Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 9039307166079748717 284 Sorcratal the Conjurer (level 6, -2/34 HPs) Began as a Deep Elf Conjurer on July 4, 2026. Was an Initiate of Gozag. Slain by Edmund ... wielding a +5 dire flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:14:05 (3259 turns). Sorcratal the Conjurer (Deep Elf Conjurer) Turns: 3259, Time: 00:14:06 Health: -2/34 AC: 4 Str: 4 XL: 6 Next: 7% Magic: 1/14 EV: 11 Int: 25 God: Gozag Gold: 330 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) a - +2 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr + (50%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 376 gold pieces. You paid 46 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 short sword of electrocution (weapon) Missiles f - 6 poisoned darts Armour c - a +0 pair of gloves (worn) e - a +0 cloak (worn) g - a +0 robe (worn) Magical Staves h - a staff of cold Jewellery b - an amulet of faith d - a ring of resist corrosion (worn) Talismans i - an inkwell talisman Wands f - a wand of mindburst (9) Scrolls c - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - a scroll of fear {unknown} k - 3 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of brilliance {unknown} j - a potion of invisibility {unknown} n - a potion of berserk rage {unknown} o - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 3.0 Dodging + Level 3.8 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations * Level 3.5 Translocations - Level 1.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 62% 2d6 1% 2 b - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 M - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 13% 2 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Anguish Hex/Necr 2% N/A 65% 4 Eringya's Surprising Cr Summ 5% N/A 65% 4 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Kikubaaqudgha Okawaru Xom Yredelemnul Annotations: D:4 Edmund, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. Edmund says, "A flail is better than a scythe, any day of the week!" The searing ray hits Edmund. Edmund is heavily wounded. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Edmund. Edmund is heavily wounded. Edmund is knocked back by the mystic blast. You stop channelling your searing ray. You hear a shout! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +5 dire flail of protection and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) The searing ray misses Edmund. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You stop channelling your searing ray. Edmund closely misses you. Edmund hits you with a +5 dire flail of protection! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. Nothing appears to happen. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Edmund hits you with a +5 dire flail of protection! * * * LOW HITPOINT WARNING * * * Edmund attacks as he pursues you! Edmund hits you with a +5 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" Your body crumbles into a pile of gold. .....<#.##.....................## #............########...####.#... #...#####....# ..⌠#[#..## #.#### ##.######....# ....#.## #.# ##...........# #...#.# #.# ...........#.# #...#.# #.# .#########...####...#.# #.# .# ###.#~~#...#.# ##.#### .######### #.#..#.....# #...... .........# #.#..#.....## #.##### ########.###.#..@...#..####.# # # #.##..#.@##..#.......# # # ####.##..#..#)..#..####.# # # #........##.##..#..####.##### #####.##.##..#...##.#............ .<....##.##..#÷...{.#..######...# ####.........#####..#..# ##.## # ##.##.##......#..#..#######.## ##.##.........####............ #...................#######... #.....####.........<# #### You could see Edmund. Vanquished Creatures A scorpion (D:3) A sleepcap (D:4) Natasha (thrice) (D:2) 2 scorpion zombies (D:3) 3 adders 2 hound zombies (D:3) 3 dart slugs A ribbon worm (D:2) 9 endoplasms 5 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons A bat (D:1) 5 frilled lizards 6 goblins 11 kobolds A quokka zombie (D:3) 4 rats 67 creatures vanquished. Vanquished Creatures (others) 5 dream sheep (D:4) 5 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sorcratal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 346 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:1 | Found a faded altar of an unknown god. 472 | D:1 | Reached skill level 1 in Translocations 1020 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1062 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1199 | D:2 | Encountered Natasha 1208 | D:2 | Reached skill level 1 in Alchemy 1209 | D:2 | Killed Natasha 1210 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1215 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1271 | D:2 | Encountered Natasha 1281 | D:2 | Killed Natasha 1550 | D:2 | Encountered Natasha 1560 | D:2 | Killed Natasha 1947 | D:3 | Found an opulent altar of Gozag. 1955 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 1963 | D:3 | Reached XP level 5. HP: 25/28 MP: 8/12 2037 | D:3 | Found an iron altar of Okawaru. 2434 | D:3 | Found a basalt altar of Yredelemnul. 2590 | D:3 | Reached skill level 5 in Conjurations 2868 | D:4 | Encountered a dream sheep 2868 | D:4 | Encountered a dream sheep 2868 | D:4 | Encountered a dream sheep 2868 | D:4 | Encountered a dream sheep 2868 | D:4 | Encountered a dream sheep 2868 | D:4 | Found a shimmering altar of Xom. 2870 | D:4 | Killed a dream sheep 2870 | D:4 | Killed a dream sheep 2870 | D:4 | Killed a dream sheep 2871 | D:4 | Killed a dream sheep 2871 | D:4 | Killed a dream sheep 2981 | D:4 | Reached skill level 1 in Fighting 2981 | D:4 | Reached XP level 6. HP: 16/34 MP: 4/14 3240 | D:4 | Encountered Edmund 3250 | D:4 | Encountered Sigmund 3259 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, ebering_ecumenical_altar_mist D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_surrounded_room, nicolae_yredelemnul_open_graves, nicolae_overflow_streaming_green_lines, skrybe_limestone_x, minivault_19, minmay_door_square D:4: layout_loops_ring, kb_xom_exploding_sheep, serial_library_hellmonk_layered_room, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 3 | 3.5 Alchemy | 1 | 1.6 Dodging | 3 | 3.0 Stealth | 3 | 3.8 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Fighting | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 8 || 18 Melee: Short sword | 10 | 8 || 18 Throw: Dart | 2 | || 2 Cast: Magic Dart | 18 | 2 || 20 Searing Ray | 17 | 39 || 56 Iskenderun's Myst | | 2 || 2 Armour: Robe | 18 | 21 || 39 Dodge: Dodged | 23 | 14 || 37