemy | 4 6 8 9 11 12 | 12.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | | || 21 Punch | 1 | | || 1 Cast: Searing Ray | 2 | 5 | 7 || 14 Magic Dart | | | 1 || 1 Fulminant Prism | | | 2 || 2 Use: Potion | 1 | | || 1 Scroll | | | 1 || 1 Armour: Robe | 8 | 4 | 10 || 22 Dodge: Dodged | 8 | 2 | 2 || 12