Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (console) character file. Game seed: 1312311067632513174 36 Sorcratal the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 14, 2025. Killed from afar by Ijyb (7 damage) ... with a rupture ... on level 3 of the Dungeon. The game lasted 00:09:21 (1419 turns). Sorcratal the Conjurer (Deep Elf Conjurer) Turns: 1419, Time: 00:09:21 Health: 0/19 AC: 5 Str: 4 XL: 3 Next: 19% Magic: 6/9 EV: 15 Int: 24 God: Gold: 78 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . r - +0 leather armour rPois + m - +0 helmet rElec . j - scarf {repulsion} rCorr . (no gloves) SInv . q - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of poison resistance HPRegen 0.23/turn p - +5 ring of evasion MPRegen 0.22/turn %: repel missiles @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) o - the +5 long sword "Widd" {freeze, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Missiles l - 3 boomerangs Armour e - a +0 robe j - a scarf of repulsion (worn) m - a +0 helmet (worn) q - a +0 pair of boots (worn) r - a +0 leather armour (worn) Jewellery d - a ring of resist corrosion i - a ring of poison resistance (worn) p - a +5 ring of evasion (worn) Scrolls c - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} n - a scroll of summoning {unknown} s - a scroll of noise {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} t - 2 potions of cancellation {unknown} Skills: * Level 0.5 Short Blades + Level 2.7 Dodging * Level 2.8 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 56% 2d6 3% 2 M - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Search for what [Enter for "."]? . Unknown command. Unknown command. Unknown command. (D) Dungeon Where to? (Tab/Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Found a viscous sapphire potion. Found an escape hatch in the ceiling. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. A ball python is nearby! t - 2 viscous sapphire potions (gained 1) There are no items here. There are no items here. There are no items here. Found 21 gold pieces. There are no items here. You now have 78 gold pieces (gained 13). (D) Dungeon Where to? (Tab/Enter - D:3, ? - help) Okay, then. Unknown command. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of warping. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of warping (asleep, 100% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. Ijyb shouts! (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is heavily wounded. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. You stop channelling your searing ray. Found a stone staircase leading down. Ouch! That really hurt! Ijyb zaps a wand. Space twists violently! The rupture engulfs you. You blink. The rupture engulfs you! You die... Ijyb moans, "Good help so hard to find!" ........## .<.......# .........# ## .........# .> .........# . .>.......# .# ........## ###.# #......## #...# ##.##### #.. ##ยง# #.#######.# ##..##### ##.##......# #..@....# #..#..####.###.......# .....................# ....#.......#........# ..###..........g.....# ..##........#........# .##...........######## ....#.......### .####$......# . ######### You could see Ijyb. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 2 hobgoblins 2 jackals (D:2) A quokka (D:2) 4 ball pythons 6 bats 2 frilled lizards 3 goblins 2 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sorcratal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 367 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 370 | D:1 | Learned a level 2 spell: Searing Ray 949 | D:2 | Identified the +5 long sword "Widd" {freeze, rPois} 985 | D:2 | Reached skill level 5 in Conjurations 1053 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1411 | D:3 | Noticed Ijyb 1419 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_cross, chequers_serial_rivers_marsh, columned_hall_lemuel D:2: layout_rooms, hex_large D:3: minmay_goblin_kobold_castle, layout_rooms, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Short Blades | | 0.5 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 17 Armour: Robe || 3 Leather armour || 4 Dodge: Dodged || 11 Repelled || 1