Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 flail (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 3, D) a +0 dagger a +0 robe (61, 8, D) a staff of earth (62, 0, D) the +6 great mace "Sauf" {holy, Fly Str+4} Fly: It grants you flight. Str+4: It affects your strength (+4). (62, 1, D) a +3 leather armour of cold resistance (62, 8, D) a +2 scale mail of cold resistance (62, 9, D) the staff of Lapn {^Contam rC+ rN+ Int+4 Ice Air} [staff of cold] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (63, 0, D) the staff of Painful Death {Fly rElec rCorr Earth} [staff of earth] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. (67, 0, D) a +2 ring mail of cold resistance (68, 0, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (68, 2, D) a ball python corpse (68, 3, D) a ball python corpse (70, 8, D) a +3 flail of protection (70, 9, D) the staff "Qyiwnukaem" {rPois Int+2 Tloc Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (71, 8, D) a +3 leather armour of fire resistance (71, 16, D) a ring of see invisible (71, 17, D) a +2 ring mail of willpower (unseen) (72, 8, D) the +1 scale mail "Vedu" {rPois} rPois: It protects you from poison. (72, 16, D) a hive talisman (72, 17, D) Sif Muna's Secrets of Mortal Flame Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Infestation Necromancy 8 c - Death's Door Necromancy 9 (unseen) (73, 1, D) a staff of air (73, 2, D) a +0 trident (73, 16, D) a phantom mirror (73, 17, D) a staff of alchemy (unseen) (74, 2, D) a +2 trident of protection (75, 1, D) a +1 sling of draining