Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 92028679080010456 1293 Snazzyish the Thaumaturge (level 8, -6/70 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Was an Initiate of Gozag. Killed from afar by a thermic dynamo (64 damage) ... with a rebounding bolt of cold ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:48 (352 turns). Snazzyish the Thaumaturge (Djinni Conjurer) Turns: 352, Time: 00:01:48 Health: -6/70 AC: 2 Str: 6 XL: 8 Next: 86% Gold: 387 EV: 11 Int: 22 God: Gozag SH: 0 Dex: 12 rFire + + . b - staff of air rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn %: no teleportation, infuse magic (-7 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 387 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of air (weapon) Scrolls f - a scroll of blinking Potions d - a potion of haste Skills: + Level 10.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 11.8 Spellcasting + Level 11.8 Conjurations - Level 11.8 Hexes - Level 11.8 Summonings - Level 11.8 Necromancy - Level 11.8 Translocations - Level 11.8 Forgecraft - Level 11.8 Fire Magic - Level 11.8 Ice Magic - Level 11.8 Air Magic - Level 11.8 Earth Magic - Level 11.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 g - Teleport Other Tloc 60% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! The blast of energy engulfs the yaktaur! The yaktaur is moderately wounded. The blast of energy engulfs the polar bear! The polar bear is severely wounded. You hear a roar! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yaktaur!! You kill the yaktaur! You hear a splash. x2 The blast of energy engulfs the polar bear!! You kill the polar bear! Your Fighting skill increases to level 10! You start resting. A thermic dynamo comes into view. You start resting. The laughing skull is distracted by your dazzling golden aura. You start resting. The laughing skull is no longer distracted by gold. The laughing skull is distracted by your dazzling golden aura. A thermic dynamo is nearby! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The thermic dynamo overflows with ice and vents excess cold at you. The rebounding bolt of cold hits your fulminant prism!! Your fulminant prism resists. Your fulminant prism detonates feebly. The rebounding bolt of cold hits you!!! The cold chills you terribly! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. #+###.##......§~~~~~~~~~ ###~~.....v#'####### #~~§§§~§..§#....._.. ##§~§~~§~~.$#...._._. +##~§~≈≈≈~~~§v#..._._._ ~~~~~~~≈≈≈§§~○#.._._._. #+++#~≈§§§≈≈≈○#._._._._ ##≈≈≈###≈§#_._._._. ##≈§#.#≈@#._._._._ +≈≈#'#≈§#_._._... #≈≈≈§≈§≈######### ##########~~~~~~~~ #.≈≈§zzz###~####### #≈≈§≈§§§§§##~# +≈≈≈≈≈○≈≈○§≈+~# ##≈§§°§≈≈≈≈#### ##§≈≈≈§≈≈## You could see a thermic dynamo and 3 laughing skulls. Vanquished Creatures A yaktaur (D) 3 polar bears (D) A hornet (D) 4 weeping skulls (D) 9 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 15 | D | Killed a weeping skull 16 | D | Reached skill level 5 in Spellcasting 16 | D | Reached skill level 5 in Conjurations 16 | D | Reached skill level 5 in Hexes 16 | D | Reached skill level 5 in Summonings 16 | D | Reached skill level 5 in Necromancy 16 | D | Reached skill level 5 in Translocations 16 | D | Reached skill level 5 in Forgecraft 16 | D | Reached skill level 5 in Fire Magic 16 | D | Reached skill level 5 in Ice Magic 16 | D | Reached skill level 5 in Air Magic 16 | D | Reached skill level 5 in Earth Magic 16 | D | Reached skill level 5 in Alchemy 16 | D | Reached XP level 2. HP: 26/26 MP: 0/0 16 | D | Reached XP level 3. HP: 31/31 MP: 0/0 16 | D | Learned a level 1 spell: Foxfire 16 | D | Reached XP level 4. HP: 37/37 MP: 0/0 35 | D | Killed a weeping skull 36 | D | Reached skill level 5 in Fighting 36 | D | Reached XP level 5. HP: 29/43 MP: 0/0 36 | D | Learned a level 2 spell: Grave Claw 38 | D | Reached XP level 6. HP: 32/51 MP: 0/0 166 | D | Noticed a laughing skull 167 | D | Found an opulent altar of Gozag. 167 | D | Found an iron altar of Okawaru. 170 | D | Noticed a laughing skull 170 | D | Noticed a laughing skull 170 | D | Noticed a laughing skull 173 | D | Found a sparkling altar of Nemelex Xobeh. 174 | D | Found a burning altar of Makhleb. 174 | D | Found a blossoming altar of Fedhas. 174 | D | Found a white marble altar of Elyvilon. 182 | D | Found a hide-covered altar of Uskayaw. 182 | D | Found a corrupted altar of Lugonu. 182 | D | Found a shadowy altar of Dithmenos. 183 | D | Found a glowing silver altar of Zin. 183 | D | Found a bloodstained altar of Trog. 183 | D | Found a snail-covered altar of Cheibriados. 193 | D | Found a roughly hewn altar of Beogh. 193 | D | Found a viscous altar of Jiyva. 193 | D | Found a basalt altar of Yredelemnul. 195 | D | Found a hazy altar of Hepliaklqana. 195 | D | Found a sacrificial altar of Ru. 196 | D | Found a stormy altar of Qazlal. 196 | D | Found an ornate altar of the Wu Jian Council. 196 | D | Found a shimmering altar of Xom. 198 | D | Found a glowing golden altar of the Shining One. 205 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 222 | D | Noticed a polar bear 222 | D | Noticed a polar bear 222 | D | Noticed a polar bear 225 | D | Noticed a yaktaur 227 | D | Noticed a hornet 236 | D | Killed a polar bear 236 | D | Killed a hornet 237 | D | Reached skill level 10 in Spellcasting 237 | D | Reached skill level 10 in Conjurations 237 | D | Reached skill level 10 in Hexes 237 | D | Reached skill level 10 in Summonings 237 | D | Reached skill level 10 in Necromancy 237 | D | Reached skill level 10 in Translocations 237 | D | Reached skill level 10 in Forgecraft 237 | D | Reached skill level 10 in Fire Magic 237 | D | Reached skill level 10 in Ice Magic 237 | D | Reached skill level 10 in Air Magic 237 | D | Reached skill level 10 in Earth Magic 237 | D | Reached skill level 10 in Alchemy 237 | D | Reached XP level 7. HP: 44/61 MP: 0/0 237 | D | Learned a level 3 spell: Teleport Other 240 | D | Killed a polar bear 241 | D | Reached XP level 8. HP: 42/68 MP: 0/0 346 | D | Killed a yaktaur 346 | D | Killed a polar bear 347 | D | Reached skill level 10 in Fighting 349 | D | Noticed a thermic dynamo 352 | D | Killed from afar by a thermic dynamo Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 4 5 6 9 10 | 10.7 Spellcasting | 5 7 10 11 | 11.8 Conjurations | 5 7 10 11 | 11.8 Hexes | 5 7 10 11 | 11.8 Summonings | 5 7 10 11 | 11.8 Necromancy | 5 7 10 11 | 11.8 Translocations | 5 7 10 11 | 11.8 Forgecraft | 5 7 10 11 | 11.8 Fire Magic | 5 7 10 11 | 11.8 Ice Magic | 5 7 10 11 | 11.8 Air Magic | 5 7 10 11 | 11.8 Earth Magic | 5 7 10 11 | 11.8 Alchemy | 5 7 10 11 | 11.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 11 | || 23 Cast: Magic Dart | 1 | | || 1 Searing Ray | | 5 | || 5 Fulminant Prism | | 2 | 5 || 7 Iskenderun's Myst | | 2 | 1 || 3 Use: Potion | 1 | 2 | || 3 Armour: Robe | 2 | 12 | 1 || 15 Dodge: Dodged | 1 | 7 | || 8