Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +0 buckler a +0 scale mail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (50, 36, D) a staff of cold (still there?) a ring of fire (still there?) a +0 short sword (still there?) (51, 36, D) a +0 morningstar of protection (unseen) (51, 37, D) an amulet of reflection (52, 36, D) a +0 hand axe (52, 39, D) a +0 trident a green draconian corpse (53, 36, D) a +4 ring of protection a +0 short sword (53, 37, D) the amulet "Daamaib" {Acrobat ^Drain rPois Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (unseen) (54, 36, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (59, 36, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (59, 37, D) a scroll of brand weapon (59, 40, D) a wyvern corpse (60, 36, D) an amulet of faith (60, 37, D) a +3 flail of venom (60, 42, D) +0 acid dragon scales an acid dragon corpse (61, 3, D) a +0 whip a draconian corpse (skeletalised by now) (61, 4, D) a +0 club (61, 8, D) a +1 long sword of freezing (unseen) (61, 16, D) a +2 broad axe of flaming (61, 26, D) a +1 morningstar of protection (61, 36, D) a staff of alchemy (61, 37, D) a +2 robe of positive energy (61, 38, D) the +0 dagger "Mynoad" {flame, ^Fragile rCorr Dex+3 Stlth+} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (62, 1, D) a +2 robe of positive energy (62, 3, D) a +0 short sword (62, 4, D) a +0 war axe a draconian corpse (skeletalised by now) (62, 9, D) a +4 ring mail of poison resistance (62, 11, D) a water moccasin corpse (skeletalised by now) (62, 19, D) a river rat corpse (skeletalised by now) (62, 20, D) a wolf corpse (skeletalised by now) (62, 26, D) a riddle talisman (62, 38, D) a +1 flail of protection (unseen) (62, 40, D) +0 fire dragon scales a fire dragon corpse (63, 8, D) a +1 glaive of freezing (unseen) (63, 16, D) the amulet "Vuemoj" {Spirit rF+ Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (63, 17, D) a +2 hand axe of venom (63, 26, D) a +3 heavy war axe (63, 27, D) the +9 great sword of Execution {reap, Will+} Will+: It increases your willpower. (63, 36, D) a +0 eveningstar of freezing (64, 16, D) a +5 whip of freezing (64, 17, D) a +1 dagger of draining (64, 20, D) a wolf corpse (skeletalised by now) (64, 27, D) a ring of see invisible (68, 0, D) a +2 plate armour of willpower (69, 0, D) a +2 hand axe of freezing (unseen) (69, 36, D) an amulet of faith (69, 41, D) a +0 trident (70, 8, D) a +1 shortbow of flaming (unseen) (70, 9, D) a +2 great sword of protection (unseen) (70, 11, D) a black bear corpse (skeletalised by now) (70, 36, D) a +1 mace of holy wrath (70, 39, D) a +0 shortbow a centaur corpse (71, 8, D) a +2 heavy orcbow (71, 12, D) a wolf corpse (skeletalised by now) (71, 17, D) a +2 chain mail of fire resistance (71, 26, D) a ring of willpower the +6 battleaxe of Excruciating Pain {flame, Will++ Str-3} Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). (71, 27, D) a +6 ring of strength (71, 37, D) a +4 ring of protection (71, 39, D) a +0 shortbow a centaur corpse (71, 43, D) a wind drake corpse (72, 8, D) a +1 broad axe of venom (72, 9, D) a +4 spectral quarterstaff (unseen) (72, 11, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (72, 16, D) a +1 battleaxe of electrocution (72, 27, D) a +2 plate armour of cold resistance (72, 29, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (72, 30, D) a +0 dagger a +0 robe (72, 36, D) a +2 robe of willpower (72, 39, D) a +0 trident (72, 43, D) a +0 trident (73, 2, D) a ball python corpse (skeletalised by now) (73, 17, D) a +0 trident of distortion (unseen) (73, 36, D) a +1 heavy broad axe (73, 37, D) a ring of resist corrosion a +5 short sword of venom (73, 40, D) a +0 shortbow a centaur corpse (73, 42, D) a wind drake corpse (74, 29, D) a +0 short sword a +0 longbow a +0 robe an elf corpse (skeletalised by now) (74, 30, D) a +0 dagger a +0 shortbow a +0 leather armour (74, 31, D) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (75, 1, D) a +6 battleaxe of distortion