Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1188971750791066281 116 Snazzyish the Magician (level 5, 0/55 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (19 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 19, Time: 00:00:24 Health: 0/55 AC: 2 Str: 6 XL: 5 Next: 21% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.29/turn %: no teleportation, infuse magic (-1 HP) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.7 Spellcasting * Level 7.7 Conjurations * Level 7.7 Hexes * Level 7.7 Summonings * Level 7.7 Necromancy * Level 7.7 Translocations * Level 7.7 Forgecraft * Level 7.7 Fire Magic * Level 7.7 Ice Magic * Level 7.7 Air Magic * Level 7.7 Earth Magic * Level 7.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 3% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 80% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You punch the scorpion! The scorpion is severely wounded. The scorpion closely misses you. You barely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. You kill the scorpion! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Forgecraft skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! You have reached level 5! The power to cast Momentum Strike wells up from within. Spell assigned to 'f'. Unknown command. You are too berserk! You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You punch the scorpion! The scorpion is heavily wounded. The scorpion stings you. You die... #+# # ##.###..# +.<@s$# ##.###..# #+# # You could see a scorpion. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 2 | D | Noticed a scorpion 9 | D | Killed a scorpion 10 | D | Reached skill level 1 in Fighting 10 | D | Reached XP level 2. HP: 11/22 MP: 0/0 10 | D | Reached XP level 3. HP: 14/27 MP: 0/0 10 | D | Learned a level 1 spell: Soul Splinter 10 | D | Reached XP level 4. HP: 16/32 MP: 0/0 17 | D | Killed a scorpion 18 | D | Reached XP level 5. HP: 10/37 MP: 0/0 18 | D | Learned a level 2 spell: Momentum Strike 19 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Spellcasting | 6 7 | 7.7 Conjurations | 6 7 | 7.7 Hexes | 6 7 | 7.7 Summonings | 6 7 | 7.7 Necromancy | 6 7 | 7.7 Translocations | 6 7 | 7.7 Forgecraft | 6 7 | 7.7 Fire Magic | 6 7 | 7.7 Ice Magic | 6 7 | 7.7 Air Magic | 6 7 | 7.7 Earth Magic | 6 7 | 7.7 Alchemy | 6 7 | 7.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 10 || 14 Punch | 1 | || 1 Cast: Magic Dart | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 2 | 2 || 4