Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 10931025517530770387 7 Snazzyish the Magician (level 2, 0/23 HPs) Began as a Djinni Conjurer on Oct 20, 2025. Was an Initiate of Gozag. Slain by an adder (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:16 (279 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 279, Time: 00:01:17 Health: 0/23 AC: 2 Str: 6 XL: 2 Next: 5% Gold: 252 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-1 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 252 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of summoning Potions b - a potion of curing d - a potion of haste e - 3 potions of berserk rage g - 2 potions of invisibility Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The adder misses you. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Terence hits you but does no damage. The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Okay, then. Blink to where? Press: ? - help, Dir - move target You stop channelling your searing ray. As you read the scroll of blinking, it crumbles to dust. You reach down and close the door. Something unseen opens the door. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 81% to hit) You focus your ray upon Terence. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. The adder is severely wounded. The searing ray hits Terence. You kill Terence! * * * LOW HITPOINT WARNING * * * The adder bites you. You die... Your body crumbles into a pile of gold. #_________.# #_______...###########++ ##########'##........... #??(!')))'.##......#..#. ##########.##........... #...........'........... #+#####'#####......#..#. #$.#...'.##........... #..#...#@#####'#####++ #..#####S##.......# #..'@..#$##.......# #..'S..'.##.......# #..########...<...# #.. #.......# #.. #.......# ### #.......# ######### You could see an adder. Vanquished Creatures Terence (D) 2 giant cockroaches (D) A hobgoblin (D) A ball python skeleton (D) A bat (D) A quokka skeleton (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D | Found a bloodstained altar of Trog. 47 | D | Found a viscous altar of Jiyva. 47 | D | Found a hazy altar of Hepliaklqana. 47 | D | Found an opulent altar of Gozag. 48 | D | Found a glowing golden altar of the Shining One. 48 | D | Found a glowing silver altar of Zin. 48 | D | Found a basalt altar of Yredelemnul. 48 | D | Found a shimmering altar of Xom. 48 | D | Found an ornate altar of the Wu Jian Council. 48 | D | Found a sacrificial altar of Ru. 48 | D | Found a stormy altar of Qazlal. 48 | D | Found an iron altar of Okawaru. 48 | D | Found a sparkling altar of Nemelex Xobeh. 48 | D | Found a burning altar of Makhleb. 48 | D | Found a blossoming altar of Fedhas. 48 | D | Found a white marble altar of Elyvilon. 48 | D | Found a shadowy altar of Dithmenos. 48 | D | Found a snail-covered altar of Cheibriados. 50 | D | Found a corrupted altar of Lugonu. 50 | D | Found a roughly hewn altar of Beogh. 52 | D | Found a hide-covered altar of Uskayaw. 52 | D | Found a broken altar of Ashenzari. 56 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 77 | D | Reached skill level 1 in Fighting 253 | D | Reached XP level 2. HP: 22/23 MP: 0/0 262 | D | Noticed Terence 279 | D | Killed Terence 279 | D | Slain by an adder Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 3 Use: Scroll || 1 Potion || 1 Armour: Robe || 8 Dodge: Dodged || 9