Snazzyish the Dungeon [Shop] Xotyevar's Armour Shop the +1 chain mail "Has Xyin" {*Slow rPois Int+5 Slay+2} (674 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +0 scale mail of Jovvuun {rF+ rCorr Str+3} (568 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +2 chain mail "Qyocs" {rElec MP-8 Int+2 Dex+5} (530 gold) rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). the +0 leather armour "Weoclyl" {Harm MP+8 Str+2} (570 gold) Harm: It increases damage dealt and taken. MP+8: It affects your magic capacity (+8). Str+2: It affects your strength (+2). the +9 crystal plate armour of the Narrow Oni {rElec Str+3} (2224 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). a +3 leather armour of fire resistance (456 gold) [Shop] Biacwuefiu's Jewellery Emporium an amulet of faith (920 gold) the ring of Bips {+Blink rPois rF- AC+4 Int-5} (844 gold) [ring of protection] +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). a ring of fire (575 gold) the ring "Obbomool" {MP+9 Dex+4} (814 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). an amulet of magic regeneration (690 gold) an amulet of magic regeneration (690 gold) [Shop] Ymuxump's General Store the +6 great sword "Xumee" {heavy, +Blink Fly rN+} (1366 gold) +Blink: It lets you blink. Fly: It grants you flight. rN+: It protects you from negative energy. 4 stones (8 gold) a scroll of amnesia (93 gold) a wand of warping (5) (unknown) (280 gold) a book of the Tundra (600 gold) a scroll of identify (46 gold) a +0 falchion of flaming (148 gold) a +6 morningstar of protection (784 gold) a +1 helmet of see invisible (330 gold) [Shop] Xaetola's Jewellery Shoppe a +6 ring of dexterity (432 gold) a lupine talisman (360 gold) a sanguine talisman (720 gold) a ring of flight (210 gold) the ring of Dodyx {Int+6 Dex+6 SInv Stlth+} (751 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a granite talisman (720 gold) the ring "Ujioful" {Int+6 SInv} (566 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a +6 ring of intelligence (432 gold) a ring of fire (300 gold) [Shop] Maammem's Antique Armour Shop +0 swamp dragon scales (1170 gold) the +2 leather armour of the Past {rElec Will+++ Str-4 Dex-3} (1021 gold) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). the +0 robe "Revadgho" {rElec rC+++ Will- Str-2} (1079 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str-2: It affects your strength (-2). a +1 robe (205 gold) the +0 leather armour of Calculation {*Corrode Int+8 Dex+3} (689 gold) *Corrode: It may corrode you when you take damage. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). a +1 ring mail of fire resistance (416 gold) a +3 leather armour of cold resistance (624 gold) a +3 chain mail of cold resistance (728 gold) a +2 ring mail of willpower (546 gold) a +1 leather armour of cold resistance (364 gold) [Shop] Apile's General Store 6 stones (10 gold) a +3 leather armour of fire resistance (432 gold) the +0 pair of boots of Experimentation {^Contam Will++ Dex+3} (471 gold) ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). a scroll of identify (39 gold) a +2 scale mail of poison resistance (324 gold) a phantom mirror (720 gold) a +1 chain mail of willpower (324 gold) [Shop] Cedal's Assorted Antiques a phantom mirror (960 gold) a +2 scale mail of cold resistance (504 gold) a potion of might (96 gold) a +1 heavy war axe (319 gold) a lightning rod (4/4) (960 gold) a +3 leather armour of poison resistance (504 gold) [Shop] Ziucof's General Store a +0 quarterstaff of speed (272 gold) a +2 ring mail of cold resistance (336 gold) a +0 short sword of draining (118 gold) a scroll of vulnerability (66 gold) a granite talisman (960 gold) a book of Air (352 gold) a potion of ambrosia (132 gold) (0, 0, D) 2 scrolls of enchant weapon (0, 4, D) a +6 ring of protection (0, 5, D) a +6 ring of dexterity (0, 6, D) a +6 ring of strength (0, 7, D) a +6 ring of protection (0, 8, D) a +6 ring of protection (0, 9, D) a +6 ring of dexterity (0, 35, D) a +2 falchion a +0 scale mail (1, 3, D) 2 scrolls of enchant weapon (1, 4, D) +5 swamp dragon scales (1, 5, D) a +7 chain mail of fire resistance (1, 6, D) +6 storm dragon scales (1, 7, D) +5 acid dragon scales (1, 8, D) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). (1, 9, D) a +5 heavy longbow (1, 27, D) 5 scrolls of amnesia (2, 7, D) +5 acid dragon scales (2, 8, D) a +6 demon whip (2, 9, D) a +6 great sword (2, 10, D) a +3 glaive of venom (2, 27, D) 10 stones (3, 7, D) a +7 plate armour (3, 8, D) a +6 broad axe of draining (3, 9, D) a +3 vampiric glaive (3, 10, D) a +6 double sword (3, 13, D) a +4 sling (3, 14, D) a staff of alchemy (3, 15, D) a +0 hand axe (3, 16, D) the +2 helmet of Mach {Rampage *Slow Slay+4 SInv} Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (3, 17, D) an inkwell talisman (3, 20, D) a staff of earth (3, 27, D) 2 potions of magic 2 scrolls of vulnerability (3, 35, D) a +0 flail (4, 13, D) 7 stones (4, 15, D) the Unrestrained Analects (4, 20, D) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (5, 13, D) a scroll of brand weapon (5, 15, D) 4 stones (5, 17, D) an amulet of magic regeneration (5, 20, D) the Incunable of Attendants Spells Type Level a - Call Canine Familiar Summoning 3 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Hydra Summoning 7 (5, 27, D) a +2 dagger (5, 35, D) a +0 whip a stone (6, 17, D) a +0 scale mail (6, 18, D) a +0 barding (6, 19, D) a +1 dagger of draining (6, 27, D) a +2 quarterstaff a +2 trident (6, 30, D) a +0 club (6, 31, D) a +0 short sword a +0 short sword (7, 13, D) the +7 halberd of the Lettuce {venom, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (7, 14, D) a staff of air (7, 15, D) a +5 giant spiked club (7, 16, D) 5 poisoned darts (7, 17, D) 6 boomerangs (7, 20, D) 2 stones (7, 27, D) a +2 mace a +2 hand axe (8, 10, D) the +7 dagger of Dullness {reap, rC+} rC+: It protects you from cold. (8, 13, D) a +0 hand axe (8, 14, D) a +0 quarterstaff (8, 15, D) a book of Touch (8, 16, D) a potion of enlightenment (8, 17, D) a +0 spear of flaming (8, 19, D) 5 stones (8, 20, D) 5 stones (8, 31, D) a +2 plate armour (8, 32, D) a +2 dagger of venom (8, 33, D) a +2 mace of protection (8, 34, D) a +1 heavy trident (8, 42, D) a +0 mace a +0 dagger a +0 robe (9, 10, D) a +5 ring of evasion (9, 13, D) 2 scrolls of identify 6 poisoned darts (9, 14, D) a staff of air (9, 15, D) a staff of air (9, 16, D) a book of Party Tricks (9, 18, D) a +2 leather armour of willpower (9, 31, D) a +3 chain mail (9, 32, D) a +2 quarterstaff of protection (9, 33, D) a +3 long sword of holy wrath (9, 34, D) a +1 hand axe of freezing (10, -2, D) a staff of air (10, 10, D) a ring of flight (10, 44, D) a +0 short sword a +0 robe (12, -2, D) a book of Ice (12, 10, D) Faownen's Enchiridion on Feathery Calcination Spells Type Level a - Swiftness Air 3 b - Ignite Poison Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Fulsome Fusillade Conjuration/Alchemy 8 (13, 10, D) the dragon-coil talisman of the Depths {rN++ Int-3} [dragon-coil talisman] rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). (14, 8, D) a +3 demon whip of electrocution (14, 10, D) the Opusculum on the Spellsmithed Magnum Opus Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 (15, -2, D) a ring of poison resistance (15, 44, D) the Omnibus of Congealing Weather Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Shock Conjuration/Air 1 c - Metabolic Englaciation Hexes/Ice 5 d - Rimeblight Ice/Necromancy 7 (16, 44, D) Ojaocw's Compilation of Topology Spells Type Level a - Blink Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Passage of Golubria Translocation 4 d - Vhi's Electric Charge Translocation/Air 4 (17, 42, D) a serpent talisman (17, 43, D) a protean talisman (17, 44, D) a +4 quarterstaff of speed (17, 45, D) a +2 rapier of draining (17, 46, D) a +2 halberd of venom (18, 7, D) a +0 leather armour a +0 short sword a +0 shortbow (18, 16, D) a +1 dagger of venom a +0 leather armour (18, 42, D) a +5 ring mail (still there?) a serpent talisman (still there?) (18, 43, D) a +3 plate armour a serpent talisman (18, 44, D) the +2 scimitar of the Moon {flame, rF+ rCorr Str+3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (18, 45, D) a +2 heavy morningstar (18, 46, D) a +0 hand axe of flaming (19, 4, D) a +0 cloak (19, 5, D) a +0 morningstar a +0 trident a +0 ring mail a +0 trident a +0 robe a +0 robe a +0 long sword of holy wrath a +0 long sword (21, 17, D) a book of Blasting (21, 19, D) a book of Spontaneous Combustion (21, 31, D) a +0 robe a +0 trident (21, 33, D) a staff of fire the +4 ring mail of Budag {Int+4} Int+4: It affects your intelligence (+4). (22, 16, D) a +1 chain mail of willpower (22, 18, D) a +0 dagger (22, 20, D) the +7 chain mail "Mocwea" {rC+ Will+ SInv Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (22, 23, D) a +0 robe a +0 spear (22, 25, D) a +0 giant club a +0 giant club (22, 36, D) a +0 leather armour a +0 short sword (22, 37, D) a +0 ring mail a +0 halberd a +0 scale mail a +0 whip (22, 38, D) a +0 dire flail a +0 giant spiked club (23, 17, D) a +4 sling of electrocution (26, 4, D) a +3 ring of intelligence a +1 lajatang of electrocution (26, 40, D) a +0 robe a +0 dagger a +0 ring mail a +0 long sword (27, 17, D) a staff of cold (27, 21, D) a +0 robe a +2 flail of protection a +0 shortbow (27, 29, D) a +0 giant spiked club a +0 giant spiked club (28, 40, D) a +0 spear (28, 42, D) a +0 robe a +0 dagger (28, 43, D) a +2 hand axe of freezing (29, 8, D) a +0 arbalest a +0 arbalest (29, 35, D) a +0 robe a +0 dagger (29, 36, D) a +0 leather armour a +0 short sword a +0 plate armour a +1 long sword (29, 39, D) a +0 robe a +0 dagger (29, 40, D) 4 stones a +0 short sword (29, 44, D) a +0 dagger (29, 45, D) a +0 whip (30, 38, D) a +0 chain mail a +0 dire flail (31, 4, D) the ring of Xom's Sleight of Hands {Str+3 Int+2 SInv} [ring of see invisible] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (31, 8, D) a +0 arbalest (31, 9, D) a +1 long sword a +0 quarterstaff (31, 10, D) a +0 leather armour a +1 robe of willpower a +0 battleaxe of freezing a +0 arbalest (31, 39, D) 5 poisoned darts a +0 whip a +0 leather armour a +0 short sword (34, 8, D) a +0 shortbow (34, 10, D) a +0 robe a +2 battleaxe of freezing (34, 11, D) a +0 dagger (34, 39, D) a stone a +0 club (35, 40, D) a +0 short sword (36, 23, D) a staff of conjuration (36, 24, D) a +0 robe (37, 22, D) a +0 orcbow of electrocution a +0 arbalest a +2 flail of protection (38, 22, D) a +4 dagger of distortion a +1 robe of resistance (39, 24, D) a +0 morningstar a +0 chain mail (41, 30, D) a +0 battleaxe a +0 chain mail (42, 27, D) a +0 robe a +0 dagger (42, 28, D) a +0 glaive a +0 chain mail a +0 dagger (43, 27, D) a +0 leather armour a +0 flail (45, 23, D) a +4 vampiric halberd (45, 24, D) a +3 glaive (45, 30, D) a +5 dire flail (45, 31, D) a +0 long sword of holy wrath (46, 23, D) a +3 arbalest (46, 24, D) a +0 dagger (46, 30, D) a +1 broad axe of flaming (46, 31, D) a +3 demon blade of venom (46, 37, D) a +0 robe a +0 dagger of freezing (47, 30, D) a +0 club (47, 31, D) a +3 great sword (48, 30, D) a +5 dire flail (48, 31, D) a +3 longbow (48, 39, D) a +4 scale mail a +0 robe (48, 40, D) the +2 war axe "Killer Bee's Death" {pain, rElec Int+5 SInv} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. a +3 ring of intelligence (50, 30, D) the +1 flail "Wypak" {freeze, Int+3} Int+3: It affects your intelligence (+3). (50, 31, D) a +0 long sword of holy wrath (51, 27, D) a +0 dire flail of holy wrath (51, 30, D) the +7 spear of the Winnowing Gods {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (51, 31, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (52, 23, D) a +3 double sword (52, 24, D) a +3 glaive (52, 34, D) a book of Minor Magic (52, 35, D) a +0 short sword (52, 46, D) an amulet of faith (53, 23, D) a +1 triple sword (53, 24, D) a +2 war axe of distortion (53, 34, D) 4 stones (53, 35, D) the +0 mace of Hellery {antimagic, Int+3} Int+3: It affects your intelligence (+3). (53, 36, D) a ring of poison resistance (53, 44, D) 8 stones (53, 45, D) a +0 ring mail (53, 46, D) a +0 leather armour (54, 1, D) a titan corpse (54, 35, D) a +0 robe (54, 43, D) a book of Displacement (55, 21, D) a +0 robe a +0 dagger (56, 20, D) a stone a +0 short sword (56, 24, D) a +0 robe a +0 dagger (57, 21, D) a +0 chain mail a +0 great sword (57, 24, D) a +0 plate armour a +1 long sword a curare-tipped dart a +0 whip (57, 35, D) an amulet of the acrobat the amulet of Nisatoh {Spirit Will+ Regen+ Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). the amulet of the Ladybird {RegenMP+ Str+5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). the amulet of Reimbursement {Spirit Dex+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+8: It affects your dexterity (+8). the ring of Bipseuwk {rN+ Will+ rCorr Str+9} [ring of strength] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). the ring "Farhafo" {rF- Will+ Int+4 Slay+5} [ring of slaying] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the amulet of the Oni {Faith ^Fragile +Inv Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. +Inv: It lets you turn invisible. Will+: It increases your willpower. the ring "Ulayralu" {+Blink rElec rC- Will+} [ring of willpower] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. the amulet "Teonikk" {Faith Slay+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet of the Villain {Faith rPois rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rC+: It protects you from cold. the amulet of Makhleb's Supremacy {Reflect *Corrode rC++ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. SH+5: It affects your SH (+5). the amulet of Sirisai {Harm *Slow Regen+ Dex+3 Slay-6} [amulet of regeneration] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the ring of Immorality {Will+ Dex+9} [ring of dexterity] Will+: It increases your willpower. Dex+9: It affects your dexterity (+9). a ring of ice a ring of fire (57, 40, D) a staff of cold (57, 43, D) the ring "Xacwymu" {rN+ rCorr Int-5 SInv Stlth+} [ring of see invisible] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (57, 44, D) a +5 ring of slaying (57, 45, D) the ring "Keun" {Will+ Str+7} [ring of willpower] Will+: It increases your willpower. Str+7: It affects your strength (+7). (57, 46, D) the ring of Puoch {rF+ rN+++ rCorr Stlth+} [ring of positive energy] rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (58, 21, D) a +0 plate armour a +0 war axe a +0 war axe (58, 22, D) a +0 chain mail a +4 heavy halberd a +0 chain mail a +0 long sword a +0 chain mail a +0 war axe a +0 chain mail a +1 war axe (58, 25, D) a +0 whip (58, 28, D) 8 poisoned darts a +0 dagger a +0 chain mail a +0 great sword (58, 40, D) 5 potions of magic (58, 43, D) the ring "Jirghinumo" {rPois Int+4} [ring of poison resistance] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). (58, 44, D) the ring of Contentment {rF- rC+++ Dex+6 Stlth+} [ring of dexterity] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (58, 45, D) the ring of Recklessness {^Drain rElec rN++ rCorr} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (58, 46, D) the ring "Jolumaem" {rF- rC++ MP+10 Int-5 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+10: It affects your magic capacity (+10). Int-5: It affects your intelligence (-5). Ice: It increases the power of your Ice spells. (59, 20, D) a +0 leather armour a +0 great mace a +0 robe a +0 trident a +0 robe a +5 lajatang of electrocution (59, 21, D) a +0 arbalest a +0 chain mail a +0 war axe (59, 23, D) a +0 chain mail a +0 long sword (59, 25, D) a +0 dagger (59, 27, D) a +0 chain mail a +0 dire flail (59, 44, D) the ring of Uskayaw's Whim {rC+ Int+3 SInv} [ring of see invisible] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (59, 45, D) the ring "Ciucvac" {*Slow rElec Will+++ Str+3 Dex+6} [ring of dexterity] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (59, 46, D) the ring of Wiriusch {Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). (60, -1, D) a +8 club of flaming (60, 21, D) a +2 plate armour of willpower a +0 war axe (60, 23, D) a +0 chain mail a +0 long sword (60, 24, D) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail (60, 45, D) the ring "Bossir" {rPois Int+3 SInv} [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (60, 46, D) the ring of Lucidity {*Corrode Will+ AC+6 Str+3 Slay+5} [ring of protection] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. AC+6: It affects your AC (+6). Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (61, 38, D) the +4 robe "Hoarr" {*Silence rCorr Dex+3 Archmagi} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (63, -3, D) a +1 robe (63, -2, D) a staff of cold a +1 robe of fire resistance (63, 20, D) a +0 robe a +0 long sword (63, 21, D) a +0 flail (63, 41, D) a +0 broad axe a +0 chain mail (63, 46, D) the Compilation of the Conjured Voyage Spells Type Level a - Foxfire Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Malign Gateway Summoning/Translocation 7 (64, 20, D) a +0 mace (64, 23, D) a +7 scale mail (64, 24, D) +4 fire dragon scales (64, 46, D) a book of Touch (65, 23, D) +2 acid dragon scales (65, 24, D) a +5 plate armour (65, 46, D) a book of Displacement (66, 21, D) a +0 plate armour a +0 dire flail a +0 orcbow (66, 30, D) quicksilver dragon scales (66, 31, D) a +2 scale mail of cold resistance (66, 36, D) a +0 dagger a +0 robe (67, 30, D) a +4 chain mail of positive energy (67, 31, D) a +2 pair of boots of rampaging (67, 36, D) a +2 rapier of venom (still there?) a +0 cloak (still there?) (68, 36, D) a +0 short sword (69, 30, D) +2 acid dragon scales (69, 31, D) a +1 pair of gloves (69, 46, D) Maxwell's Memoranda (70, 30, D) +2 acid dragon scales (70, 31, D) +4 fire dragon scales (70, 37, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 rapier of freezing (still there?) a +0 ring mail (still there?) (70, 41, D) a +0 long sword a +0 ring mail (71, 23, D) a +1 pair of gloves (71, 24, D) +4 fire dragon scales (71, 30, D) +2 golden dragon scales (71, 31, D) a +6 chain mail (71, 34, D) a +4 battleaxe of draining a +0 plate armour (71, 35, D) a +3 demon trident +0 shadow dragon scales a +0 longbow a +0 flail a +0 robe a +2 heavy broad axe a +0 chain mail the orb "Manleyr" {*channel, +Inv rPois rF- rC++} +Inv: It lets you turn invisible. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. (71, 37, D) a +0 flail (71, 46, D) the Papyrus of Outbursts and Carrion Spells Type Level a - Soul Splinter Necromancy 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Borgnjor's Revivification Necromancy 8 (72, 24, D) the +0 pair of boots of Gravity {Fly rElec Int+3} Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (72, 30, D) a +1 pair of gloves (72, 31, D) the +0 ring mail "Viece" {-Tele Will+ Str+2} -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. Str+2: It affects your strength (+2). (72, 40, D) a +0 whip a +0 cloak (72, 46, D) a book of Misfortune (73, 34, D) a +0 war axe a +0 plate armour (74, 22, D) a +0 leather armour a +2 heavy great sword (74, 32, D) a +2 buckler of protection (74, 38, D) a +5 demon trident a +0 chain mail (75, 3, D) a +2 glaive of holy wrath (75, 17, D) a +4 great mace of flaming a +0 plate armour (75, 36, D) Sif Muna's Treatise on Ouranomancy Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Freezing Cloud Conjuration/Ice/Air 5 (75, 38, D) a book of Geomancy (75, 39, D) a book of the Hunter (75, 40, D) a book of the Wilderness (75, 41, D) a book of Burglary (75, 42, D) a book of Movement (75, 44, D) a book of the Moon