Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8801032182029544127 53 SomeSpaghetti the Apothecary (level 3, -3/24 HPs) Began as a Merfolk Alchemist on June 23, 2026. Shot with a sling bullet by a goblin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:10 (1494 turns). SomeSpaghetti the Apothecary (Merfolk Alchemist) Turns: 1494, Time: 00:07:11 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 87% Magic: 3/6 EV: 12 Int: 16 God: Gold: 90 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 crystal plate armour Talismans e - a quill talisman Scrolls g - a scroll of fog Potions g - a potion of magic d - 3 potions of brilliance {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 3.1 Dodging + Level 3.2 Stealth + Level 2.4 Spellcasting + Level 0.7 Conjurations + Level 0.6 Air Magic + Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 b - Mercury Arrow Conj/Alch 20% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Grave Claw Necr 2% 2d7 30% 2 Olgreb's Toxic Radiance Alch 16% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dimensional Bullseye Hex/Tloc 0% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History a +0 dagger; a goblin corpse Your legs become a tail as you dive into the water. Things that are here: a +0 dagger; a goblin corpse The hobgoblin looks desperately for an escape route. Cornered, the goblin turns to fight! You see here a quill talisman. e - a quill talisman Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You see here a +0 club. You start resting. A goblin comes into view. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet hits you. You die... #'# ####g#### #≈≈≈.≈≈≈# #≈~≈≈≈~≈# #~.)~)..# #.......# #.......# #.##.......#.# #.$g..)..@...# ############## You could see a hobgoblin and a goblin. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms 3 hobgoblins A quokka (D:2) 4 ball pythons 7 bats 4 frilled lizards (D:1) 8 goblins 4 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SomeSpaghetti the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 357 | D:1 | Learned a level 2 spell: Mercury Arrow 1081 | D:1 | You fall into a shaft and drop 1 floor! 1150 | D:2 | Reached XP level 3. HP: 18/24 MP: 4/6 1403 | D:2 | Identified the scarab talisman "Jopol" {Harm Fly Str-3} 1494 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, minmay_pentomino_x2, chequers_serial_rivers_micro_d, kennysheep_boxes D:2: layout_basic, minmay_fountain_box, grunt_decor_cap, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.2 Fighting | | 0.1 Spellcasting | | 2.4 Conjurations | | 0.7 Air Magic | | 0.6 Alchemy | | 4.5 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Dagger || 7 Short sword || 54 Tailslap || 1 Cast: Poisonous Vapours || 40 Mercury Arrow || 5 Drink: Curing || 1 Read: Identify || 1 Amnesia || 1 Fear || 2 Teleportation || 1 Fog || 1 Armour: Robe || 52 Dodge: Dodged || 56