Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 16453761001217846415 844 Snazzyish the Thaumaturge (level 8, 0/68 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Was an Initiate of Gozag. Shot with a bolt by a yaktaur (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:21 (249 turns). Snazzyish the Thaumaturge (Djinni Conjurer) Turns: 249, Time: 00:01:22 Health: 0/68 AC: 2 Str: 6 XL: 8 Next: 20% Gold: 243 EV: 11 Int: 23 God: Gozag SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn %: no teleportation, infuse magic (-1 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions d - a potion of haste Skills: + Level 9.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 11.0 Spellcasting + Level 11.0 Conjurations - Level 11.0 Hexes - Level 11.0 Summonings - Level 11.0 Necromancy - Level 11.0 Translocations - Level 11.0 Forgecraft - Level 11.0 Fire Magic - Level 11.0 Ice Magic - Level 11.0 Air Magic - Level 11.0 Earth Magic - Level 11.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 g - Teleport Other Tloc 59% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Forgecraft skill increases to level 11! Your Fire Magic skill increases to level 11! Your Ice Magic skill increases to level 11! Your Air Magic skill increases to level 11! Your Earth Magic skill increases to level 11! Your Alchemy skill increases to level 11! You have reached level 8! You feel clever. You feel much better. The yaktaur shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The yaktaur shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yaktaur! The yaktaur is severely wounded. The yaktaur is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The obsidian statue slips into the dungeon's darkness for a moment. The yaktaur shoots a bolt. The bolt misses you. You feel better. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yaktaur, wielding a +0 arbalest (severely wounded, ally target, 96% to hit) You focus your ray upon the yaktaur. The searing ray hits the yaktaur! The yaktaur is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The yaktaur shoots a bolt. The bolt hits you! You die... Your body crumbles into a pile of gold. #+# #.##......~~~~~~~~~~ ###~~.....~#'####### #~~~~~~~..~#_._._... ##~~~†~§~~.~#._._._._ #~~~≈≈≈~~~~§#_._._._. ~~~~~~§≈§§~~~#c*._._._ +++#§§≈≈§§§≈~#$._._._. ##≈§≈###§§#$.._._._ ##§≈#:#≈§#@$.._._. +≈≈#'#≈≈#....._.. #§§≈≈§≈§######### ##########~~~~~~~~ #.......###~####### #.........##~# ....○I.....+~# #..°○.○○..#### ##.......## You could see an obsidian statue, a yaktaur (ally target) and a friendly fulminant prism. Vanquished Creatures 2 polar bears (D) A hornet (D) 4 scorpions (D) 7 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 3 | D | Noticed a scorpion 12 | D | Killed a scorpion 13 | D | Reached skill level 5 in Spellcasting 13 | D | Reached skill level 5 in Conjurations 13 | D | Reached skill level 5 in Hexes 13 | D | Reached skill level 5 in Summonings 13 | D | Reached skill level 5 in Necromancy 13 | D | Reached skill level 5 in Translocations 13 | D | Reached skill level 5 in Forgecraft 13 | D | Reached skill level 5 in Fire Magic 13 | D | Reached skill level 5 in Ice Magic 13 | D | Reached skill level 5 in Air Magic 13 | D | Reached skill level 5 in Earth Magic 13 | D | Reached skill level 5 in Alchemy 13 | D | Reached XP level 2. HP: 20/26 MP: 0/0 13 | D | Reached XP level 3. HP: 23/31 MP: 0/0 13 | D | Learned a level 1 spell: Poisonous Vapours 13 | D | Reached XP level 4. HP: 28/37 MP: 0/0 15 | D | Killed a scorpion 16 | D | Reached skill level 5 in Fighting 16 | D | Reached XP level 5. HP: 25/43 MP: 0/0 16 | D | Learned a level 2 spell: Grave Claw 23 | D | Reached XP level 6. HP: 6/51 MP: 0/0 183 | D | Found an iron altar of Okawaru. 183 | D | Found an opulent altar of Gozag. 188 | D | Found a blossoming altar of Fedhas. 188 | D | Found a sparkling altar of Nemelex Xobeh. 190 | D | Found a burning altar of Makhleb. 191 | D | Found a corrupted altar of Lugonu. 191 | D | Found a white marble altar of Elyvilon. 191 | D | Found a shadowy altar of Dithmenos. 191 | D | Found a hide-covered altar of Uskayaw. 193 | D | Found a snail-covered altar of Cheibriados. 193 | D | Found a bloodstained altar of Trog. 193 | D | Found a glowing silver altar of Zin. 195 | D | Noticed an obsidian statue 215 | D | Found a basalt altar of Yredelemnul. 215 | D | Found a viscous altar of Jiyva. 215 | D | Found a roughly hewn altar of Beogh. 218 | D | Found a shimmering altar of Xom. 218 | D | Found a sacrificial altar of Ru. 220 | D | Found a glowing golden altar of the Shining One. 220 | D | Found an ornate altar of the Wu Jian Council. 220 | D | Found a stormy altar of Qazlal. 220 | D | Found a hazy altar of Hepliaklqana. 224 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 224 | D | Noticed a polar bear 225 | D | Noticed a hornet 225 | D | Noticed a polar bear 226 | D | Noticed a yaktaur 226 | D | Noticed a polar bear 236 | D | Killed a hornet 237 | D | Reached XP level 7. HP: 41/59 MP: 0/0 237 | D | Learned a level 3 spell: Teleport Other 238 | D | Killed a polar bear 239 | D | Reached skill level 10 in Spellcasting 239 | D | Reached skill level 10 in Conjurations 239 | D | Reached skill level 10 in Hexes 239 | D | Reached skill level 10 in Summonings 239 | D | Reached skill level 10 in Necromancy 239 | D | Reached skill level 10 in Translocations 239 | D | Reached skill level 10 in Forgecraft 239 | D | Reached skill level 10 in Fire Magic 239 | D | Reached skill level 10 in Ice Magic 239 | D | Reached skill level 10 in Air Magic 239 | D | Reached skill level 10 in Earth Magic 239 | D | Reached skill level 10 in Alchemy 243 | D | Killed a polar bear 244 | D | Reached XP level 8. HP: 18/68 MP: 0/0 249 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 8 9 | 9.8 Spellcasting | 5 6 8 9 11 | 11.0 Conjurations | 5 6 8 9 11 | 11.0 Hexes | 5 6 8 9 11 | 11.0 Summonings | 5 6 8 9 11 | 11.0 Necromancy | 5 6 8 9 11 | 11.0 Translocations | 5 6 8 9 11 | 11.0 Forgecraft | 5 6 8 9 11 | 11.0 Fire Magic | 5 6 8 9 11 | 11.0 Ice Magic | 5 6 8 9 11 | 11.0 Air Magic | 5 6 8 9 11 | 11.0 Earth Magic | 5 6 8 9 11 | 11.0 Alchemy | 5 6 8 9 11 | 11.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 6 | || 16 Cast: Searing Ray | | 1 | 1 || 2 Iskenderun's Myst | | 2 | 4 || 6 Fulminant Prism | | 1 | 4 || 5 Use: Potion | 1 | | 2 || 3 Armour: Robe | 4 | 6 | 4 || 14 Dodge: Dodged | 3 | 6 | 4 || 13