SomeSpaghetti Level 1 of the Dungeon [Shop] Cozo's Weapon Shoppe a +0 short sword (33 gold) a +0 spear (33 gold) a +0 spear (33 gold) 5 boomerangs (110 gold) 2 poisoned darts (13 gold) 6 atropa-tipped darts (59 gold) a +0 mace (33 gold) a +0 flail (38 gold) a +0 club (5 gold) [Shop] Fioxt's Book Shoppe a parchment of Frozen Ramparts (123 gold) a parchment of Sigil of Binding (123 gold) a parchment of Animate Dead (182 gold) a parchment of Rimeblight (459 gold) a parchment of Ozocubu's Armour (123 gold) a parchment of Poisonous Vapours (56 gold) a parchment of Flame Wave (182 gold) [Shop] Afiditah's General Store a +0 club (5 gold) a potion of curing (unknown) (30 gold) 2 potions of mutation (unknown) (160 gold) a parchment of Rimeblight (328 gold) the +0 robe of Karokh {Will+ Regen+ Int+4} (219 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It can be maximally enchanted to +2. a parchment of Airstrike (130 gold) a +0 flail (35 gold) a +0 dagger (20 gold) [Shop] Caenga's Weapon Emporium a +0 spear (39 gold) 6 large rocks (117 gold) a +0 hand axe (39 gold) a +0 quarterstaff of draining (143 gold) 3 boomerangs (78 gold) a +0 quarterstaff (65 gold) 6 poisoned darts (46 gold) a +0 mace (39 gold) the +1 dagger "Omelette" {heavy, *Slow rElec Dex+4} (330 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. (18, -21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -20, D:1) a jackal corpse (skeletalised by now) (18, 0, D:1) a +0 short sword a kobold skeleton (22, -36, D:1) a bat skeleton (26, -15, D:1) a scarab talisman (27, -7, D:1) a quokka skeleton (28, -7, D:1) a +0 hand axe (29, -8, D:1) a human skeleton (31, -7, D:1) a hobgoblin skeleton (33, -24, D:1) a +0 club a goblin skeleton (33, -7, D:1) a rat corpse (skeletalised by now) (33, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, -6, D:1) a ball python corpse (skeletalised by now) (36, -33, D:1) a +0 robe (46, -15, D:1) a hobgoblin corpse (skeletalised by now) (46, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -14, D:1) a hobgoblin corpse (skeletalised by now) (53, 0, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, -7, D:2) a hobgoblin skeleton (15, -15, D:2) a +0 dagger (20, -18, D:2) a rat skeleton (22, -14, D:2) a +0 dagger (24, -16, D:2) a +0 club a +0 sling a +0 dagger a goblin skeleton (29, -14, D:2) a +0 trident the human corpse of Terence (skeletalised by now) (30, -2, D:2) a quokka skeleton (31, -3, D:2) a bat skeleton (31, -1, D:2) an adder skeleton (31, 1, D:2) a +0 short sword (32, -8, D:2) a +0 dagger (32, -2, D:2) a rat skeleton (47, -17, D:2) a +0 club Level 3 of the Dungeon (1, 0, D:3) a +0 hand axe (4, 7, D:3) a +0 short sword a kobold skeleton (5, 8, D:3) an adder skeleton (8, 22, D:3) a scroll of identify (9, 17, D:3) a parchment of Kinetic Grapnel (11, 20, D:3) a +0 spear a +0 scale mail (14, 20, D:3) a scroll of brand weapon