Snazzyish the Dungeon [Shop] Kiciulli's Magic Scroll Boutique a scroll of silence (221 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of vulnerability (93 gold) [Shop] Idoit's Magic Scroll Shop a scroll of enchant weapon (175 gold) a scroll of identify (46 gold) a scroll of torment (221 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) [Shop] Ofeicvank's Magic Scroll Shoppe a scroll of identify (46 gold) a scroll of amnesia (93 gold) a scroll of identify (46 gold) [Shop] Enywune's Jewellery Shop a blade talisman (660 gold) the amulet of Mounoc {RegenMP+ MP-7 Str-4 Int+8 Dex+4} (860 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. MP-7: It affects your magic capacity (-7). Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). Dex+4: It affects your dexterity (+4). a ring of resist corrosion (440 gold) a ring of resist corrosion (440 gold) [Shop] Negronniov's Jewellery Boutique a ring of flight (unknown) (367 gold) an amulet of faith (840 gold) an amulet of reflection (unknown) (630 gold) the ring "Raim" {rPois rF+ Str+3 Int+2 Dex+2} (1022 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). a ring of willpower (unknown) (525 gold) an amulet of the acrobat (630 gold) the ring of Louptin {Fly rPois rC+ Int-3 Dex+2} (705 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). a hive talisman (1260 gold) [Shop] Koparr's Assorted Antiques a potion of curing (39 gold) a +4 flail of protection (340 gold) a phantom mirror (520 gold) a lightning rod (4/4) (520 gold) [Shop] Weonia's General Store 2 potions of haste (396 gold) a +1 pair of gloves of infusion (297 gold) the ring of Lies {AC+4 Str+3} (887 gold) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). a scroll of enchant weapon (148 gold) the ring "Gomuudda" {MP+9 Dex+4 Slay+3} (864 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a phantom mirror (720 gold) a +2 cloak of poison resistance (333 gold) [Shop] Cahiamn's Magic Scroll Shop a scroll of identify (46 gold) 2 scrolls of identify (93 gold) a scroll of identify (46 gold) a scroll of poison (93 gold) a scroll of amnesia (93 gold) [Shop] Pishref's Assorted Antiques a scroll of identify (40 gold) the +8 demon trident "Rift" {distort, reach+} (2132 gold) a wand of roots (3) (144 gold) [Shop] Kaubru's Assorted Antiques a +1 great sword of holy wrath (475 gold) the +1 robe "Wahasinn" {^Contam Rampage Int+4 SInv} (378 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a scroll of poison (76 gold) the +0 short sword of Kergheibe {flame, ^Fragile rElec rN++ Dex+4} (621 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). a +1 helmet of intelligence (313 gold) a +1 robe of willpower (245 gold) a phial of floods (760 gold) a phantom mirror (760 gold) a lightning rod (4/4) (760 gold) a +2 scale mail of positive energy (342 gold) [Shop] Geits's Assorted Antiques a +2 plate armour of cold resistance (700 gold) a +0 great sword of holy wrath (400 gold) a ring of positive energy (400 gold) a scroll of identify (40 gold) a +1 chain mail of cold resistance (360 gold) a sack of spiders (800 gold) a lightning rod (4/4) (800 gold) a phial of floods (800 gold) (0, 0, D) 4 large rocks (0, 2, D) a +0 dire flail a +0 dire flail (0, 21, D) a +0 giant club (1, -7, D) 5 large rocks a +0 spear a +0 robe a +1 flail of protection a +0 robe a +0 flail a +0 robe (1, -2, D) a +3 ring of slaying a +6 ring of evasion a +6 ring of evasion a +6 ring of protection a +3 ring of intelligence a +3 ring of intelligence (1, 3, D) 4 large rocks a +0 club a +0 robe (1, 15, D) 2 scrolls of vulnerability 5 scrolls of amnesia (2, -7, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club 2 large rocks (2, 15, D) 10 stones (3, -7, D) a +0 spear a +0 robe 4 large rocks a +0 giant club a +0 giant spiked club a +0 spear a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club (3, -5, D) an amulet of guardian spirit (3, -4, D) a +6 ring of strength (3, -2, D) the +0 tower shield of the Onion {rN+} rN+: It protects you from negative energy. (3, 2, D) a +0 hand axe (3, 3, D) 4 stones (3, 4, D) a +4 ring mail of poison resistance (3, 5, D) a +0 ring mail (3, 6, D) the Information on Hazy Graupel Spells Type Level a - Static Discharge Conjuration/Air 2 b - Silence Hexes/Air 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Magnavolt Earth/Air 7 (3, 7, D) 2 stones (3, 15, D) 2 potions of magic (3, 32, D) a +0 orcbow (4, -7, D) a +0 giant club a +0 halberd a +0 robe (4, -4, D) the +4 chain mail of Udweisos {rF- Will+ Int+3 Dex+7} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). (4, -3, D) a +2 pair of boots (4, -2, D) a +3 tower shield (4, 1, D) 5 stones (4, 6, D) a +0 short sword (4, 8, D) the +1 whip of Beogh's Benevolence {vamp, rF+ rCorr Dex+4} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (5, -7, D) a +0 dire flail a +0 dire flail (5, -4, D) +5 acid dragon scales (5, -3, D) a +7 plate armour (5, -2, D) a +7 chain mail (5, 1, D) 4 stones (5, 2, D) the Vellum of Bruises and Conflagration Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Inner Flame Hexes/Fire 3 c - Rending Blade Conjuration/Forgecraft 4 (5, 4, D) a book of the Spheres (5, 5, D) a +1 heavy executioner's axe (5, 6, D) a +0 sling (5, 7, D) 3 poisoned darts (5, 8, D) a +0 club (5, 15, D) a +2 quarterstaff a +2 trident (5, 17, D) a +0 dagger (6, -6, D) a +0 giant club (6, -4, D) the +0 triple crossbow of the Pure Gods {penet, rElec rPois Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (6, -3, D) a +0 triple crossbow of flaming (6, -2, D) a +6 lajatang (6, 1, D) an orb of guile (6, 2, D) a fortress talisman (6, 3, D) a staff of air (6, 5, D) a staff of death (6, 8, D) a book of Cryoformation (6, 15, D) a +2 falchion a +2 dagger (6, 19, D) a +0 dagger (6, 25, D) a +3 hand axe of freezing (6, 26, D) a +0 long sword of flaming (6, 34, D) a +0 dagger (7, -8, D) a +0 giant club (7, -6, D) 5 large rocks (7, -3, D) a +6 lajatang (7, -2, D) a +3 triple sword (7, 1, D) 3 stones (7, 2, D) a +0 leather armour (7, 3, D) 4 stones (7, 4, D) 5 boomerangs (7, 5, D) a +0 rapier (7, 15, D) a +2 hand axe (7, 25, D) a +2 quarterstaff of speed (7, 26, D) a +0 heavy trident (8, -6, D) a +0 giant spiked club a +0 giant spiked club 3 large rocks (8, -2, D) a +3 battleaxe of venom (8, 1, D) a scroll of amnesia (8, 2, D) a potion of enlightenment (8, 4, D) the Elucidation of the Earthen Wendigo Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Permafrost Eruption Ice/Earth 6 c - Shatter Earth 9 (8, 6, D) a book of Spectacle (8, 7, D) a +0 sling (8, 8, D) 8 stones (8, 25, D) a +3 dagger of venom (8, 26, D) a +2 heavy flail (8, 29, D) a +0 short sword 3 poisoned darts (9, 4, D) a stone (9, 7, D) a +0 whip (9, 23, D) a +0 short sword (9, 25, D) a +2 plate armour (9, 26, D) a +3 scale mail (11, -3, D) a +0 spear a +0 robe 3 large rocks a +0 dire flail a +0 dire flail a +0 glaive a +0 plate armour (11, 17, D) a jackal skeleton (12, -10, D) the sanguine talisman "Sidaeli" {Dex+6} [sanguine talisman] Dex+6: It affects your dexterity (+6). (12, -5, D) a +5 arbalest of freezing (12, 8, D) 2 large rocks (12, 18, D) a jackal skeleton (13, -11, D) a +0 short sword (13, -6, D) the Directory of Cold and Crysopoeia Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Alistair's Intoxication Alchemy 5 c - Rimeblight Ice/Necromancy 7 (13, -3, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (13, 9, D) a +0 robe a ring of poison resistance the +4 morningstar of the Glimmering Gods {protect, Dex+5 Stlth-} Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (15, -25, D) 216 gold pieces (still there?) a +2 demon blade of venom (still there?) a +0 chain mail (still there?) (15, -3, D) 5 large rocks (15, 32, D) the Grimoire of the Gathering Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 3 c - Dragon's Call Summoning 9 (16, -4, D) a +0 giant club a +0 giant spiked club (16, 32, D) the Meditations on Spawned Wildfire Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Starburst Conjuration/Fire 6 (17, -20, D) 108 gold pieces (17, 11, D) a +1 tower shield a +0 war axe 3 javelins a +0 leather armour (17, 30, D) a +4 chain mail a blade talisman (17, 31, D) a +4 chain mail a serpent talisman (17, 32, D) a +0 lajatang (17, 33, D) a +2 scimitar of holy wrath (17, 34, D) a +2 halberd of venom (18, 30, D) a serpent talisman (18, 31, D) a blade talisman (18, 33, D) a +1 broad axe of freezing (18, 34, D) a +2 heavy dire flail (19, 1, D) a +0 dire flail a +0 plate armour (20, 11, D) a +0 giant club (21, -6, D) a +4 vampiric dagger a +0 leather armour (21, -2, D) a +0 cloak (21, 5, D) a +0 long sword (21, 7, D) a +0 buckler (22, -3, D) a +0 hand axe a +0 plate armour (22, 2, D) a +0 orcbow a +0 halberd a +0 plate armour (22, 8, D) a +0 hand axe (22, 10, D) a +0 quarterstaff a +0 leather armour (22, 11, D) a +0 spear (22, 26, D) a +0 robe a +0 rapier a +0 flail (23, -4, D) a +0 dagger (23, 5, D) a staff of cold (23, 7, D) a +0 dagger (23, 25, D) a +0 flail (23, 28, D) a +0 flail (24, -2, D) a +0 hand axe a +0 plate armour a +0 short sword a +0 robe (24, 24, D) a +0 spear a +0 rapier a +0 robe (24, 29, D) a +0 dagger a +0 robe (25, 1, D) a +1 mace of protection a +0 chain mail (25, 7, D) a staff of cold a +0 robe (25, 23, D) a +1 flail of holy wrath (26, -3, D) a +0 long sword a +0 plate armour (26, 1, D) a +0 falchion a +0 leather armour (27, -3, D) a +0 sling a +0 glaive a +0 chain mail (28, -18, D) a +2 glaive of venom the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. the draconian skeleton of Tiamat (28, -4, D) a +0 great mace a +0 ring mail (28, -3, D) a +0 club (28, -2, D) a +2 robe (28, 1, D) a +0 hand axe a +0 chain mail (28, 6, D) Maxwell's Memoranda (28, 16, D) a +0 glaive a +0 chain mail (30, -10, D) a +0 trident (30, -6, D) a book of Duality (30, -5, D) a book of Geomancy (31, -11, D) a +0 robe (31, -6, D) a +0 spear (31, -5, D) a staff of earth (32, -20, D) a +0 long sword a +0 robe (32, -2, D) a +2 partisan of freezing a +2 robe of positive energy (32, 1, D) a +0 flail (32, 2, D) a +0 rapier a +0 robe a merfolk skeleton (33, -2, D) a +2 cloak (33, 1, D) a +0 quarterstaff (34, -1, D) a +0 robe a +0 long sword (35, -24, D) 315 gold pieces (35, -23, D) 54 gold pieces a +0 double sword +0 shadow dragon scales a +0 kite shield (35, 8, D) a +0 spear a +0 sling (35, 24, D) a +1 trident of venom (35, 25, D) a +0 mace a +0 plate armour (36, -4, D) a +0 scale mail a +4 heavy morningstar (36, 6, D) a +0 spear a +0 sling (36, 7, D) a +0 great sword a +0 arbalest (36, 9, D) a +0 quarterstaff a +0 longbow a +0 war axe a +0 flail (36, 10, D) a +0 short sword (36, 11, D) a +0 leather armour of positive energy (36, 13, D) the +1 war axe of Sogixt {freeze, rC- rN+ Int+3 Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (37, 6, D) a +0 robe a +0 dagger (37, 8, D) a +0 club a +0 sling a +0 giant club a +0 giant club (37, 10, D) a +0 spear a +0 sling the +2 scimitar "Hyddoddups" {freeze, ^Contam rElec Str+3 Stlth+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (37, 12, D) the staff of Balance {rPois Str-2 Hexes Earth} [staff of earth] rPois: It protects you from poison. Str-2: It affects your strength (-2). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. (37, 13, D) a +1 dagger of freezing (37, 27, D) a +0 short sword a +0 orcbow (38, 28, D) a +0 trident a +0 scale mail a +0 dagger a +0 robe (38, 29, D) a +0 dagger a +0 robe (39, -19, D) a +0 cloak a green draconian skeleton (39, -3, D) a potion of enlightenment (40, -23, D) a +2 demon whip of electrocution a +0 leather armour (40, 28, D) a +0 dagger a +0 robe a +0 spear (40, 29, D) a +0 club (41, -23, D) a +1 antimagic scimitar (41, -19, D) a +0 dagger a +0 cloak (41, -11, D) a +0 scimitar a +0 ring mail (41, -4, D) a +0 chain mail a +2 great sword (41, 19, D) a +0 orcbow a +0 mace a +0 plate armour (41, 31, D) a +5 ring mail a +0 robe (42, -21, D) a +0 short sword a +0 short sword (42, -17, D) a +2 vampiric short sword (42, -14, D) a +1 broad axe of electrocution (still there?) a +0 flail (still there?) (43, -21, D) a +0 war axe (43, -18, D) a +0 glaive a +0 tower shield (43, -17, D) a +0 flail (43, -14, D) a +0 cloak a +0 whip a +0 cloak a +0 trident a white draconian skeleton (43, -13, D) a +0 scimitar (43, 7, D) the +6 sword of Cerebov {flame} (43, 10, D) a +0 plate armour a +0 war axe (43, 28, D) a +0 dagger a +1 robe of fire resistance (44, -22, D) a +0 war axe (44, -21, D) a +0 short sword (44, -17, D) a +3 great mace of pain a +5 sacred scourge of holy wrath a +0 chain mail (44, 9, D) a +0 chain mail a +0 great sword (45, -21, D) a +0 glaive of protection (unseen) (45, 11, D) a +5 broad axe (45, 12, D) a +1 short sword of freezing (45, 18, D) a +5 partisan (45, 19, D) a +3 lajatang (46, -22, D) a +0 trident (46, 11, D) a +3 double sword (46, 12, D) a +3 double sword (46, 18, D) a +0 heavy scimitar (46, 19, D) a +3 longbow (48, 11, D) a +3 double sword (48, 12, D) a +3 hand axe of electrocution (48, 18, D) a +3 battleaxe (48, 19, D) a +3 demon whip of draining (49, 11, D) a +3 double sword (49, 12, D) a +3 longbow (49, 18, D) a +3 lajatang (49, 19, D) a +1 great sword of flaming (50, 9, D) a +0 robe a +0 dagger (50, 31, D) 2 stones (51, 9, D) a +0 dire flail a +0 chain mail a +0 battleaxe (51, 11, D) a +0 flail of protection (52, 9, D) a +0 chain mail a +0 short sword a +0 leather armour a +0 club (52, 11, D) a +4 dagger of speed (52, 31, D) a ring of poison resistance (53, -10, D) the ring "Zeunyfeusm" {rElec EV+5} [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). (53, 11, D) a +6 broad axe of freezing (53, 30, D) a staff of air (53, 33, D) an amulet of faith (54, -20, D) a +0 giant club (54, -17, D) a +0 leather armour 2 javelins a +0 spear of venom (54, -15, D) a +0 cloak a +0 dagger (54, -10, D) +12 shadow dragon scales +2 golden dragon scales (54, 8, D) a +0 mace a +0 shortbow (54, 11, D) a +2 rapier of distortion a +2 mace the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (54, 16, D) a +0 robe a +0 short sword a +0 longbow (54, 32, D) a +1 vampiric battleaxe (55, -30, D) a scarab talisman (55, -20, D) +0 fire dragon scales a +1 glaive of flaming an oni skeleton (55, -16, D) a +0 ring mail a +0 dire flail (55, -12, D) the +5 executioner's axe of Gaoheqehu {spect, rF+ rCorr Dex+4} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (55, -11, D) the ring "Vesacw" {rF- rC+ Str-4 Int+5 Stlth+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (55, -9, D) an amulet of the acrobat (55, -8, D) the ring "Itwiuwur" {rPois rF+ rN+ AC+4} [ring of protection] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). (55, 9, D) a +2 plate armour of willpower a +3 vampiric glaive (55, 15, D) a +0 arbalest (56, -15, D) a +2 scythe of flaming (56, -10, D) +10 ice dragon scales (56, 9, D) a +0 plate armour a +0 broad axe a +0 plate armour a +0 short sword (57, -31, D) a +0 dagger (57, -30, D) the +8 broad axe of Courage {vamp, *Rage rPois Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (57, -29, D) a +0 long sword a +0 robe (57, -20, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (57, -8, D) a +0 cloak (57, 9, D) a +0 mace a +0 plate armour a +0 battleaxe (57, 23, D) a book of Debilitation (57, 25, D) a manual of Conjurations (57, 26, D) a book of Movement (57, 27, D) Great Wizards, Vol. VII (57, 29, D) a book of Battle (57, 30, D) the Almanac of Virulence and Bedrock Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Passwall Earth 3 c - Sticky Flame Fire/Alchemy 4 d - Lehudib's Crystal Spear Conjuration/Earth 8 (57, 31, D) a book of Cantrips (57, 33, D) a book of Battle (58, -31, D) the +4 spear of Darutamp {heavy, rN++ Will++ Int-4} rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). (58, -30, D) a +0 club a +0 robe a +0 scimitar a +0 leather armour (58, -29, D) the +8 chain mail of Malyogo {Rampage rF+ Will- Slay+2} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Will-: It decreases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (58, -28, D) Sif Muna's Quarto of the Charmed Mechanist Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (58, -15, D) the ring of Moodiness {Fly rF- rC++ Will- Stlth+ Ice} [ring of ice] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (58, 9, D) a +0 chain mail a +0 dire flail a +0 plate armour a +3 battleaxe a +0 flail (58, 10, D) a +0 robe a +0 short sword a +0 shortbow a +0 chain mail a +0 war axe a +0 chain mail a +0 battleaxe (58, 34, D) a +0 cloak (59, -31, D) a +0 scimitar of flaming a +0 ring mail (59, -30, D) a +6 ring of strength (59, -28, D) a +0 long sword a +0 robe a +0 dagger (59, -16, D) the ring "Aggirr" {rC+ Slay+4 SInv} [ring of slaying] rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (59, -15, D) the ring "Zixkel" {rElec rCorr Dex+8 Stlth+} [ring of dexterity] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. (59, -14, D) a +11 broad axe of flaming (59, 9, D) a +0 long sword a +2 heavy war axe a +0 leather armour a +0 dagger (59, 10, D) a +0 chain mail a +0 bardiche (59, 25, D) a book of Ice (59, 26, D) a manual of Ice Magic (59, 27, D) a book of the Moon (59, 29, D) a book of Conjurations (59, 30, D) Sif Muna's Meditations on Enchantment Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Discord Hexes 8 (59, 31, D) a +0 cloak the Discourse on Weird Conjury Spells Type Level a - Fireball Conjuration/Fire 5 b - Starburst Conjuration/Fire 6 c - Sphinx Sisters Hexes/Summoning 7 (60, -31, D) a +0 club a +0 robe (60, -30, D) a +0 spear (60, -29, D) the ring "Arotadd" {rElec rF+ Will+ Int-2 Dex+3} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). (60, -21, D) a +0 cloak a +0 rapier a purple draconian skeleton (60, -17, D) the ring of Cheibriados's Whim {rF+ Str+3 Int+3 Stlth+} [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring "Yntizuocwo" {Will+ Int+5} [ring of willpower] Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (60, -16, D) the +7 demon trident "Qoblal" {vamp, Str+7} Str+7: It affects your strength (+7). (60, -15, D) a +7 executioner's axe of pain (60, -14, D) the amulet "Usolarph" {Faith ^Contam Harm rF+ Slay+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (60, -13, D) the ring "Plog" {Will++ Wiz Str+4 Stlth+} [ring of wizardry] Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (60, -10, D) a +2 robe of cold resistance a staff of cold a talisman of death (60, 9, D) a +0 ring mail a +0 falchion (61, -31, D) a +1 scale mail of poison resistance (61, -30, D) a manual of Spellcasting (61, -29, D) a staff of death (61, -18, D) the +9 broad axe "Ywkedopn" {freeze, *Slow rElec rN+ Will+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (61, -14, D) a +4 hat (61, -13, D) the ring "Bad Astre" {Wiz Int+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). (61, -12, D) the +9 broad axe of Hepliaklqana's Regard {drain, rPois} rPois: It protects you from poison. (61, -8, D) a staff of conjuration a staff of cold (61, 32, D) a +1 great sword of flaming (62, -31, D) a +0 mace a +0 club a +0 robe (62, -29, D) the +5 demon whip of Jegant {flame, +Blink} +Blink: It lets you blink. (62, -28, D) a +0 long sword a +0 robe a book of Geomancy (62, -21, D) +0 fire dragon scales a +3 glaive of flaming (62, -17, D) the amulet of Xaatif {Faith Rampage rCorr} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. (62, -16, D) the ring of Leipteann {Int+3 Dex+3 SInv Stlth+} [ring of see invisible] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, -15, D) a +12 plate armour (62, -14, D) the ring "Urhyexu" {rF- rC+ rN+ Will+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (62, -13, D) the ring of Fucic {rPois rN+ Wiz} [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. (63, -31, D) a +0 short sword of draining a +0 robe (63, -29, D) a +0 spear a +0 robe the +6 orcbow of Bankruptcy {heavy, +Blink rElec Stlth+} +Blink: It lets you blink. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (63, -28, D) the Cyclopedia of the Discharge Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 (63, -16, D) the ring of the Scavenger {rF- rC+ Str+6 Dex+3} [ring of strength] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). (63, -15, D) a +0 helmet (63, -14, D) a +11 heavy broad axe (63, 9, D) a +0 robe a +0 war axe (63, 11, D) the scarf of Protective Custody {+Inv, Harm} Harm: It increases damage dealt and taken. (63, 22, D) the ring of the Furies {+Blink rElec rF- rC+ rCorr Ice} [ring of ice] +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (63, 33, D) the amulet of Kidie {Spirit rElec rN+ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (64, -31, D) the ring "Ciafat Qubru" {rN+ AC+4} [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). (64, -30, D) a +0 demon blade of electrocution a +0 leather armour (64, -29, D) a +4 vampiric lajatang (64, -15, D) +10 ice dragon scales (64, 11, D) a +4 ring mail of fire resistance (64, 22, D) the ring of Ripp {rPois rN+++ rCorr Slay-6} [ring of positive energy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (64, 23, D) a +5 ring of slaying (64, 32, D) the ring "Ikhla" {+Blink rCorr Dex+3} [ring of resist corrosion] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (64, 33, D) the amulet of Sunlight {*Corrode Regen+ Int+3 Dex+4} [amulet of regeneration] *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (64, 34, D) the amulet of Qoacvudo {rPois rN+ Regen+} [amulet of regeneration] rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (65, -31, D) a +2 executioner's axe a +0 leather armour (65, -29, D) the ring "Mash" {Will+ Int+4} [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (65, -28, D) a staff of conjuration (65, 22, D) the ring of the Kappa {rPois rN+ Will+ Int+6 Dex-5} [ring of intelligence] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). (65, 23, D) the ring "Ediy" {rN++ Int+6} [ring of intelligence] rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). (65, 32, D) the amulet "Igrosoh" {Faith rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. (65, 33, D) the ring "Tirhys" {*Corrode rPois Str+4} [ring of poison resistance] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+4: It affects your strength (+4). (65, 34, D) the amulet of Efirhorch {Faith rF- rC+ Str+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). (66, -31, D) a +0 rapier a +0 heavy arbalest a +0 robe a +0 short sword a +0 robe a book of Geomancy (66, -30, D) 5 stones (66, -29, D) a +0 quarterstaff a +0 robe (66, -28, D) a book of Party Tricks (66, 22, D) a +5 ring of slaying (66, 23, D) the ring "Moassax" {rF+ rC- Str+5 Int+2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. (66, 32, D) the amulet of the Baku {rC+ rN+ RegenMP+} [amulet of magic regeneration] rC+: It protects you from cold. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. (66, 33, D) the ring of Dogma {rC+ MP+8 Slay+5} [ring of slaying] rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (66, 34, D) the ring of Midnight {Str+2 Int+3 Slay+5} [ring of slaying] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (67, -31, D) a +2 dagger of venom (67, -30, D) a potion of moonshine (67, 22, D) the ring of Woll {*Slow rC+ rN+ Str-4 Dex+5} [ring of protection from cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). (67, 23, D) the ring of Truth {rCorr Wiz Str-4 Dex+3 Stlth+} [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (67, 32, D) the ring "Yfesos" {rF- rCorr Int+4 Slay+5} [ring of slaying] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (67, 33, D) the amulet of Xedy {rElec RegenMP+} [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. (67, 34, D) the ring "Decekiqo" {*Slow Int+5 Slay+4} [ring of slaying] *Slow: It may slow you when you take damage. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (68, -31, D) 9 scrolls of enchant weapon (68, -29, D) a +0 spear a +0 robe 7 stones (68, 11, D) +3 shadow dragon scales (68, 12, D) +4 ice dragon scales (68, 18, D) +4 ice dragon scales (68, 19, D) a +1 cloak (68, 22, D) the ring "Baruovum" {+Blink rN+ EV+6} [ring of evasion] +Blink: It lets you blink. rN+: It protects you from negative energy. EV+6: It affects your evasion (+6). (68, 23, D) the ring "Juguca" {rC+ Slay+5 SInv} [ring of see invisible] rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (68, 28, D) a +0 dagger a +0 robe (68, 29, D) a +0 partisan a +0 chain mail (68, 33, D) the ring of Ceenulu {rPois Will+ Slay+5} [ring of slaying] rPois: It protects you from poison. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (69, -31, D) 6 poisoned darts (69, -29, D) a +0 dire flail of protection a +0 dagger (69, -28, D) a staff of fire a +0 robe a +0 long sword a +0 robe a +0 leather armour (69, 11, D) a +7 scale mail (69, 12, D) a +7 scale mail (69, 18, D) +3 shadow dragon scales (69, 23, D) the ring of Giugh {rN++ SInv Stlth+} [ring of see invisible] rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (70, -31, D) a +3 hand axe of distortion (70, -30, D) +0 ice dragon scales (70, -29, D) a +2 flail of draining a +0 robe 8 stones (70, -28, D) a blade talisman (70, -25, D) a +0 mace (70, -17, D) a +0 leather armour a +0 glaive (70, -10, D) a +1 plate armour of cold resistance a +0 heavy glaive (70, 22, D) the ring of Zeoqick {rF- rC+ Str+3 Int+4 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. (70, 25, D) a +0 long sword a +0 ring mail a +0 robe (70, 28, D) a +1 long sword of freezing (still there?) a +0 robe (still there?) (71, -29, D) a book of Unlife (71, -28, D) the +8 great mace of Bodily Humours {holy, rPois Str+4 Dex-2} rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). (71, -26, D) a staff of death a +0 robe (71, -18, D) a +0 double sword a +0 kite shield +0 shadow dragon scales (71, 11, D) +3 storm dragon scales (71, 12, D) +3 shadow dragon scales (71, 18, D) +2 golden dragon scales (71, 19, D) a +0 pair of gloves (71, 27, D) a +2 demon blade of venom a +0 chain mail the orb of Theory {*channel, Int+6 Conj} Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. (71, 31, D) a +0 long sword a +0 cloak (72, -30, D) a +0 flail a +0 spear (72, -29, D) a book of Metalworking (72, 12, D) a +1 plate armour of cold resistance (72, 18, D) +4 ice dragon scales (72, 27, D) a +0 cloak a guardian sphinx skeleton (72, 28, D) a +0 hand axe (73, -31, D) the Monograph on the Morgue Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Martyr's Knell Necromancy/Summoning 4 d - Infestation Necromancy 8 (73, -30, D) a book of Fire (73, -29, D) a +0 short sword (73, -28, D) a +0 short sword (73, 24, D) a +0 dagger a +0 robe a +0 long sword a +0 leather armour (74, -25, D) a +0 flail (74, 12, D) a +0 scimitar a +0 robe (74, 14, D) a +0 dire flail a +0 dire flail (74, 15, D) a +0 whip a +0 robe (74, 17, D) a +0 short sword a +0 robe (74, 28, D) a staff of cold (75, -4, D) a +0 plate armour of positive energy a +2 demon blade of draining a +6 longbow of flaming (75, 2, D) a +1 demon whip of venom (75, 3, D) a +0 leather armour a +0 longbow (75, 5, D) a +2 battleaxe of freezing (75, 7, D) a +0 ring mail a +0 short sword (75, 19, D) the ring "Omafun" {rF- rC++ Will+ rCorr Dex+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the ring "Myatuav" {rPois rN+ Will+ Int+3 Stlth+} [ring of willpower] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a ring of resist corrosion the +12 golden dragon scales of Patience {rPois rF+ rC+ Will++ MP+9 Str-5} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). (75, 27, D) 5 potions of magic (76, -9, D) a +2 robe of willpower a +0 rapier