Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 839599517807016496 2 Snazzyish the Magician (level 1, -4/24 HPs) Began as a Djinni Conjurer on Oct 9, 2025. Slain by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:46 (74 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 74, Time: 00:00:47 Health: -4/24 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 12 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-5 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: * Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a human (heavily wounded, 100% to hit) The magic dart hits the human. The human is heavily wounded. The human closely misses you. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (heavily wounded, 100% to hit) The magic dart hits the human. The human is heavily wounded. The human barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (heavily wounded, 100% to hit) The magic dart hits the human. The human is severely wounded. The human hits you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human hits you. * * * LOW HITPOINT WARNING * * * You hit the human. The human is severely wounded. You miss the human. The human is severely wounded. The human misses you. You hit the human. The human is almost dead. The human closely misses you. You closely miss the human. The human is almost dead. You hit the human. The human is almost dead. The human hits you! You die... ▓..##.......# ▓##.##.##..†# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###†.##..## #...# ▓#.....##..# #....# ###..##...##.....# ##..##....#p.....# #..###..##@# #..# #.. ### ▓▓▓▓ ▓▓▓ You could see a human. Vanquished Creatures 4 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 14 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 6