Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 12399095291066600460 0 Snazzyish the Shield-Bearer (level 1, -6/19 HPs) Began as a Minotaur Fighter on Oct 7, 2025. Mangled by a merfolk siren ... wielding a +0 trident of freezing (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (10 turns). Snazzyish the Shield-Bearer (Minotaur Fighter) Turns: 10, Time: 00:00:07 Health: -6/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - 2 potions of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident of freezing. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. You close the door. You break out of your daze! You start waiting. A merfolk siren opens the door. It is wielding a +0 trident of freezing. The merfolk siren chants a haunting song. You resist. There is a broken door here. You slash the merfolk siren! You headbutt the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren closely misses you. You barely miss the merfolk siren. You headbutt the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. x2 You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. You headbutt the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident of freezing! Ouch! That really hurt! The merfolk siren freezes you. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 trident of freezing! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed a merfolk siren 10 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: War axe || 6 Headbutt || 3 Armour: Scale mail || 2 Dodge: Dodged || 1