Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 9083349396782611767 0 Snazzyish the Magician (level 1, -2/22 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Killed by psychic fangs ... invoked by a neqoxec (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (11 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 11, Time: 00:00:09 Health: -2/22 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-3 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Snazzyish the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. There is a staircase leading out of the dungeon here. You reach down and open the door. 2 wyverns come into view. The wyvern hisses angrily. Found 243 gold pieces. As you close the door, it creaks loudly! There is a staircase leading out of the dungeon here. You reach down and open the door. 4 neqoxecs come into view. The neqoxec shouts! x3 Found 243 gold pieces. The neqoxec shouts! You hit the neqoxec but do no damage. The neqoxec gestures at you. Something gnaws heavily on your mind! Ouch! That really hurt! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The neqoxec hits you. * * * LOW HITPOINT WARNING * * * You hit the neqoxec. The neqoxec is lightly wounded. You hit the neqoxec but do no damage. The neqoxec is lightly wounded. The neqoxec misses you. The neqoxec gestures at you. Something gnaws heavily on your mind! You die... ### ## ..##. 333 # #3# .# ##@##k# +.<.+# ##.##k# #+# .# # You could see 4 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Noticed a wyvern 3 | D | Noticed a wyvern 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 11 | D | Killed from afar by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 1