Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12959496042983541444 25 Snazzyish the Magician (level 3, -2/27 HPs) Began as a Djinni Conjurer on Oct 26, 2025. Was a Believer of Qazlal. Slain by a black bear (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:19 (613 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 613, Time: 00:01:20 Health: -2/27 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 0 EV: 11 Int: 21 God: Qazlal [**....] SH: 3 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking i - a scroll of summoning Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 3 potions of berserk rage g - 2 potions of invisibility Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Forgecraft + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy + Level 1.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Freeze Ice 100% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. You kill the endoplasm! Qazlal accepts your kill. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is lightly wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The black bear bites you but does no damage. The black bear barely misses you. x2 The searing ray hits the black bear! The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. You finish channelling your searing ray. The black bear closely misses you. x2; The black bear misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (sparse dust, almost dead, berserk, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) The black bear bites you! The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... #_________.# #_______...###########++ ##########'##........... #.?(!')))'.##......#..#. ##########.##........... #...........'........... #+#####'#####......#..#. #..#..#..##........... #..)..○@.#####'#####++ ##+####h###.......# ).. #.......# ....##.......# #+#####...<...# #.......# #.......# #.......# ######### You could see a black bear (berserk). Vanquished Creatures 2 gnolls (D) An endoplasm (D) A quokka (D) A ball python zombie (D) A bat (D) A goblin (D) 2 quokka zombies (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D | Found a bloodstained altar of Trog. 49 | D | Found a viscous altar of Jiyva. 49 | D | Found a hazy altar of Hepliaklqana. 49 | D | Found an opulent altar of Gozag. 50 | D | Found a glowing golden altar of the Shining One. 50 | D | Found a glowing silver altar of Zin. 50 | D | Found a basalt altar of Yredelemnul. 50 | D | Found a shimmering altar of Xom. 50 | D | Found an ornate altar of the Wu Jian Council. 50 | D | Found a sacrificial altar of Ru. 50 | D | Found a stormy altar of Qazlal. 50 | D | Found an iron altar of Okawaru. 50 | D | Found a sparkling altar of Nemelex Xobeh. 50 | D | Found a burning altar of Makhleb. 50 | D | Found a blossoming altar of Fedhas. 50 | D | Found a white marble altar of Elyvilon. 50 | D | Found a shadowy altar of Dithmenos. 50 | D | Found a snail-covered altar of Cheibriados. 53 | D | Found a corrupted altar of Lugonu. 53 | D | Found a roughly hewn altar of Beogh. 54 | D | Found a hide-covered altar of Uskayaw. 54 | D | Found a broken altar of Ashenzari. 57 | D | Became a worshipper of Qazlal Stormbringer 248 | D | Reached skill level 1 in Fighting 248 | D | Reached XP level 2. HP: 15/22 MP: 0/0 249 | D | Reached * piety under Qazlal 536 | D | Reached ** piety under Qazlal 538 | D | Noticed a black bear 539 | D | Reached skill level 5 in Spellcasting 539 | D | Reached skill level 5 in Conjurations 539 | D | Reached skill level 5 in Hexes 539 | D | Reached skill level 5 in Summonings 539 | D | Reached skill level 5 in Necromancy 539 | D | Reached skill level 5 in Translocations 539 | D | Reached skill level 5 in Forgecraft 539 | D | Reached skill level 5 in Fire Magic 539 | D | Reached skill level 5 in Ice Magic 539 | D | Reached skill level 5 in Air Magic 539 | D | Reached skill level 5 in Earth Magic 539 | D | Reached skill level 5 in Alchemy 539 | D | Reached skill level 1 in Invocations 539 | D | Reached XP level 3. HP: 10/27 MP: 0/0 539 | D | Learned a level 1 spell: Freeze 613 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Invocations | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 20 Searing Ray || 4 Armour: Robe || 12 Dodge: Dodged || 14