Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13375696454262947333 0 SoccerHobbit13 the Shield-Bearer (level 1, -9/19 HPs) Began as a Minotaur Fighter on Jan 24, 2025. Mangled by a merfolk siren ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (9 turns). SoccerHobbit13 the Shield-Bearer (Minotaur Fighter) Turns: 9, Time: 00:00:17 Health: -9/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.4 Polearms + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The merfolk siren chants its luring song. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, 45% to hit and 40% to hit with your headbutt) You reach to attack! You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, 45% to hit and 40% to hit with your headbutt) You reach to attack! You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren completely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, 45% to hit and 40% to hit with your headbutt) You reach to attack! You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (moderately wounded, mesmerising, 45% to hit and 40% to hit with your headbutt) You reach to attack! You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. You close the door. You are no longer entranced. A merfolk siren breaks down the door. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (moderately wounded, 45% to hit and 40% to hit with your headbutt) You reach to attack! You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren hits you from afar with a +0 trident! Ouch! That really hurt! You die... # ##. #+# #...##.## #m'@<.+ #...##.## ##. #+# # You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SoccerHobbit13 the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed a merfolk siren 9 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Trident || 7 Armour: Scale mail || 2 Dodge: Dodged || 2