Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 5270665150852401784 0 Snazzyish the Magician (level 1, -1/18 HPs) Began as a Djinni Warper on Oct 7, 2025. Slain by a weeping skull (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (8 turns). Snazzyish the Magician (Djinni Warper) Turns: 8, Time: 00:00:11 Health: -1/18 AC: 3 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . a - +0 short sword rCold x . . (no offhand) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 1.7 Short Blades + Level 0.7 Throwing + Level 1.0 Armour + Level 2.1 Dodging + Level 2.8 Spellcasting + Level 2.8 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Forgecraft + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 18% N/A 14% 2 b - Lesser Beckoning Tloc 18% N/A 14% 2 c - Teleport Other Tloc 9% N/A 28% 3 d - Maxwell's Portable P Tloc 9% (3-9)d3 28% 3 e - Vhi's Electric Charg Tloc/Air 18% N/A 67% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The weeping skull blinks! Throw: 2 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a weeping skull (excruciating misery, moderately damaged, untethered in space, 85% to hit) You throw a dart of disjunction. The dart of disjunction hits the weeping skull. The weeping skull becomes untethered in space! The weeping skull blinks! The weeping skull is lightly damaged. The weeping skull blinks! x2 The weeping skull releases gushing sobs. The wave of grief passes through you. Throw: dart (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a weeping skull (excruciating misery, heavily damaged, untethered in space, 85% to hit) You throw a dart of disjunction. The dart of disjunction hits the weeping skull. The weeping skull is heavily damaged. The weeping skull blinks! The weeping skull looks more stable. Unknown command. You completely miss the weeping skull. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you. You hit the weeping skull. The weeping skull is lightly damaged. The weeping skull blinks! The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you! The weeping skull grieves for the multitudes of fallen empires. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you! You die... The weeping skull crumbles to pieces from sheer guilt. #+# ##.## +☼○°+ ##@## #z# z#z °° z○ ##○ °## ## ## You could see 4 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Warper began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 8 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Short sword || 3 Throw: Dart || 4 Armour: Leather armour || 3