SnowFox Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 19, D:1) a ball python corpse (skeletalised by now) (1, 5, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (4, 19, D:1) a bat skeleton (14, 1, D:1) a rat skeleton (16, -23, D:1) a +0 club 5 stones a kobold skeleton (16, -8, D:1) a +0 mace (16, 9, D:1) a hobgoblin skeleton a ball python skeleton (18, -23, D:1) a quokka skeleton (20, 21, D:1) a +0 dagger a goblin skeleton (21, 7, D:1) a +0 robe (21, 19, D:1) a +0 robe (24, -18, D:1) a bat skeleton (27, -15, D:1) a +0 leather armour (29, 1, D:1) a hobgoblin skeleton (30, 8, D:1) a +0 scale mail (30, 15, D:1) a bat skeleton (39, -10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 21, D:1) a +0 leather armour (47, 15, D:1) a +0 dagger a kobold skeleton (49, 15, D:1) 6 stones (51, -23, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Moicuk's Jewellery Boutique a ring of willpower (350 gold) a ring of protection from cold (350 gold) a ring of protection from fire (350 gold) a ring of see invisible (210 gold) a ring of ice (350 gold) the ring "Pyifopno" {rElec rN+ Dex+2 SInv} (523 gold) [ring of see invisible] Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +6 ring of strength (504 gold) (0, 0, D:2) a +0 hand axe (7, -32, D:2) a +0 sling (7, -17, D:2) a ring of flight (19, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -12, D:2) a bat skeleton (26, -6, D:2) a jackal corpse (skeletalised by now) (27, -11, D:2) a quokka skeleton a hobgoblin skeleton (33, -19, D:2) 6 stones (37, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -15, D:2) a jackal corpse (skeletalised by now) (48, -23, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 short sword (0, 2, D:3) a +0 trident (0, 3, D:3) a +0 trident (0, 4, D:3) a +0 trident (4, 11, D:3) 5 javelins (4, 15, D:3) a +0 vampiric whip (4, 39, D:3) a bat corpse (skeletalised by now) (4, 40, D:3) a jackal corpse (skeletalised by now) (8, 30, D:3) a +0 club (9, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 30, D:3) a ball python skeleton (16, 40, D:3) a rat corpse (skeletalised by now) (17, 14, D:3) a staff of fire (21, 36, D:3) a +0 hand axe (27, 3, D:3) a frilled lizard corpse (skeletalised by now) (29, 12, D:3) 4 stones (30, 5, D:3) a +1 flail of protection a +0 ring mail an orc corpse (skeletalised by now) (34, 37, D:3) a +0 club (50, 18, D:3) a +0 club Level 4 of the Dungeon [Shop] Qaewyuvo's Specific Store the +3 leather armour "Kisel" {rF+ Int+4} (472 gold) Int+4: It affects your intelligence (+4). rF+: It protects you from fire. [Shop] Ippekkuf's General Store a +0 whip (25 gold) a scroll of enchant armour (75 gold) the +1 fire dragon scales of Giceu {rF++ rC- Dex+2} (762 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. 4 datura-tipped darts (36 gold) a wand of digging (6) (252 gold) +2 acid dragon scales (520 gold) a potion of haste (100 gold) the Atlas of the Geologist and Formulae (480 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Bombard Conjuration/Earth 6 d - Sculpt Simulacrum Ice/Alchemy 6 a +4 plate armour of poison resistance (470 gold) 3 poisoned darts (18 gold) (0, 0, D:4) a +0 falchion (2, -11, D:4) a +0 club (2, -8, D:4) a +0 hand axe (2, -7, D:4) a +0 dagger a +0 robe a +0 flail a +0 whip an orc skeleton (2, -5, D:4) a howler monkey skeleton (3, -13, D:4) a potion of degeneration (11, 32, D:4) a +0 club (16, -24, D:4) a +0 helmet (17, -8, D:4) a +0 club a +0 leather armour an orc skeleton (17, 11, D:4) a +0 flail (25, 17, D:4) a quokka corpse (skeletalised by now) (28, 17, D:4) a +0 dagger an orc corpse (skeletalised by now) (29, 17, D:4) a ball python corpse (skeletalised by now) (30, 15, D:4) a +0 trident a +0 leather armour (31, -10, D:4) a Young Poisoner's Handbook Level 5 of the Dungeon (0, 0, D:5) a maw talisman (8, -5, D:5) a +0 hand axe (11, 20, D:5) a +0 club an orc skeleton (13, 19, D:5) a +0 short sword a +2 heavy trident an orc skeleton (14, 28, D:5) a +0 war axe a +0 ring mail (14, 30, D:5) a +0 war axe an orc corpse (skeletalised by now) (14, 32, D:5) a +0 dagger an orc corpse (skeletalised by now) (14, 33, D:5) 5 large rocks (16, -4, D:5) 3 stones (19, -8, D:5) a +0 buckler (22, 14, D:5) a +0 leather armour (27, -4, D:5) an iguana skeleton (32, 19, D:5) 6 large rocks (34, -11, D:5) a book of Storms (39, 24, D:5) a +0 flail (40, -6, D:5) a +0 falchion (42, 10, D:5) a quokka skeleton (42, 25, D:5) a black bear skeleton Level 8 of the Dungeon (2, 1, D:8) a wand of flame (7) (7, -7, D:8) a scroll of torment (20, -11, D:8) an orb of mayhem (25, -11, D:8) a +0 hand axe a +0 plate armour (25, -9, D:8) a +0 dagger (26, -10, D:8) a +0 hand axe (27, -9, D:8) a +0 dagger a +0 robe