Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 18288963855942902830 58 Snazzyish the Magician (level 4, -1/55 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (15 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 15, Time: 00:00:17 Health: -1/55 AC: 2 Str: 6 XL: 4 Next: 20% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.29/turn %: no teleportation, infuse magic (-2 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 4.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations - Level 5.6 Hexes - Level 5.6 Summonings - Level 5.6 Necromancy - Level 5.6 Translocations - Level 5.6 Forgecraft - Level 5.6 Fire Magic - Level 5.6 Ice Magic - Level 5.6 Air Magic - Level 5.6 Earth Magic - Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 10% 4 e - Soul Splinter Necr 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the scorpion. The scorpion is heavily wounded. You punch the scorpion! The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You punch the scorpion! You kill the scorpion! Your Fighting skill gained 4 levels and is now at level 4! Your Spellcasting skill gained 2 levels and is now at level 5! Your Conjurations skill gained 2 levels and is now at level 5! Your Hexes skill gained 2 levels and is now at level 5! Your Summonings skill gained 2 levels and is now at level 5! Your Necromancy skill gained 2 levels and is now at level 5! Your Translocations skill gained 2 levels and is now at level 5! Your Forgecraft skill gained 2 levels and is now at level 5! Your Fire Magic skill gained 2 levels and is now at level 5! Your Ice Magic skill gained 2 levels and is now at level 5! Your Air Magic skill gained 2 levels and is now at level 5! Your Earth Magic skill gained 2 levels and is now at level 5! Your Alchemy skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Soul Splinter wells up from within. Spell assigned to 'e'. You have reached level 4! You feel agile. Unknown command. You closely miss the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. Your off-hand punch misses the scorpion. The scorpion is lightly wounded. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. You die... #+# # ##.###..# +.<@ss# ##.###..# #+# # You could see 2 scorpions. Vanquished Creatures A scorpion (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 2 | D | Noticed a scorpion 12 | D | Killed a scorpion 13 | D | Reached skill level 5 in Spellcasting 13 | D | Reached skill level 5 in Conjurations 13 | D | Reached skill level 5 in Hexes 13 | D | Reached skill level 5 in Summonings 13 | D | Reached skill level 5 in Necromancy 13 | D | Reached skill level 5 in Translocations 13 | D | Reached skill level 5 in Forgecraft 13 | D | Reached skill level 5 in Fire Magic 13 | D | Reached skill level 5 in Ice Magic 13 | D | Reached skill level 5 in Air Magic 13 | D | Reached skill level 5 in Earth Magic 13 | D | Reached skill level 5 in Alchemy 13 | D | Reached XP level 2. HP: 7/26 MP: 0/0 13 | D | Reached XP level 3. HP: 8/31 MP: 0/0 13 | D | Learned a level 1 spell: Soul Splinter 13 | D | Reached XP level 4. HP: 10/37 MP: 0/0 15 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.0 Spellcasting | 5 | 5.6 Conjurations | 5 | 5.6 Hexes | 5 | 5.6 Summonings | 5 | 5.6 Necromancy | 5 | 5.6 Translocations | 5 | 5.6 Forgecraft | 5 | 5.6 Fire Magic | 5 | 5.6 Ice Magic | 5 | 5.6 Air Magic | 5 | 5.6 Earth Magic | 5 | 5.6 Alchemy | 5 | 5.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 3 || 12 Cast: Magic Dart | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 2 | || 2