SoccerHobbit13 the Dungeon (0, 34, D) a +0 antimagic rapier a +0 animal skin the amulet of Geiteamo {Rampage rElec RegenMP+ Str+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. RegenMP+: It increases your rate of magic regeneration. a spriggan corpse (skeletalised by now) (0, 50, D) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (0, 52, D) a +2 robe of positive energy (1, 32, D) a +6 battleaxe of freezing (1, 35, D) the +1 robe "Piqij" {rN+} (still there?) rN+: It protects you from negative energy. a spriggan corpse (skeletalised by now) (still there?) (1, 50, D) a staff of conjuration (1, 51, D) a +5 sling (unseen) (1, 52, D) a +3 heavy spear (2, 14, D) a book of Ice (2, 15, D) a +0 short sword a +0 chain mail an amulet of faith a staff of cold an elf corpse (skeletalised by now) (2, 17, D) a +0 leather armour (2, 19, D) a +0 short sword (2, 34, D) a +0 spear of flaming a +0 robe a cane toad corpse (skeletalised by now) (2, 50, D) the +0 leather armour "Laowuag" {rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (2, 51, D) a +5 shortbow of flaming (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) a +0 rapier a +0 rapier a +0 leather armour (3, 16, D) a +2 heavy morningstar a +0 short sword (3, 34, D) a ring of ice a rime drake corpse (skeletalised by now) (3, 51, D) the +1 quarterstaff of the Apocalypse {freeze, rPois rF+ Will+++ Dex-4} (still there?) Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rPois: It protects you from poison. Will+++: It greatly increases your willpower. a book of Vapours (still there?) an amulet of regeneration (still there?) (3, 54, D) a +0 giant club an iron giant skeleton (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +2 antimagic sling (4, 16, D) a staff of conjuration (still there?) a +3 scale mail of cold resistance (still there?) an elf corpse (skeletalised by now) (still there?) (4, 18, D) a +0 dagger a +0 longbow a +0 leather armour (4, 19, D) a +0 battleaxe of flaming (still there?) a +0 rapier (still there?) (4, 32, D) a +0 rapier (4, 34, D) a +0 war axe (4, 36, D) a +2 demon whip of electrocution a +0 robe a +0 buckler (4, 51, D) a +1 quarterstaff of pain (still there?) a ring of willpower (still there?) (4, 55, D) a +0 dire flail an iron giant skeleton (4, 58, D) a +0 giant club (5, 14, D) the +2 mace "Zuegge" {antimagic, Dex+4} Dex+4: It affects your dexterity (+4). a +0 scale mail a +0 rapier (5, 15, D) a +0 short sword a +0 dagger an elf corpse (skeletalised by now) (5, 16, D) a +0 longbow a +0 leather armour a ring of magical power a +0 ring mail a +0 rapier a dragon-blood talisman an elf corpse (skeletalised by now) (5, 17, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the amulet "Heunwo" {Faith ^Contam rElec rPois} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (5, 33, D) a +6 ring of dexterity a ring of magical power a ring of positive energy a +6 ring of intelligence a ring of protection from fire a ring of magical power an amulet of guardian spirit a ring of see invisible (5, 49, D) a +3 plate armour of poison resistance a +2 scale mail of willpower (5, 53, D) a +0 giant spiked club (still there?) a +2 vampiric spear (still there?) (5, 54, D) a +3 battleaxe of draining (5, 59, D) an iron giant skeleton (6, 14, D) a staff of conjuration (6, 16, D) a +0 short sword a +0 shortbow a +0 chain mail an amulet of magic regeneration (6, 18, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (6, 32, D) a book of Storms (6, 33, D) a staff of conjuration (still there?) a +0 robe (still there?) a ring of willpower (still there?) a wand of flame (2) (still there?) (6, 35, D) a +1 mace of protection (still there?) a +0 animal skin (still there?) a yak corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (6, 36, D) a +0 animal skin (6, 37, D) a +4 falchion of distortion (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (6, 56, D) a +2 dire flail of draining (unseen) (7, 0, D) an orb of light a +0 robe (7, 14, D) a +0 short sword (7, 15, D) a +0 rapier (7, 16, D) a +4 morningstar of distortion (still there?) the +4 sling of the Wilderness {freeze, Int+3 Dex+4} (still there?) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). an elf corpse (skeletalised by now) (still there?) (7, 19, D) a +5 scimitar of holy wrath (unseen) (7, 32, D) a staff of air (7, 33, D) a +0 morningstar of protection (unseen) (7, 34, D) a staff of fire a +0 heavy battleaxe (7, 36, D) a komodo dragon corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (7, 37, D) a +2 flail of protection a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (7, 38, D) a +4 lajatang of distortion a +0 robe (7, 49, D) a +2 spear of venom (7, 50, D) a +0 chain mail a +1 short sword of venom a +4 shortbow of draining (7, 56, D) a +0 giant spiked club (8, 14, D) a +2 leather armour of poison resistance (unseen) (8, 15, D) a +0 short sword a +1 chain mail of poison resistance a staff of air an elf corpse (skeletalised by now) (8, 16, D) a +0 short sword (8, 17, D) a +1 heavy war axe (still there?) a +0 leather armour (still there?) (8, 18, D) a +0 short sword (8, 54, D) a +0 mace of venom (9, 14, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 leather armour an elf corpse (skeletalised by now) (9, 17, D) a +0 long sword a +2 robe a +0 buckler an elf corpse (skeletalised by now) (9, 18, D) a +0 dagger a +0 leather armour (9, 20, D) a +0 rapier a +0 rapier a +0 leather armour (9, 32, D) a +2 chain mail of willpower (9, 33, D) a +0 buckler (still there?) a +0 robe (still there?) a +3 hand axe of electrocution (still there?) (9, 34, D) a +1 antimagic quarterstaff the +9 glaive "Zuxio" {venom, rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (9, 36, D) a water moccasin corpse (skeletalised by now) (9, 49, D) a +1 heavy hand cannon a +0 long sword of electrocution (9, 54, D) an iron giant skeleton a caustic shrike skeleton (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a book of Transmutation (10, 15, D) a +0 longbow a +0 leather armour a staff of conjuration (10, 16, D) a +0 longbow (still there?) the +2 scale mail of the Five Quests {rElec rPois Str-2 Stlth+} (still there?) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 long sword (still there?) (10, 17, D) a +0 rapier an elf corpse (skeletalised by now) (10, 33, D) a blink frog corpse (skeletalised by now) (10, 35, D) a +3 heavy flail (still there?) a +2 antimagic rapier (still there?) a +0 animal skin (still there?) an amulet of reflection (still there?) a spriggan corpse (skeletalised by now) (still there?) (10, 36, D) a +4 heavy hand axe (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (10, 37, D) a rime drake corpse (skeletalised by now) (10, 38, D) a water moccasin corpse (skeletalised by now) (10, 52, D) a +1 robe of fire resistance (unseen) (10, 54, D) a +0 flail (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 16, D) a +5 great mace of protection (unseen) (11, 33, D) a +0 war axe a +3 chain mail of fire resistance (11, 34, D) the amulet of Reivil {Faith rF+ Dex+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. a +1 robe of positive energy (11, 35, D) a polar bear corpse (skeletalised by now) (11, 37, D) a +2 demon whip of pain (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of fire (still there?) (11, 50, D) a +2 rapier of freezing a +2 great sword of protection a book of Dreams (12, 14, D) a staff of conjuration (unseen) (12, 15, D) a +1 helmet of see invisible (12, 16, D) a staff of alchemy (unseen) (12, 32, D) a +1 leather armour of fire resistance (12, 33, D) a wolf corpse (skeletalised by now) (12, 51, D) a +0 falchion of freezing (unseen) (13, 32, D) a ring of wizardry (13, 34, D) a +4 flail of holy wrath (13, 50, D) the +8 quarterstaff of Juir {pain, rF+ rN++ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (13, 52, D) a +4 heavy halberd (13, 54, D) a +0 giant club (14, 50, D) a staff of conjuration (14, 51, D) the +0 executioner's axe "Zonirite" {drain, Fly rElec rN+ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. (14, 52, D) a +2 kite shield of positive energy a staff of air (18, 2, D) a +0 dagger (still there?) a +2 plate armour of cold resistance (still there?) (19, 1, D) a +0 robe (19, 32, D) a book of Flames (19, 49, D) a +0 flail a +0 ring mail (20, 0, D) a +3 rapier of venom (20, 1, D) a staff of cold (20, 16, D) the +8 sling of Defilement {antimagic, Str+7} Str+7: It affects your strength (+7). (20, 33, D) a +2 leather armour of poison resistance (20, 49, D) a +0 dagger a +2 robe of willpower a +5 ring of evasion an orc corpse (skeletalised by now) (20, 50, D) a +0 arbalest of flaming (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 chain mail of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (21, 0, D) a +0 robe (21, 1, D) a staff of death (21, 18, D) a +3 scimitar of flaming (unseen) (21, 20, D) a +0 great sword of flaming (still there?) a +3 scimitar of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (21, 33, D) a +0 trident (21, 34, D) a +0 halberd (21, 36, D) the +6 war axe "Axzostis" {venom, *Noise rPois Str+5 Int-2} (still there?) Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. a +0 dire flail (still there?) a green draconian corpse (skeletalised by now) (still there?) (21, 49, D) a +0 halberd a +0 plate armour a +6 ring of strength (21, 50, D) a +0 glaive (still there?) a +0 plate armour (still there?) a ring of resist corrosion (still there?) a staff of death (still there?) an orc corpse (skeletalised by now) (still there?) (21, 51, D) a +0 battleaxe a +0 plate armour (21, 52, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (22, 16, D) a +3 heavy falchion (22, 17, D) the +13 plate armour "Bishrour" {rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +6 hand axe of electrocution (22, 32, D) the +2 plate armour of the Pleiades {rN+} rN+: It protects you from negative energy. (22, 34, D) the staff of Unpleasantness {rElec Dex+3 Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 48, D) a staff of air (unseen) (22, 49, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (22, 50, D) a dragon-blood talisman (22, 51, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (22, 53, D) a +0 war axe a +0 arbalest a +0 chain mail a +0 arbalest an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, 4, D) a +0 long sword a +2 chain mail of fire resistance (23, 16, D) a +1 scimitar of flaming the +0 sling of Extermination {flame, MP+4 Dex+2} Dex+2: It affects your dexterity (+2). MP+4: It affects your magic capacity (+4). (23, 20, D) a hell hound corpse (skeletalised by now) (23, 32, D) a +1 scale mail of poison resistance (23, 33, D) a staff of alchemy (23, 35, D) a +0 heavy halberd (still there?) a +6 ring of intelligence (still there?) a +2 falchion of electrocution (still there?) +0 storm dragon scales (still there?) a storm dragon corpse (skeletalised by now) (still there?) a black draconian corpse (skeletalised by now) (still there?) (23, 36, D) a yellow draconian skeleton (23, 38, D) a +0 long sword (23, 48, D) a +2 robe of willpower (still there?) a +0 robe (still there?) the ring "Gunnym" {rCorr Int+2} (still there?) [ring of resist corrosion] Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +0 plate armour (still there?) a +0 war axe (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (23, 50, D) a +0 heavy halberd (still there?) a +6 heavy hand axe (still there?) 6 large rocks (still there?) a +3 orcbow of flaming (still there?) (23, 51, D) a +3 war axe of flaming a +0 plate armour a +0 kite shield an orc corpse (skeletalised by now) (24, 0, D) a staff of death (24, 1, D) a +1 robe of willpower (24, 2, D) a +3 trident (still there?) a +2 chain mail of fire resistance (still there?) a +0 robe (still there?) (24, 16, D) a +1 ring mail of fire resistance (24, 21, D) a hell hog corpse (skeletalised by now) (24, 32, D) a talisman of death (24, 34, D) a +0 scimitar (24, 36, D) a +0 short sword (24, 48, D) a +0 plate armour (still there?) a book of Displacement (still there?) a +2 broad axe of electrocution (still there?) a +0 plate armour (still there?) a +3 dagger of venom (still there?) an orc corpse (skeletalised by now) (still there?) (24, 51, D) 4 large rocks a stone giant corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 53, D) a +0 chain mail a +0 giant club a ring of protection from fire (24, 54, D) a +0 short sword (25, 0, D) a +0 robe a +0 dagger an amulet of faith a human corpse (skeletalised by now) (25, 1, D) a +2 troll leather armour (25, 3, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. a +0 robe (25, 4, D) a +0 robe (25, 16, D) a staff of conjuration (25, 17, D) a staff of alchemy (25, 18, D) a +2 demon whip of venom a fire dragon corpse (skeletalised by now) (25, 19, D) a +1 demon whip of draining a +1 demon whip of draining a +2 great sword of flaming a fire giant corpse (skeletalised by now) (25, 21, D) a +4 scimitar of flaming a +0 demon whip (25, 35, D) a staff of alchemy (unseen) (25, 37, D) a +0 war axe a +0 halberd a white draconian skeleton (25, 53, D) a +1 halberd of distortion a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (26, 3, D) a +0 scimitar (26, 16, D) a maw talisman (26, 17, D) a hell hound corpse (skeletalised by now) (26, 18, D) a staff of alchemy (26, 32, D) a +3 short sword of venom a +3 heavy scimitar (26, 33, D) a +0 flail (26, 34, D) +2 fire dragon scales (26, 35, D) a +0 flail a white draconian corpse (skeletalised by now) (26, 36, D) the +5 short sword of Vosoc {heavy, ^Contam rCorr Dex+3} Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (26, 48, D) a +0 dire flail of protection a +0 orcbow a +0 chain mail a +0 halberd 5 large rocks a maw talisman an orc corpse (skeletalised by now) (26, 51, D) a +2 dagger of flaming a +4 great sword of flaming an orc corpse (skeletalised by now) (26, 53, D) a +0 robe (27, 3, D) a +0 robe a +0 mace (27, 4, D) a +0 chain mail a +0 war axe (27, 16, D) a +3 plate armour of poison resistance (unseen) (27, 35, D) a ring of see invisible the +2 war axe "Ockey" {heavy, *Noise rPois rC++ SInv} rC++: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. a +0 cloak (27, 37, D) a +5 great mace of draining a +0 cloak a black draconian corpse (skeletalised by now) (27, 38, D) a +0 battleaxe a yellow draconian corpse (skeletalised by now) (27, 48, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. an orc corpse (skeletalised by now) (28, 16, D) a scarf of shadows (28, 32, D) a +0 plate armour of willpower (28, 33, D) a +0 short sword (28, 34, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (28, 49, D) a +0 dire flail (still there?) a +0 dagger (still there?) 2 large rocks (still there?) a +0 robe (still there?) a +0 battleaxe (still there?) a +2 plate armour of willpower (still there?) a manual of Staves (still there?) (28, 53, D) a +0 giant club (28, 54, D) an ogre corpse (skeletalised by now) (28, 55, D) a warg corpse (skeletalised by now) (29, 0, D) a +0 robe (29, 1, D) a +0 dagger (still there?) a staff of conjuration (still there?) a +2 robe of resistance (still there?) (29, 19, D) a hell hog corpse (skeletalised by now) (29, 33, D) a +0 battleaxe (29, 36, D) a +3 morningstar of draining (still there?) a +0 hand axe (still there?) a black draconian corpse (skeletalised by now) (still there?) (29, 48, D) a +0 dagger (29, 51, D) a +2 robe of cold resistance (still there?) a ring of poison resistance (still there?) a +3 dire flail of venom (still there?) a talisman of death (still there?) a +4 scale mail of fire resistance (still there?) a +1 buckler of cold resistance (still there?) an ettin corpse (skeletalised by now) (still there?) (29, 52, D) a +3 battleaxe a +0 chain mail 4 large rocks a stone giant corpse (skeletalised by now) (29, 53, D) a +0 dire flail a +0 plate armour (30, 47, D) a book of Misfortune (still there?) the dreamshard necklace {Acrobat *Dream} (still there?) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. (30, 51, D) a +0 dire flail a +3 ring mail of fire resistance a +0 dire flail a +0 plate armour (30, 52, D) a +0 giant club (30, 53, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (31, 48, D) a +0 plate armour 6 large rocks a +3 heavy mace an orc corpse (skeletalised by now) (31, 49, D) a +0 dire flail (still there?) a +0 plate armour (still there?) the +5 halberd of Severance {freeze, rC- rN++} (still there?) rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. an orc corpse (skeletalised by now) (still there?) (31, 51, D) the +0 buckler of the Game of Life {Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). a +0 plate armour a +0 battleaxe a +2 double sword of holy wrath a +0 robe an orc corpse (skeletalised by now) (32, 48, D) a +2 heavy hand axe (32, 49, D) a +2 scale mail of fire resistance an orc corpse (skeletalised by now) (32, 51, D) a troll corpse (skeletalised by now) (33, 48, D) a serpent talisman (33, 49, D) a +2 dagger of speed (unseen) (33, 50, D) a +1 great sword of holy wrath (unseen) (34, 14, D) the +0 ring mail of the Saviour {rElec rPois Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (34, 48, D) a +2 spear of freezing (unseen) (34, 49, D) a staff of air (unseen) (34, 50, D) the staff "Peneiduf" {Fly Str+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Fly: It grants you flight. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 0, D) a +5 long sword of freezing (unseen) (35, 29, D) a staff of earth (36, 1, D) a +0 scale mail of cold resistance (36, 14, D) a +0 leather armour (36, 16, D) a +0 longbow (still there?) a staff of earth (still there?) a +0 robe of fire resistance (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) an elf corpse (skeletalised by now) (still there?) (36, 18, D) a +0 long sword (36, 29, D) a +1 rapier of venom (37, 0, D) the +5 dagger "Vaeko" {flame, rN+ rCorr Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (37, 1, D) a staff of earth (37, 5, D) a +0 flail of protection (unseen) (37, 14, D) a +0 dagger (37, 15, D) the +1 war axe of Distraction {flame, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. a staff of conjuration (37, 16, D) a +0 rapier (37, 18, D) a staff of air (37, 28, D) a +0 quarterstaff of holy wrath (38, 0, D) a +0 dire flail of protection (38, 1, D) a staff of death (38, 14, D) a staff of earth (38, 17, D) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (38, 21, D) a +0 long sword (38, 22, D) a +0 rapier a +0 leather armour (38, 28, D) a +2 antimagic sling (38, 29, D) the staff "Keofetre" {rPois rN+ Str-4 Int-5 Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Int-5: It affects your intelligence (-5). rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, 48, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (38, 50, D) a +1 cloak of preservation a cane toad skeleton (39, 0, D) a ring of flight (39, 1, D) a +0 arbalest of electrocution (39, 14, D) a ring of positive energy a +6 ring of strength a ring of willpower a ring of positive energy an amulet of faith a ring of wizardry a ring of poison resistance a ring of protection from fire a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (39, 15, D) a +0 long sword a ring of flight an elf corpse (skeletalised by now) (39, 18, D) a +0 scimitar (39, 21, D) a +5 mace of holy wrath (39, 47, D) a +0 animal skin a +5 morningstar of draining (39, 48, D) a +3 scale mail of fire resistance (39, 49, D) a komodo dragon skeleton (39, 50, D) a manual of Shields (40, 1, D) a +3 dagger (40, 5, D) a +0 dagger a +0 robe a ring of positive energy a +0 robe (40, 14, D) a +0 short sword (40, 15, D) a +1 shortbow of flaming (40, 16, D) a +0 long sword an elf corpse (skeletalised by now) (40, 20, D) a +0 short sword an elf corpse (skeletalised by now) (40, 28, D) a ring of see invisible (40, 48, D) a +4 heavy glaive (40, 49, D) a +0 animal skin a +1 antimagic quarterstaff a +3 plate armour of cold resistance a spriggan skeleton (40, 51, D) +0 shadow dragon scales a komodo dragon skeleton (40, 53, D) a +0 animal skin a +2 antimagic hand axe (41, 0, D) a +0 great mace (41, 1, D) a staff of air (41, 3, D) a +0 halberd (41, 17, D) a +0 shortbow a +0 shortbow a +0 dagger a +0 leather armour (41, 18, D) a +0 leather armour a +0 dagger (41, 29, D) a +0 great sword of electrocution (41, 49, D) a +0 animal skin a +0 hand axe a +0 war axe a +0 robe an amulet of the acrobat a +2 buckler of cold resistance a spriggan skeleton (41, 50, D) a +2 arbalest of freezing a +4 ring of protection (41, 52, D) a +0 animal skin (41, 53, D) a +0 robe a +1 antimagic hand axe a hydra skeleton (42, 1, D) the +5 crystal plate armour of the Trilobite {Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (42, 6, D) the +8 war axe "Liqour" {freeze, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). a +0 plate armour (still there?) (42, 15, D) a +0 long sword a +0 scimitar a +0 ring mail a +0 cloak of stealth an elf corpse (skeletalised by now) (42, 28, D) the staff "Qoogit" {rF+ Int+2 Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (42, 50, D) a +0 quarterstaff a +0 robe the +8 glaive "Hunu" {freeze, rCorr Str+4} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. the +1 morningstar of Chance {speed, SInv} SInv: It lets you see invisible. a spriggan skeleton (42, 51, D) the +7 rapier of Eneuwko {elec, ^Fragile Str+5 Stlth+} Str+5: It affects your strength (+5). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. a spriggan skeleton (43, 18, D) an elf corpse (skeletalised by now) (43, 28, D) the staff of Defilement {rPois Str+3 Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 29, D) a +0 heavy hand axe (44, 13, D) a +2 shortbow of flaming (44, 16, D) an elf corpse (skeletalised by now) (44, 28, D) the +8 demon whip of the Shining Light {vamp, rC++} rC++: It greatly protects you from cold. (44, 47, D) a +6 ring of dexterity (44, 55, D) a +0 robe (45, 49, D) a book of Wicked Creation a +4 sling of freezing a +2 plate armour of fire resistance the +4 broad axe "Hist" {elec, Str+3 Int+4 Dex+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a +2 mace of protection a dream sheep skeleton a komodo dragon skeleton (45, 53, D) a +0 animal skin a +0 robe the +5 rapier of Zexiff {freeze, ^Drain rElec rF++ Dex+3} Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. a lindwurm skeleton a spriggan skeleton a spriggan skeleton (45, 54, D) a +0 robe a spriggan skeleton (46, 47, D) a +0 rapier a +3 plate armour of fire resistance (46, 53, D) a +0 animal skin a +0 flail of draining a spriggan skeleton (46, 54, D) a blink frog skeleton (46, 55, D) a +0 buckler a +0 robe a +4 flail of protection (47, 49, D) a +0 hand axe a +0 animal skin the amulet "Xocsishry" {Spirit Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). a +2 morningstar of venom a spriggan skeleton (47, 52, D) a +0 animal skin a +0 robe the +1 spear of Foul Odours {flame, rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (47, 53, D) a +0 animal skin a +0 antimagic quarterstaff a water moccasin skeleton a spriggan skeleton (47, 54, D) a wyvern skeleton (47, 55, D) a +0 animal skin a +0 quarterstaff a spriggan skeleton a cane toad skeleton (48, 2, D) a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (48, 23, D) a hellephant corpse (skeletalised by now) (48, 47, D) a +0 flail (48, 51, D) a +0 broad axe a +0 buckler a +0 robe a +2 heavy great sword a +0 flail of protection a spriggan skeleton a spriggan skeleton (49, 0, D) a +4 vampiric short sword (49, 1, D) a +1 robe (49, 3, D) a +0 battleaxe (49, 36, D) a +0 rapier a +0 robe a +1 spear of venom a merfolk corpse (skeletalised by now) (49, 37, D) the +4 short sword "Qiompaje" {freeze, Str+5} Str+5: It affects your strength (+5). (49, 48, D) the +4 ring mail of the Blue Skies {-Cast rN++ Dex+4} Dex+4: It affects your dexterity (+4). rN++: It greatly protects you from negative energy. -Cast: It prevents spellcasting. (49, 49, D) a +3 rapier of venom a +0 arbalest of freezing a +3 dagger of draining (49, 50, D) a +6 ring of intelligence a +5 flail of holy wrath (50, 3, D) a +0 glaive a +0 plate armour (50, 14, D) the +4 long sword "Naivem" {vamp, rF+ Will+ Int-2 SInv} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (50, 24, D) the +0 chain mail "Saczopuj" {^Contam rN+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (50, 25, D) a +1 battleaxe of freezing (50, 36, D) a +2 scale mail of cold resistance (50, 37, D) a +2 morningstar of pain (50, 38, D) a +0 spear a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (50, 41, D) a +1 trident of venom a +0 leather armour a merfolk corpse (skeletalised by now) (50, 48, D) a +1 short sword of protection a +3 plate armour of cold resistance (50, 49, D) the staff of a Thousand Youths {rF+++ rC+ Str-5 Dex-5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 50, D) a +2 mace of holy wrath (50, 52, D) a +0 animal skin (50, 53, D) a +0 animal skin a +0 quarterstaff a cane toad skeleton (51, 0, D) the scarf "Failied" {+Inv, Int+4} Int+4: It affects your intelligence (+4). (51, 2, D) a +0 war axe a +0 chain mail (51, 3, D) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (51, 5, D) a warg corpse (skeletalised by now) (51, 16, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (51, 25, D) a staff of earth (51, 28, D) a hell hog corpse (skeletalised by now) (51, 36, D) the +6 morningstar of Wemau {speed, ^Drain Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (51, 37, D) the staff of Begoj {rElec rF+ rN+ Will- Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, 39, D) a +0 heavy trident a +0 robe a snapping turtle corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (51, 48, D) a staff of fire (51, 50, D) a +2 antimagic rapier a +2 shortbow of freezing (51, 51, D) a +0 robe a +1 quick blade of holy wrath a spriggan skeleton (52, 0, D) +0 ice dragon scales (52, 1, D) a +2 robe of willpower a +0 dagger the +2 robe of Greed {rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (52, 14, D) a death drake corpse (skeletalised by now) (52, 15, D) a +3 short sword of speed (unseen) (52, 16, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (52, 24, D) a +2 whip of venom (52, 25, D) a staff of death (52, 28, D) a +2 great sword of flaming (52, 30, D) a hell hog corpse (skeletalised by now) (52, 36, D) a +0 robe (52, 37, D) a +1 longbow of freezing (52, 40, D) a +1 trident of venom a +4 scale mail of poison resistance (52, 51, D) a +0 animal skin a +1 long sword of holy wrath a spriggan skeleton (52, 57, D) a blink frog skeleton (53, 0, D) a book of Flames the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (53, 2, D) a +0 giant club a +0 giant spiked club (53, 3, D) a +0 giant spiked club (53, 13, D) a +1 great sword of holy wrath (unseen) (53, 15, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (53, 24, D) a staff of air (53, 29, D) a +0 demon whip of venom (unseen) (53, 37, D) a +0 sling a +0 club a faun corpse (skeletalised by now) (53, 51, D) a +0 animal skin a +3 heavy flail a spriggan skeleton a water moccasin skeleton (54, 2, D) a +0 orcbow (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) a staff of death (still there?) (54, 12, D) a +2 arbalest of freezing (54, 24, D) a staff of alchemy (54, 25, D) a +0 orcbow of freezing (54, 36, D) a +1 hand axe of freezing a javelin a +0 leather armour a +0 spear (54, 49, D) a +2 antimagic hand axe (54, 50, D) a +0 robe a spriggan skeleton (55, 0, D) a staff of death (55, 2, D) a +0 flail (still there?) a +0 chain mail (still there?) the ring "Xueskytt" {rC+ rN+} (still there?) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. (55, 3, D) a warg corpse (skeletalised by now) (55, 12, D) a +1 antimagic shortbow (unseen) (55, 13, D) a staff of cold (unseen) (55, 15, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (57, 47, D) a +4 dagger of venom (58, 47, D) the staff of Massacring {rF+ Stlth+ Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. the +8 spear "Boecap" {pain, Int+4} Int+4: It affects your intelligence (+4). a +5 ring of evasion (58, 50, D) a +0 dire flail (59, 36, D) the staff "Sarcophage" {rN+ rCorr SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (59, 37, D) a staff of cold (59, 42, D) a +0 war axe a +0 chain mail (59, 43, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (59, 48, D) the +4 short sword "Gevutic" {drain, rF+ rN++} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a +4 spear of venom an ettin corpse (59, 50, D) a +1 battleaxe of freezing a frost giant corpse (60, 42, D) a +1 great mace of venom (60, 43, D) a +0 arbalest a +0 dire flail a +0 chain mail a yaktaur corpse (skeletalised by now) (60, 44, D) a +0 plate armour of cold resistance (60, 46, D) a +3 leather armour of fire resistance 6 large rocks (61, 0, D) a +2 morningstar of protection (61, 3, D) an adder corpse (skeletalised by now) (61, 11, D) a shapeshifter corpse (skeletalised by now) (61, 26, D) a staff of air (unseen) (61, 35, D) +1 swamp dragon scales (61, 40, D) a +0 war axe a +0 plate armour (61, 42, D) a +0 war axe of electrocution a +0 plate armour (61, 44, D) 5 large rocks (61, 47, D) the +6 war axe "Teatur" {protect, *Slow +Blink rPois rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +0 dire flail a +2 battleaxe of freezing the +4 arbalest of Hoasu {freeze, *Corrode Int+3 Stlth+} Int+3: It affects your intelligence (+3). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (61, 50, D) a +0 dire flail a staff of air a +0 dire flail a +0 dire flail an ettin corpse (61, 52, D) a +1 great sword of flaming (62, 3, D) a water moccasin corpse (skeletalised by now) (62, 11, D) a shapeshifter corpse (skeletalised by now) (62, 17, D) the +3 great mace "Ogael" {antimagic, rPois rN+ Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. (62, 27, D) the staff "Bizuw" {rElec rCorr Dex-3 Summ Necro Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 42, D) a +0 kite shield (62, 52, D) a +0 great sword of flaming 4 large rocks a frost giant corpse (63, 0, D) a +1 long sword of flaming (63, 8, D) a +3 halberd of distortion (63, 16, D) a +3 bardiche of pain (63, 26, D) a +0 shortbow of flaming (63, 36, D) a staff of death (63, 37, D) the +4 great sword of Conscience {venom, *Corrode Dex+7} Dex+7: It affects your dexterity (+7). *Corrode: It may corrode you when you take damage. (63, 47, D) a +2 scimitar of protection a book of Scorching a cyclops corpse (63, 48, D) 8 large rocks a staff of air a titan corpse (64, 17, D) a +0 robe of resistance (64, 47, D) a +1 dire flail of draining a +0 dire flail a +0 dire flail an amulet of magic regeneration (64, 49, D) a +0 dire flail a +1 rapier of holy wrath 3 large rocks an amulet of guardian spirit an amulet of regeneration a +3 great sword of freezing a cyclops corpse a titan corpse an ettin corpse (64, 51, D) a +2 arbalest of electrocution a +2 battleaxe of freezing a +8 whip of electrocution a titan corpse a fire giant corpse a titan corpse (64, 52, D) a +1 battleaxe of freezing (64, 54, D) a +1 battleaxe of freezing (65, 26, D) a ring of see invisible (65, 47, D) the +9 short sword "Gorphy" {protect, rF+ Will+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. Will+: It increases your willpower. 5 large rocks (65, 50, D) an ettin corpse (65, 51, D) a +0 battleaxe of freezing a +0 dire flail a +0 great mace a titan corpse (65, 53, D) a +0 dire flail 5 large rocks (65, 54, D) a +0 dire flail a +0 dire flail an ettin corpse (66, 47, D) a +2 great sword of flaming a +0 great mace of venom a +0 dire flail an ettin corpse (67, 48, D) a +1 great sword of flaming a +2 great sword of flaming a staff of earth the +2 plate armour of the Six Keeping Dreams {Str+6} Str+6: It affects your strength (+6). a fire giant corpse (67, 51, D) a +0 dire flail a book of Battle a +0 battleaxe of freezing a +1 battleaxe of freezing an amulet of regeneration 6 large rocks a titan corpse a cyclops corpse a stone giant corpse a frost giant corpse (67, 52, D) a +2 robe of cold resistance a titan corpse a titan corpse (67, 54, D) 5 large rocks (68, 0, D) a +4 war axe of venom (68, 46, D) a stone giant corpse (68, 47, D) an Everburning Encyclopedia a +0 dire flail a +0 dire flail a +4 rapier of flaming an ettin corpse (68, 48, D) a staff of alchemy (68, 51, D) a +2 great sword of flaming the +7 shortbow "Sepn" {drain, ^Contam rPois Int+5 SInv} Int+5: It affects your intelligence (+5). rPois: It protects you from poison. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. 7 large rocks a cyclops corpse a frost giant corpse (69, 0, D) a staff of alchemy (69, 49, D) a +0 dire flail a book of Battle the +0 chain mail "Seocvuhi" {Regen+ Str+5} Str+5: It affects your strength (+5). Regen+: It increases your rate of health regeneration. (69, 51, D) 8 large rocks a stone giant corpse a cyclops corpse (70, 8, D) a +2 plate armour of fire resistance (70, 9, D) a +2 heavy arbalest (70, 11, D) a +0 dagger a +0 robe a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (70, 37, D) a staff of earth (70, 48, D) a staff of conjuration a +1 battleaxe of flaming (71, 11, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (71, 16, D) a +2 robe of positive energy (unseen) (71, 26, D) a +2 spear of venom (71, 27, D) a +0 heavy spear (71, 36, D) the +2 falchion of Pandemonium {elec, Dex+5} Dex+5: It affects your dexterity (+5). (71, 37, D) a staff of earth (71, 48, D) 4 large rocks a +2 short sword of protection (71, 49, D) a +0 dire flail a +2 dire flail of holy wrath (71, 50, D) a +1 great sword of flaming 2 large rocks a fire giant corpse (71, 51, D) 3 large rocks a +2 battleaxe of freezing a +2 great sword of flaming a stone giant corpse (72, 8, D) a +0 longbow of freezing (72, 11, D) a black bear corpse (skeletalised by now) (72, 46, D) a staff of fire (72, 47, D) a +4 long sword of electrocution a staff of earth (72, 49, D) a +2 pair of gloves of stealth (72, 50, D) a +1 great sword of flaming a +6 ring of dexterity a +2 great sword of flaming a cyclops corpse a fire giant corpse (72, 51, D) a titan corpse (73, 1, D) the +0 robe "Izeoreh" {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (73, 16, D) a +1 heavy orcbow (73, 26, D) the +3 hand axe "Jegechae" {distort, Fly} Fly: It grants you flight. (73, 27, D) a staff of death (73, 36, D) a +4 scale mail of fire resistance (73, 37, D) a staff of earth (73, 47, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (73, 49, D) a +0 battleaxe of freezing a +4 scimitar of freezing a frost giant corpse (74, 47, D) an amulet of faith (74, 48, D) a staff of air (75, 47, D) a staff of cold (75, 48, D) a staff of air