Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 2906655514372034033 20 Snazzyish the Magician (level 3, -7/29 HPs) Began as a Djinni Conjurer on Oct 17, 2025. Was an Initiate of Gozag. Mangled by an alligator (24 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:11 (798 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 798, Time: 00:02:12 Health: -7/29 AC: 2 Str: 6 XL: 3 Next: 0% Gold: 0 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 11 rFire + + . c - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking j - a scroll of summoning Potions b - 6 potions of curing d - a potion of haste e - 3 potions of berserk rage g - 5 potions of heal wounds h - 2 potions of invisibility Skills: + Level 2.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (asleep, 100% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) An alligator comes into view. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 74% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (lightly wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) The searing ray hits the crocodile. The crocodile is moderately wounded. The searing ray hits the alligator! The alligator is lightly wounded. The searing ray hits the alligator. The alligator is lightly wounded. The searing ray hits the crocodile. The crocodile is heavily wounded. The alligator tail-slaps you. The alligator bites you. The alligator drags you backwards! You stop channelling your searing ray. The crocodile closely misses you. The alligator barely misses you. The alligator bites you!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ##### #.... #... #..# # #..# .# #..#.# #.@l# #.l#.# #..# .# #..############### #############................. #_________.##................. #_________.###########''###### #_______...###########''###### ##########'##................# You could see an alligator and a crocodile. Vanquished Creatures A gnoll (D) A dart slug (D) A ribbon worm (D) A giant cockroach (D) 2 quokkas (D) A bat zombie (D) A frilled lizard (D) A kobold (D) A quokka zombie (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 27 | D | Reached skill level 1 in Fighting 363 | D | Reached XP level 2. HP: 20/23 MP: 0/0 522 | D | Reached XP level 3. HP: 26/29 MP: 0/0 522 | D | Learned a level 1 spell: Kinetic Grapnel 588 | D | Found a bloodstained altar of Trog. 588 | D | Found a viscous altar of Jiyva. 588 | D | Found a hazy altar of Hepliaklqana. 588 | D | Found an opulent altar of Gozag. 589 | D | Found a glowing golden altar of the Shining One. 589 | D | Found a glowing silver altar of Zin. 589 | D | Found a basalt altar of Yredelemnul. 589 | D | Found a shimmering altar of Xom. 589 | D | Found an ornate altar of the Wu Jian Council. 589 | D | Found a sacrificial altar of Ru. 589 | D | Found a stormy altar of Qazlal. 589 | D | Found an iron altar of Okawaru. 589 | D | Found a sparkling altar of Nemelex Xobeh. 589 | D | Found a burning altar of Makhleb. 589 | D | Found a blossoming altar of Fedhas. 589 | D | Found a white marble altar of Elyvilon. 589 | D | Found a shadowy altar of Dithmenos. 589 | D | Found a snail-covered altar of Cheibriados. 591 | D | Found a corrupted altar of Lugonu. 591 | D | Found a roughly hewn altar of Beogh. 592 | D | Found a hide-covered altar of Uskayaw. 592 | D | Found a broken altar of Ashenzari. 596 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 648 | D | Noticed a black bear 648 | D | Noticed a bullfrog 648 | D | Noticed a centaur 792 | D | Noticed a crocodile 793 | D | Noticed an alligator 798 | D | Mangled by an alligator Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 22 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 8