Solvo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 1, D:1) a +0 club (7, -3, D:1) a +0 club (11, 13, D:1) a +0 robe (18, 21, D:1) a +0 dagger a +0 club (19, 15, D:1) 7 stones (21, 11, D:1) 2 stones (33, 24, D:1) a +0 club (37, 20, D:1) a +0 short sword 4 stones (38, -4, D:1) 6 stones (39, -11, D:1) 9 stones (39, -5, D:1) a +0 club (40, -5, D:1) a +0 short sword 3 stones (40, 23, D:1) a +1 robe of willpower (41, 29, D:1) a +0 club (44, 18, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qetzom's Armour Emporium a +0 leather armour (26 gold) a +2 robe of resistance (490 gold) a scarf of repulsion (156 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) [Shop] Eckorarph's Weapon Shoppe a +8 heavy trident (627 gold) a +0 spear (39 gold) 5 stones (6 gold) a +1 arbalest of freezing (196 gold) a +0 whip (32 gold) a +0 whip (32 gold) the +0 whip "Ineuce" {heavy, +Blink rN+} (295 gold) rN+: It protects you from negative energy. +Blink: It lets you blink. a +0 war axe (45 gold) a +0 whip (32 gold) [Shop] Lappol's Antique Weapon Emporium a +0 trident (73 gold) a +0 great sword of holy wrath (287 gold) a +1 rapier of freezing (298 gold) a +1 lajatang of pain (934 gold) a +0 rapier (84 gold) a +0 short sword (63 gold) a +4 mace (525 gold) a +0 hand axe (63 gold) a +2 demon whip of venom (630 gold) (0, 0, D:2) a +0 whip (1, -2, D:2) a +0 short sword (10, 0, D:2) a +0 club (10, 1, D:2) a +0 robe (13, -21, D:2) a +0 dagger (13, 4, D:2) a +0 sling (15, 15, D:2) a +0 hand axe (17, 0, D:2) Icomeil's Teachings on Damage Spells Type Level a - Searing Ray Conjuration 2 b - Irradiate Conjuration/Alchemy 5 c - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (23, 17, D:2) a +0 hammer (24, -7, D:2) a +0 robe (24, 5, D:2) a +0 helmet (26, 18, D:2) a +2 quarterstaff of chaos (27, 17, D:2) a +0 hammer (27, 19, D:2) a +0 hammer (28, 19, D:2) a +0 hammer (34, -17, D:2) a +0 club 4 stones (35, -22, D:2) a book of Blood (36, 17, D:2) a +0 animal skin a +0 hand axe (37, 14, D:2) a +0 buckler (39, 19, D:2) a +0 leather armour (40, -7, D:2) a +0 dagger (41, 12, D:2) 5 stones Level 3 of the Dungeon (4, 16, D:3) 5 stones (5, 14, D:3) a +0 long sword (18, 14, D:3) a +0 club (44, -6, D:3) a +0 leather armour (45, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -3, D:4) the +11 great mace "Ocaw" {heavy, *Corrode rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (12, -14, D:4) a +0 dagger (24, -13, D:4) 5 poisoned darts (29, -11, D:4) a +0 giant club (35, -44, D:4) 5 boomerangs (40, -34, D:4) a +0 hand axe (45, -11, D:4) a +0 club a +0 ring mail (46, -11, D:4) a +0 club a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (14, -34, D:5) a +2 robe of fire resistance (20, 6, D:5) 7 stones (24, 4, D:5) 4 stones (25, 5, D:5) a staff of air (26, -31, D:5) a +0 falchion a +0 leather armour (26, -29, D:5) a +0 war axe (26, 2, D:5) a +0 spectral club a +0 ring mail (27, -30, D:5) a +0 club a +0 chain mail (27, -29, D:5) a +0 whip a +0 leather armour a +0 short sword a +0 falchion a +0 leather armour (31, -18, D:5) a +0 ring mail (40, -2, D:5) a +0 falchion (41, -3, D:5) a +0 dagger a +0 robe a +0 flail (41, -1, D:5) a +0 trident a +0 scale mail (48, 3, D:5) 3 datura-tipped darts (54, -3, D:5) a +0 ring mail (67, -16, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (28, 35, D:6) a +0 short sword a +0 leather armour (36, 10, D:6) a +0 whip a +0 leather armour (37, 10, D:6) a +0 dagger a boomerang a +0 leather armour a +1 dagger of venom a +0 war axe a +0 scale mail (38, 11, D:6) a +0 hand axe a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces (2, -11, D:7) a +0 halberd (3, -18, D:7) a potion of berserk rage (3, -12, D:7) a +0 halberd (3, -10, D:7) a +0 halberd (4, -11, D:7) a +0 halberd (12, 2, D:7) 7 stones (15, 1, D:7) a +0 dagger a bailey (0, 0, Bailey) a +0 glaive a +0 chain mail an orc corpse (0, 1, Bailey) a +0 halberd a +0 chain mail an orc corpse (3, -1, Bailey) a +0 spear a +0 plate armour an orc corpse (7, 2, Bailey) a +0 spear a +0 plate armour (16, 0, Bailey) a +0 halberd a +0 scale mail (18, 0, Bailey) a +0 halberd an orc skeleton (18, 3, Bailey) a +0 halberd an orc corpse (19, 1, Bailey) a +0 war axe a +0 halberd a +0 ring mail an orc corpse an orc skeleton (19, 2, Bailey) a +0 war axe a +0 halberd a +0 war axe a +0 trident a +0 ring mail a +0 trident an orc corpse an orc corpse (19, 3, Bailey) a +0 halberd a +0 trident a +0 chain mail (21, 1, Bailey) a +0 halberd an orc skeleton (28, 3, Bailey) a +0 war axe a +0 spear an orc skeleton (28, 4, Bailey) a +0 war axe a +0 spear a +0 chain mail an orc corpse (skeletalised by now) (29, 2, Bailey) a +0 trident a +0 ring mail an orc skeleton (30, 4, Bailey) a +0 halberd a +0 chain mail a +0 halberd a +0 chain mail