SnowFox Level 1 of the Dungeon [Shop] Roesequs's Weapon Boutique 5 stones (5 gold) a +0 dagger (20 gold) a +4 rapier of speed (385 gold) a +5 trident of flaming (333 gold) a +0 sling (15 gold) a +4 heavy orcbow (292 gold) a +0 sling (15 gold) (0, 0, D:1) a +0 short sword a stone (4, 7, D:1) 4 stones (9, 12, D:1) a +0 club (11, 3, D:1) a goblin skeleton (13, 15, D:1) a ball python corpse (skeletalised by now) (16, -6, D:1) a hobgoblin skeleton (18, 7, D:1) a +0 dagger (21, -12, D:1) a rat skeleton (21, -10, D:1) a hobgoblin skeleton (21, 5, D:1) a ball python skeleton (21, 15, D:1) 7 stones (25, 15, D:1) a bat corpse (skeletalised by now) (34, 41, D:1) a stone (37, -5, D:1) a +0 dagger (37, 23, D:1) a frilled lizard skeleton (41, 23, D:1) 4 poisoned darts (46, -4, D:1) a +0 ring mail (47, 1, D:1) a +0 dagger (48, -1, D:1) a +0 ring mail (48, 8, D:1) a +0 dagger a goblin skeleton (52, 18, D:1) a quill talisman (56, 21, D:1) a quokka skeleton Level 2 of the Dungeon (2, -3, D:2) a ball python skeleton (2, -2, D:2) a frilled lizard skeleton (5, -3, D:2) a bat skeleton (10, 1, D:2) a quokka skeleton (12, 23, D:2) an adder corpse (skeletalised by now) (16, -4, D:2) a +0 club (19, 25, D:2) a frilled lizard skeleton (23, 26, D:2) a quokka skeleton (28, 18, D:2) a hobgoblin corpse (skeletalised by now) (45, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Suvicabb's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of acquirement (unknown) (676 gold) a scroll of identify (26 gold) a scroll of blinking (123 gold) a scroll of teleportation (39 gold) (0, 0, D:3) 3 large rocks (0, 29, D:3) a rat corpse (skeletalised by now) (10, -2, D:3) a +0 dagger (14, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, 6, D:3) 5 stones (24, -9, D:3) a +0 leather armour (26, 9, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (26, 14, D:3) a +0 dagger (31, 9, D:3) a hobgoblin corpse (skeletalised by now) (31, 32, D:3) 5 stones (32, -10, D:3) a rat skeleton (32, 9, D:3) a +0 dagger (33, 7, D:3) a +0 trident (38, -16, D:3) 6 stones (40, -18, D:3) 6 stones (40, -15, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (41, -11, D:3) a +0 club (42, -13, D:3) a +0 dagger a +0 club (42, -11, D:3) a +0 falchion a +0 leather armour a hobgoblin corpse (skeletalised by now) (42, -1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a potion of curing (2, -2, D:4) 13 gold pieces (2, 1, D:4) a +0 robe (3, 3, D:4) 15 gold pieces (6, -3, D:4) a book of Touch (6, 4, D:4) a potion of might (10, -10, D:4) a +1 dagger of pain a goblin corpse (skeletalised by now) (11, -10, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (7, 21, D:5) an adder corpse (skeletalised by now) (14, 34, D:5) 5 poisoned darts (16, 13, D:5) a +0 club (19, -1, D:5) a staff of air (20, 6, D:5) a +0 dagger an orc skeleton (23, 7, D:5) a +0 mace a +0 leather armour (23, 24, D:5) a +0 robe (24, 2, D:5) a +0 mace (24, 7, D:5) a water moccasin skeleton (26, 23, D:5) a jackal skeleton (26, 31, D:5) a quill talisman (27, 40, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (29, 2, D:5) a staff of alchemy (30, 9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 40, D:5) a +0 club a +0 dagger a +0 leather armour a +0 whip of venom a boomerang a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 25, D:5) a jackal skeleton (32, 7, D:5) a +4 long sword a +0 robe (33, 7, D:5) a hound skeleton (34, 21, D:5) a +0 club (34, 45, D:5) a +0 leather armour (38, 37, D:5) a hound corpse (skeletalised by now) (43, 21, D:5) a howler monkey corpse (skeletalised by now) (44, 39, D:5) 5 stones (48, 23, D:5) 3 boomerangs (48, 41, D:5) a +0 buckler (50, 47, D:5) the +3 leather armour "Jyqof" {^Drain Int+6 Slay+3 SInv} ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (53, 52, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (10, -2, D:6) the +2 robe "Pygeigiwn" {^Contam rElec rPois Dex+5} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). (16, 1, D:6) a +0 club a +0 robe (17, 2, D:6) a +0 club (17, 3, D:6) a +0 halberd a +0 spear a gnoll skeleton (26, 15, D:6) a stone (30, 0, D:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (30, 23, D:6) 2 darts of disjunction (32, 28, D:6) a +0 dagger of venom a +0 robe (35, 29, D:6) an electric eel skeleton (36, 37, D:6) a +0 whip 4 stones a +0 ring mail an orc corpse (skeletalised by now) (38, 32, D:6) a +0 falchion a boomerang a +0 ring mail (39, 28, D:6) a +0 club a +0 ring mail an orc skeleton (40, 29, D:6) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (40, 30, D:6) a +0 short sword (46, 11, D:6) a water moccasin skeleton (56, 41, D:6) a staff of conjuration Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 chain mail (5, -12, D:7) a +0 quarterstaff (7, 36, D:7) 2 scrolls of vulnerability (16, -1, D:7) a +1 morningstar of protection (17, -9, D:7) a bullfrog skeleton (18, -8, D:7) a +0 robe (25, -19, D:7) a riddle talisman (28, 6, D:7) a +0 dagger a +0 robe (29, 6, D:7) a +0 dagger a +0 hand axe (31, 6, D:7) a +2 heavy war axe (34, -2, D:7) a +0 leather armour (36, 3, D:7) a +0 pair of gloves (39, -5, D:7) a +0 short sword an orc skeleton (41, -4, D:7) a +0 dagger 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (41, 26, D:7) a +0 dagger a +0 robe (44, 8, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, -1, D:8) a +0 halberd (2, 1, D:8) a throwing net