Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 16019107169138862441 163 Snazzyish the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Dec 3, 2025. Slain by a hound (1 damage) ... on level 4 of the Dungeon. The game lasted 00:05:21 (1968 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 1968, Time: 00:05:22 Health: 0/38 AC: 2 Str: 6 XL: 5 Next: 73% Gold: 214 EV: 6 Int: 28 God: SH: 0 Dex: 11 rFire + + . o - staff of conjuration rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (no amulet) Will ..... f - +6 ring of intelligence Stlth ++ q - ring of see invisible HPRegen 0.26/turn %: infuse magic (-1 HP) @: quill-form, vertiginous, flying, very slightly contaminated A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 214 gold pieces. Inventory: Missiles h - 5 boomerangs Armour a - a +0 robe (worn) r - a +0 hat Magical Staves o - a staff of conjuration (weapon) Jewellery f - a +6 ring of intelligence (worn) i - a ring of ice k - a ring of resist corrosion q - a ring of see invisible (worn) t - a ring of protection from fire Scrolls b - a scroll of amnesia {unknown} c - 2 scrolls of blinking {unknown} d - 2 scrolls of teleportation {unknown} g - 2 scrolls of silence j - 3 scrolls of identify {unknown} n - a scroll of revelation {unknown} p - a scroll of enchant weapon {unknown} u - a scroll of enchant armour {unknown} Potions l - a potion of curing {unknown} m - a potion of mutation {unknown} Talismans e - a quill talisman (active) Skills: + Level 2.2 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 90% 2d7 5% 2 c - Fulminant Prism Conj/Alch 22% 3d12 22% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d522% 4 e - Foxfire Conj/Fire 100% 2x1d9 4% 1 f - Grave Claw Necr 60% 2d11 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your hearing returns. The hound bites you. x2 You barely miss the hound. The hound is lightly wounded. The hound bites you. The hound bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the hound! The hound is heavily wounded. The hound is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of moonshine. You feel tipsy. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 75% to hit) You feel a surge of power! You focus your ray upon the hound. The searing ray misses the hound. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ##### #...# #...# ############## .##.##...#######............. ...$..........h@........... ..$......#...(.)..####..#.## [........#.....#.....<.....# .........#.....#..##.)..#..# #........#.....#..##....# .........#........#.....)). .........#.....#..##.#....)# .#+##.......#.###.##.#....... #####.. ..##.#.#####S You could see a hound. Vanquished Creatures A scorpion (D:3) A bombardier beetle (D:4) An adder (D:3) 2 dart slugs 2 ribbon worms 3 orcs (D:4) 8 endoplasms 2 giant cockroaches 6 hobgoblins 4 quokkas 2 ball pythons 2 bats 2 frilled lizards 9 goblins 7 kobolds 9 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 414 | D:1 | Reached XP level 3. HP: 15/26 MP: 0/0 414 | D:1 | Learned a level 1 spell: Foxfire 491 | D:1 | Reached skill level 1 in Fighting 628 | D:1 | Found a faded altar of an unknown god. 769 | D:2 | Found Quzip's Antique Armour Emporium. 1431 | D:3 | Noticed a scorpion 1440 | D:3 | Killed a scorpion 1441 | D:3 | Reached XP level 4. HP: 24/33 MP: 0/0 1441 | D:3 | Reached XP level 5. HP: 27/38 MP: 0/0 1441 | D:3 | Learned a level 2 spell: Grave Claw 1968 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, ebering_ecumenical_altar_hall, eino_curves_02 D:2: layout_rooms, serial_shops, nicolae_shop_getting_attention D:3: layout_basic D:4: layout_basic, nicolae_ossuary_entry_catacombs, minmay_close_crescents, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.5 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 6 || 6 Cast: Magic Dart | 94 | 34 || 128 Searing Ray | 1 | 1 || 2 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 3 | 4 || 7 Form: Quill | 1 | || 1