Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 5007753884434914989 207 Snazzyish the Magician (level 6, 0/51 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Slain by a weeping skull (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (33 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 33, Time: 00:00:19 Health: 0/51 AC: 2 Str: 6 XL: 6 Next: 11% Gold: 0 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: no teleportation, infuse magic (-1 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 6.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.9 Spellcasting + Level 7.9 Conjurations - Level 7.9 Hexes - Level 7.9 Summonings - Level 7.9 Necromancy - Level 7.9 Translocations - Level 7.9 Forgecraft - Level 7.9 Fire Magic - Level 7.9 Ice Magic - Level 7.9 Air Magic - Level 7.9 Earth Magic - Level 7.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d53% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Momentum Strike Conj/Tloc 86% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The weeping skull touches you! You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull barely misses you. The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull unleashes gushing sobs. The wave of grief passes through you. The weeping skull's misery overflows. The wave of grief passes through you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull releases gushing sobs. The wave of grief passes through you. The weeping skull unleashes gushing sobs. The wave of grief passes through you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * The weeping skull barely misses you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull barely misses you. The weeping skull touches you. You die... The weeping skull crumbles to pieces from sheer guilt. #+# ##.## +.☼.+ ##@## #z# ○°○ ☼○#○° ##. .## ## ## You could see a weeping skull. Vanquished Creatures 3 weeping skulls (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 10 | D | Killed a weeping skull 11 | D | Reached skill level 5 in Spellcasting 11 | D | Reached skill level 5 in Conjurations 11 | D | Reached skill level 5 in Hexes 11 | D | Reached skill level 5 in Summonings 11 | D | Reached skill level 5 in Necromancy 11 | D | Reached skill level 5 in Translocations 11 | D | Reached skill level 5 in Forgecraft 11 | D | Reached skill level 5 in Fire Magic 11 | D | Reached skill level 5 in Ice Magic 11 | D | Reached skill level 5 in Air Magic 11 | D | Reached skill level 5 in Earth Magic 11 | D | Reached skill level 5 in Alchemy 11 | D | Reached XP level 2. HP: 24/26 MP: 0/0 11 | D | Reached XP level 3. HP: 28/31 MP: 0/0 11 | D | Learned a level 1 spell: Poisonous Vapours 11 | D | Reached XP level 4. HP: 34/37 MP: 0/0 16 | D | Killed a weeping skull 17 | D | Reached skill level 5 in Fighting 17 | D | Reached XP level 5. HP: 41/43 MP: 0/0 17 | D | Learned a level 2 spell: Momentum Strike 22 | D | Reached XP level 6. HP: 39/51 MP: 0/0 33 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 | 6.5 Spellcasting | 5 7 | 7.9 Conjurations | 5 7 | 7.9 Hexes | 5 7 | 7.9 Summonings | 5 7 | 7.9 Necromancy | 5 7 | 7.9 Translocations | 5 7 | 7.9 Forgecraft | 5 7 | 7.9 Fire Magic | 5 7 | 7.9 Ice Magic | 5 7 | 7.9 Air Magic | 5 7 | 7.9 Earth Magic | 5 7 | 7.9 Alchemy | 5 7 | 7.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 21 || 28 Cast: Magic Dart | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 1 | 6 || 7