Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 10300910176811936954 47 Snazzyish the Magician (level 3, -3/28 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Slain by a hornet (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:49 (232 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 232, Time: 00:01:49 Health: -3/28 AC: 2 Str: 6 XL: 3 Next: 97% Gold: 243 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the +4 chain mail of Fedhas's Generosity {rF+++} (You found it in the Dungeon) rF+++: It renders you almost immune to fire. Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: * Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.9 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations + Level 5.9 Forgecraft + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin Beogh Jiyva Lugonu Annotations: D Roxanne Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a polar bear (85% to hit) You focus your ray upon the polar bear. The searing ray hits the polar bear. The polar bear is lightly wounded. (Press . to maintain the ray.) The walls and floor vibrate strangely for a moment. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (lava, 69% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (black smoke, lava, 69% to hit) You focus your ray upon the hornet. The searing ray misses the hornet. (Press . to maintain the ray.) The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (black smoke, lava, 69% to hit) Okay, then. The searing ray hits the hornet. The hornet is lightly wounded. The hornet stings you! The hornet stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hornet. The hornet is moderately wounded. * * * LOW HITPOINT WARNING * * * The hornet stings you! You die... #w##..#~~§~~~~..~#....._..#l~~ # #.#.##~~§~~~~~.~#...._._.#~~≈ #~~##+##~~~≈≈≈§~~~~#..._._._#§~§ #~~~~~~~~~~≈§≈≈~~~#.._._._.#~§l #+++#+++#~≈§≈≈≈≈≈h#._._._._#~~§ ~.§~ ##§§§###§≈#_._._._.#§~~ ~.~~~§~ ##≈≈#.#≈≈#._._._ +.~~~~I~.~ +≈§#§#≈≈#_._._. ##~~~~~.~.~ #≈§≈@y≈≈####### ##~~~~§§~###########~~~~~~ ####+####.....zz###~##### #....○○.zz##~# +.....≈○....+~# ##○..°○....#### ##.○.....## ######### You could see a hornet and 4 laughing skulls. Vanquished Creatures 2 ribbon worms (D) 2 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 72 | D | Noticed Roxanne 83 | D | Noticed a laughing skull 84 | D | Noticed a laughing skull 84 | D | Noticed a laughing skull 84 | D | Noticed a laughing skull 86 | D | Found an iron altar of Okawaru. 86 | D | Found a sparkling altar of Nemelex Xobeh. 87 | D | Found an opulent altar of Gozag. 87 | D | Found a burning altar of Makhleb. 87 | D | Found a blossoming altar of Fedhas. 87 | D | Found a white marble altar of Elyvilon. 90 | D | Identified the +4 chain mail of Fedhas's Generosity {rF+++} 94 | D | Found a corrupted altar of Lugonu. 94 | D | Found a shadowy altar of Dithmenos. 94 | D | Found a hide-covered altar of Uskayaw. 95 | D | Found a glowing silver altar of Zin. 95 | D | Found a bloodstained altar of Trog. 95 | D | Found a snail-covered altar of Cheibriados. 96 | D | Found a basalt altar of Yredelemnul. 96 | D | Found a viscous altar of Jiyva. 97 | D | Found a roughly hewn altar of Beogh. 107 | D | Found a hazy altar of Hepliaklqana. 107 | D | Found a sacrificial altar of Ru. 108 | D | Found a stormy altar of Qazlal. 108 | D | Found an ornate altar of the Wu Jian Council. 108 | D | Found a shimmering altar of Xom. 110 | D | Noticed a crocodile 111 | D | Noticed a crocodile 112 | D | Noticed a crocodile 155 | D | Killed a crocodile 156 | D | Reached skill level 5 in Spellcasting 156 | D | Reached skill level 5 in Conjurations 156 | D | Reached skill level 5 in Hexes 156 | D | Reached skill level 5 in Summonings 156 | D | Reached skill level 5 in Necromancy 156 | D | Reached skill level 5 in Translocations 156 | D | Reached skill level 5 in Forgecraft 156 | D | Reached skill level 5 in Fire Magic 156 | D | Reached skill level 5 in Ice Magic 156 | D | Reached skill level 5 in Air Magic 156 | D | Reached skill level 5 in Earth Magic 156 | D | Reached skill level 5 in Alchemy 156 | D | Reached XP level 2. HP: 12/23 MP: 0/0 156 | D | Reached XP level 3. HP: 15/28 MP: 0/0 156 | D | Learned a level 1 spell: Shock 214 | D | Noticed a polar bear 217 | D | Noticed a polar bear 222 | D | Noticed a hornet 232 | D | Slain by a hornet Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.9 Conjurations | 5 | 5.9 Hexes | 5 | 5.9 Summonings | 5 | 5.9 Necromancy | 5 | 5.9 Translocations | 5 | 5.9 Forgecraft | 5 | 5.9 Fire Magic | 5 | 5.9 Ice Magic | 5 | 5.9 Air Magic | 5 | 5.9 Earth Magic | 5 | 5.9 Alchemy | 5 | 5.9 Fighting | 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 12 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Robe || 6 Dodge: Dodged || 1