Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 10095225137272175692 714 Snazzyish the Thaumaturge (level 8, -15/67 HPs) Began as a Djinni Conjurer on Oct 7, 2025. Shot with a bolt by a yaktaur (23 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:02:45 (778 turns). Snazzyish the Thaumaturge (Djinni Conjurer) Turns: 778, Time: 00:02:46 Health: -15/67 AC: 2 Str: 6 XL: 8 Next: 1% Gold: 243 EV: 11 Int: 23 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn %: no teleportation, infuse magic (-16 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (You found it in the Dungeon) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 9.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.6 Spellcasting + Level 10.6 Conjurations - Level 10.6 Hexes - Level 10.6 Summonings - Level 10.6 Necromancy - Level 10.6 Translocations - Level 10.6 Forgecraft - Level 10.6 Fire Magic - Level 10.6 Ice Magic - Level 10.6 Air Magic - Level 10.6 Earth Magic - Level 10.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Static Discharge Conj/Air 100% 3-8/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D Roxanne Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel clever. You start resting. HP restored. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! The yaktaur shoots a bolt. The bolt completely misses you. There is an open door here. You reach down and close the door. You start resting. HP restored. You reach down and open the door. The lava snake hisses angrily. x2 The lava snake hisses angrily. There is an open door here. The lava snake hisses angrily. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The yaktaur shoots a bolt. The bolt hits you!! The yaktaur shoots a bolt. The bolt hits your fulminant prism! Your fulminant prism crackles loudly. You hear an explosion! You hear an angry growl. You start resting. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The yaktaur shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The yaktaur shoots a bolt. The bolt hits you!! You die... #~~~~~~~..§#_._.....# ##~~~~~~§~§~#._._....# ##+##~~~≈§≈§§~§~#_._._...# §§~~~~~~~≈§≈§~~~#._._._..# §§#''§#§§≈≈≈≈≈≈c#_._._._.# ~§§§~§##§§≈###*≈#._._._._# ~§§~§ ##§≈#.#≈§#.._._. ~§I§§ +≈§#§#§≈#._._._ §§~§ #≈≈≈≈@§≈####### §~§§ ##########~~~~~~ #≈§§§§SS###~##### #≈≈≈≈§§§SS##~# +≈≈°≈≈≈§≈○≈≈+~# ##≈§°○≈§§≈≈#### ##≈≈≈°§§≈## ######### You could see a yaktaur (ally target), 4 lava snakes and a friendly fulminant prism. Vanquished Creatures A polar bear (D) A hornet (D) Menkaure (D) 4 weeping skulls (D) 7 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 20 | D | Killed a weeping skull 21 | D | Reached skill level 5 in Spellcasting 21 | D | Reached skill level 5 in Conjurations 21 | D | Reached skill level 5 in Hexes 21 | D | Reached skill level 5 in Summonings 21 | D | Reached skill level 5 in Necromancy 21 | D | Reached skill level 5 in Translocations 21 | D | Reached skill level 5 in Forgecraft 21 | D | Reached skill level 5 in Fire Magic 21 | D | Reached skill level 5 in Ice Magic 21 | D | Reached skill level 5 in Air Magic 21 | D | Reached skill level 5 in Earth Magic 21 | D | Reached skill level 5 in Alchemy 21 | D | Reached XP level 2. HP: 9/26 MP: 0/0 21 | D | Reached XP level 3. HP: 10/31 MP: 0/0 21 | D | Learned a level 1 spell: Foxfire 21 | D | Reached XP level 4. HP: 12/37 MP: 0/0 126 | D | Killed a weeping skull 127 | D | Reached skill level 5 in Fighting 127 | D | Reached XP level 5. HP: 28/43 MP: 0/0 127 | D | Learned a level 2 spell: Jinxbite 134 | D | Reached XP level 6. HP: 18/51 MP: 0/0 277 | D | Noticed Menkaure 278 | D | Noticed Roxanne 285 | D | Killed Menkaure 291 | D | Found a glowing silver altar of Zin. 291 | D | Found an iron altar of Okawaru. 298 | D | Found a glowing golden altar of the Shining One. 298 | D | Found a shimmering altar of Xom. 298 | D | Found a basalt altar of Yredelemnul. 298 | D | Found a bloodstained altar of Trog. 298 | D | Found a hide-covered altar of Uskayaw. 298 | D | Found a burning altar of Makhleb. 299 | D | Found the necklace of Bloodlust {Fury *Rage Will++ Int-3 | Slay+6} 302 | D | Got the necklace of Bloodlust {Fury *Rage Will++ Int-3 | Slay+6} 305 | D | Found an ornate altar of the Wu Jian Council. 305 | D | Found a corrupted altar of Lugonu. 305 | D | Found a sparkling altar of Nemelex Xobeh. 305 | D | Found a blossoming altar of Fedhas. 306 | D | Found a sacrificial altar of Ru. 306 | D | Found a white marble altar of Elyvilon. 307 | D | Found an opulent altar of Gozag. 312 | D | Noticed a polar bear 329 | D | Killed a polar bear 330 | D | Reached XP level 7. HP: 41/60 MP: 0/0 330 | D | Learned a level 2 spell: Static Discharge 401 | D | Found a shadowy altar of Dithmenos. 401 | D | Found a viscous altar of Jiyva. 503 | D | Found a snail-covered altar of Cheibriados. 504 | D | Found a roughly hewn altar of Beogh. 505 | D | Noticed a yaktaur 505 | D | Noticed a hornet 509 | D | Found a stormy altar of Qazlal. 627 | D | Noticed a polar bear 632 | D | Noticed a polar bear 643 | D | Killed a hornet 644 | D | Reached skill level 10 in Spellcasting 644 | D | Reached skill level 10 in Conjurations 644 | D | Reached skill level 10 in Hexes 644 | D | Reached skill level 10 in Summonings 644 | D | Reached skill level 10 in Necromancy 644 | D | Reached skill level 10 in Translocations 644 | D | Reached skill level 10 in Forgecraft 644 | D | Reached skill level 10 in Fire Magic 644 | D | Reached skill level 10 in Ice Magic 644 | D | Reached skill level 10 in Air Magic 644 | D | Reached skill level 10 in Earth Magic 644 | D | Reached skill level 10 in Alchemy 644 | D | Reached XP level 8. HP: 57/67 MP: 0/0 778 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 8 9 | 9.4 Spellcasting | 5 7 9 10 | 10.6 Conjurations | 5 7 9 10 | 10.6 Hexes | 5 7 9 10 | 10.6 Summonings | 5 7 9 10 | 10.6 Necromancy | 5 7 9 10 | 10.6 Translocations | 5 7 9 10 | 10.6 Forgecraft | 5 7 9 10 | 10.6 Fire Magic | 5 7 9 10 | 10.6 Ice Magic | 5 7 9 10 | 10.6 Air Magic | 5 7 9 10 | 10.6 Earth Magic | 5 7 9 10 | 10.6 Alchemy | 5 7 9 10 | 10.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Cast: Magic Dart | 1 | | || 1 Searing Ray | | 7 | || 7 Iskenderun's Myst | | 3 | 3 || 6 Fulminant Prism | | | 2 || 2 Use: Potion | 1 | | || 1 Armour: Robe | 4 | 5 | 4 || 13 Dodge: Dodged | 5 | 5 | 2 || 12