Dungeon Sprint DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 15645350453662880237 28 Snazzyish the Magician (level 3, -3/30 HPs) Began as a Djinni Conjurer on Oct 10, 2025. Slain by a human (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:42 (95 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 95, Time: 00:00:42 Health: -3/30 AC: 2 Str: 6 XL: 3 Next: 27% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles h - 2 javelins (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations - Level 5.0 Hexes - Level 5.0 Summonings - Level 5.0 Necromancy - Level 5.0 Translocations - Level 5.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Earth Magic - Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The human closely misses you. The searing ray hits the human. The human is moderately wounded. The human hits you. The searing ray misses the human. You finish channelling your searing ray. The human closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (moderately wounded, 71% to hit) You focus your ray upon the human. The searing ray misses the human. (Press . to maintain the ray.) The human hits you. The searing ray misses the human. The human hits you! The searing ray hits the human. The human is heavily wounded. * * * LOW HITPOINT WARNING * * * The human barely misses you. The searing ray hits the human! The human is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The human hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (severely wounded, 71% to hit) You focus your ray upon the human. The searing ray misses the human. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The human barely misses you. The searing ray hits the human. The human is almost dead. * * * LOW HITPOINT WARNING * * * The human hits you! You die... ▓.†...# ▓.....#...~~♣.. ▓....)#..~~~~.♣. ▓####[#..~≈≈~~~. ▓..†..#.~~≈~~~.( ▓.....#.~≈~~~..( ▓.....#.~~~....( ▓'#####......... ▓.......@p...... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 24 | D | Noticed Jessica 27 | D | Killed Jessica 28 | D | Reached XP level 2. HP: 22/25 MP: 0/0 28 | D | Reached XP level 3. HP: 26/30 MP: 0/0 28 | D | Learned a level 1 spell: Kiss of Death 45 | D | Reached skill level 5 in Spellcasting 45 | D | Reached skill level 5 in Conjurations 45 | D | Reached skill level 5 in Hexes 45 | D | Reached skill level 5 in Summonings 45 | D | Reached skill level 5 in Necromancy 45 | D | Reached skill level 5 in Translocations 45 | D | Reached skill level 5 in Forgecraft 45 | D | Reached skill level 5 in Fire Magic 45 | D | Reached skill level 5 in Ice Magic 45 | D | Reached skill level 5 in Air Magic 45 | D | Reached skill level 5 in Earth Magic 45 | D | Reached skill level 5 in Alchemy 95 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.1 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Throw: Javelin || 3 Cast: Magic Dart || 8 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 5