Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 17102260062434579067 0 Snazzyish the Sneak (level 1, -2/10 HPs) Began as a Spriggan Brigand on Oct 7, 2025. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (113 turns). Snazzyish the Sneak (Spriggan Brigand) Turns: 113, Time: 00:00:19 Health: -2/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.21/turn MPRegen 0.08/turn %: no teleportation @: mesmerised, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts e - 2 curare-tipped darts (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades - Level 2.0 Throwing + Level 1.3 Dodging * Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 weeping skulls come into view. You close the door. You start waiting. Done waiting. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You see here 243 gold pieces. Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (mesmerising, 50% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the merfolk siren. The merfolk siren is poisoned. The merfolk siren struggles to breathe. The merfolk siren seems to slow down. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## # ##.###+# z## #...##.##.z.# #@'.<.+# #.m.##.##z.○# ##.###+# z## ## # You could see a merfolk siren (mesmerising, very poisoned, slow). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 105 | D | Noticed a merfolk siren 113 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 5 Throw: Dart || 1 Armour: Robe || 1