SoccerHobbit13 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a +0 helmet of intelligence (61, 8, D) the +5 falchion of Shame {elec, rPois Will++ rCorr Dex-2} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (61, 16, D) the staff "Bafun" {rElec Str-2 Dex+8 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 26, D) a staff of earth (unseen) (61, 27, D) an elf corpse (62, 9, D) a +6 spear of pain (62, 16, D) a staff of alchemy (62, 17, D) a +0 eveningstar of holy wrath (62, 26, D) a +2 war axe of venom (still there?) a ring of protection from fire (still there?) (62, 28, D) a +0 long sword (63, 0, D) a +1 plate armour of cold resistance (63, 8, D) a staff of fire (63, 16, D) the staff of Doubt {rElec rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 17, D) the staff of Doom {rF+ Dex-4 SInv Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 21, D) an ugly thing corpse (63, 26, D) a staff of cold (unseen) (63, 28, D) a +0 short sword a +0 leather armour a +0 buckler (64, 16, D) a staff of alchemy (64, 17, D) the +6 spear of Armageddon {antimagic, Will+ rCorr Stlth-} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (64, 21, D) a shapeshifter corpse (64, 26, D) the staff of Jisteofa {rC+ Int+8 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+8: It affects your intelligence (+8). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 27, D) the +0 scale mail of Oprof {Will+} Will+: It increases your willpower. (unseen) (64, 28, D) a staff of fire (unseen) (64, 29, D) a +0 long sword (65, 26, D) a +6 ring of strength (67, 2, D) a shapeshifter corpse (68, 3, D) a shapeshifter corpse (70, 12, D) a scorpion corpse (71, 16, D) a staff of cold (71, 17, D) a +3 leather armour of willpower (71, 21, D) +0 steam dragon scales +0 steam dragon scales a steam dragon corpse a steam dragon corpse (71, 26, D) a +2 battleaxe of electrocution (71, 30, D) a wind drake corpse (72, 8, D) the staff of the Bruised Hosts {rF+ Hexes Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 9, D) a +9 spear (72, 12, D) a scorpion corpse (72, 13, D) a jumping spider corpse (72, 16, D) the granite talisman of Bilis {Dex+4} [granite talisman] Dex+4: It affects your dexterity (+4). (72, 17, D) the +2 broad axe of Vesikk {drain, rC+ rN+ Int-5} Int-5: It affects your intelligence (-5). rC+: It protects you from cold. rN+: It protects you from negative energy. (72, 21, D) an acid dragon corpse a wyvern corpse (72, 26, D) a +0 mace of holy wrath (72, 29, D) a +0 trident 3 boomerangs a merfolk corpse (72, 30, D) a +0 trident 2 boomerangs (73, 1, D) a +2 rapier of draining (73, 17, D) the +5 ring mail of the Stars {rPois Will- Dex+7} Dex+7: It affects your dexterity (+7). rPois: It protects you from poison. Will-: It decreases your willpower. (73, 26, D) a +3 short sword of protection (73, 31, D) a +0 trident (74, 30, D) a +0 trident a merfolk corpse