Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 4660803305195667775 31 Snazzyish the Magician (level 3, -6/30 HPs) Began as a Djinni Conjurer on Oct 21, 2025. Was an Initiate of Gozag. Mangled by a kobold brigand ... wielding a +0 whip (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:39 (220 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 220, Time: 00:01:39 Health: -6/30 AC: 2 Str: 6 XL: 3 Next: 40% Gold: 135 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 11 rFire + + . h - +2 mace rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-7 HP) @: weakened, on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 135 gold pieces. Inventory: Hand Weapons h - a +2 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking i - a scroll of summoning Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of berserk rage g - 2 potions of invisibility Skills: + Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations - Level 5.0 Hexes - Level 5.0 Summonings - Level 5.0 Necromancy - Level 5.0 Translocations - Level 5.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Earth Magic - Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! Okay, then. The gnoll is no longer distracted by gold. Things that are here: 126 gold pieces; a +0 club; a +0 club You hit the kobold brigand. The kobold brigand is no longer distracted by gold. The kobold brigand is lightly wounded. The kobold brigand barely misses you. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold brigand misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts (moderately wounded, 74% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 whip! You die... Your body crumbles into a pile of gold. ##########.##..... #.......)...†..... #'#####'#####..... #.#.....# #..... #.#.....# ####'# #.###+### #..... #.# #..... #.# #..... #@# #...<. #K# #..... #j# #..... #j# #..... #...jjj.# ###### #.$###..# #... ##.## .. You could see a kobold brigand, a gnoll bouda and a gnoll (swift). Vanquished Creatures 2 gnolls (D) A river rat (D) A giant cockroach (D) 2 quokkas (D) A kobold (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D | Found a bloodstained altar of Trog. 63 | D | Found a viscous altar of Jiyva. 63 | D | Found a hazy altar of Hepliaklqana. 63 | D | Found an opulent altar of Gozag. 64 | D | Found a glowing golden altar of the Shining One. 64 | D | Found a glowing silver altar of Zin. 64 | D | Found a basalt altar of Yredelemnul. 64 | D | Found a shimmering altar of Xom. 64 | D | Found an ornate altar of the Wu Jian Council. 64 | D | Found a sacrificial altar of Ru. 64 | D | Found a stormy altar of Qazlal. 64 | D | Found an iron altar of Okawaru. 64 | D | Found a sparkling altar of Nemelex Xobeh. 64 | D | Found a burning altar of Makhleb. 64 | D | Found a blossoming altar of Fedhas. 64 | D | Found a white marble altar of Elyvilon. 64 | D | Found a shadowy altar of Dithmenos. 64 | D | Found a snail-covered altar of Cheibriados. 67 | D | Found a corrupted altar of Lugonu. 67 | D | Found a roughly hewn altar of Beogh. 68 | D | Found a hide-covered altar of Uskayaw. 68 | D | Found a broken altar of Ashenzari. 82 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 104 | D | Reached skill level 1 in Fighting 199 | D | Noticed a gnoll bouda 205 | D | Noticed a kobold brigand 209 | D | Reached XP level 2. HP: 24/24 MP: 0/0 214 | D | Reached XP level 3. HP: 29/29 MP: 0/0 214 | D | Learned a level 1 spell: Foxfire 217 | D | Reached skill level 5 in Spellcasting 217 | D | Reached skill level 5 in Conjurations 217 | D | Reached skill level 5 in Hexes 217 | D | Reached skill level 5 in Summonings 217 | D | Reached skill level 5 in Necromancy 217 | D | Reached skill level 5 in Translocations 217 | D | Reached skill level 5 in Forgecraft 217 | D | Reached skill level 5 in Fire Magic 217 | D | Reached skill level 5 in Ice Magic 217 | D | Reached skill level 5 in Air Magic 217 | D | Reached skill level 5 in Earth Magic 217 | D | Reached skill level 5 in Alchemy 220 | D | Mangled by a kobold brigand Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_1, final_vault] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.2 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Mace || 21 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 11