Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 7622178859341756515 0 Snazzyish the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (18 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 18, Time: 00:00:11 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-3 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit Ijyb. Ijyb is lightly wounded. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb screams, "I no like you!" Ijyb hits you with a +0 club. You are no longer berserk. You feel yourself slow down. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with significant effort. You can act again. Unknown command. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 13 | D | Paralysed by Ijyb for 4 turns 18 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 1 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 2