Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11530955077548906485 24 Snazzyish the Magician (level 3, 0/26 HPs) Began as a Djinni Conjurer on May 14, 2026. Slain by an orc ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (817 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 817, Time: 00:02:53 Health: 0/26 AC: 2 Str: 6 XL: 3 Next: 15% Gold: 42 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 6 darts of disjunction Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Skills: * Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 60% 2d6 3% 2 c - Fulminant Prism Conj/Alch 15% 3d10 24% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 24% 4 e - Summon Small Mammal Summ 100% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 club. The orc hits you but does no damage. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc completely misses you. Sorry, you're not good enough to have a special ability. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (severely wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (severely wounded, 100% to hit) You feel a surge of power! You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You hit the orc. The orc is moderately wounded. The orc hits you with a +0 club. You die... ######........[#.# #.......######.#.# #..............#.# #..)....########.# ##'###.......[...# #.# ############# ##### #.# #...# #.# #...##### #@# ######...#...###o# .....'...ß.ß...oo####### ...###....∩..#.........# ##..##...ß.ß.#.........# ##..#.................# ##...................# ######.......÷......# #.#.##..÷......# You could see 3 orcs. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 7 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 121 | D:1 | Found Yjobihot's Antique Weapon Boutique. 386 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 386 | D:1 | Learned a level 1 spell: Summon Small Mammal 817 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_loops_cross, ebering_ecumenical_altar_mist, minmay_circle_x Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 47 Drink: Brilliance || 1 Armour: Robe || 14 Dodge: Dodged || 3