Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 86406220987580349 55 Sorcratal the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on July 5, 2026. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1103 turns). Sorcratal the Conjurer (Deep Elf Conjurer) Turns: 1103, Time: 00:03:10 Health: -3/19 AC: 3 Str: 4 XL: 3 Next: 67% Magic: 0/9 EV: 11 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Missiles f - 5 boomerangs Armour a - a +0 robe (worn) e - a +0 cloak (worn) Magical Staves c - a staff of cold Jewellery b - a ring of resist corrosion (worn) d - an amulet of wildshape Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations * Level 1.8 Translocations + Level 0.9 Alchemy - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 50% 2d6 2% 2 M - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Poisonous Vapours Alch/Air 24% 1d1 9% 1 Maxwell's Portable Pile Tloc 12% (3-9)d3 14% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Jessica! You kill Jessica! You finish channelling your searing ray. Terence misses you. Training target 1.0 for Evocations reached! Your Stealth skill increases to level 3! Your Evocations skill increases to level 1! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence closely misses you. You stop channelling your searing ray. Terence attacks as he pursues you! Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is almost dead. Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence screams, "I want to be left alone!" Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." #######'##.#.# #........#.# .....<...#.#.# #........#.#### ####.....#.#.# #.............# #....)#.#.# #........#.##.# ####.##.#.# #........#.##.# #.##.#.# #........#.##.# #....#.# #........#.##.# ## # ######.# #........#.##.# ...#. #.# ##.#.#####.##.# #....#####.####.#.# #.##.# #...).....@.@...# #.##.# ####..####.####...# #.##.# ...........# #...# ##.##.# #####.#########...# #..##.# #.. .........####.###.# #.. #####...........#.# #.. #...####..#.#.# #.. #...####.##.#.# #...##...##.#.# #...##.####.#.# #...##.# #.#.# You could see Terence. Vanquished Creatures Jessica (D:2) A ribbon worm (D:2) A dart slug (D:2) 4 endoplasms 5 hobgoblins 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sorcratal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 166 | D:1 | Learned a level 2 spell: Searing Ray 487 | D:1 | Reached skill level 1 in Translocations 925 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1079 | D:2 | Encountered Terence 1087 | D:2 | Encountered Jessica 1094 | D:2 | Killed Jessica 1095 | D:2 | Reached skill level 1 in Evocations 1103 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, chequers_serial_rivers_micro_e D:2: layout_basic, st_stairs_6, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.8 Stealth | 3 | 3.0 Evocations | 1 | 1.0 Dodging | | 2.8 Spellcasting | | 3.3 Conjurations | | 4.5 Alchemy | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 5 Armour: Robe || 6 Dodge: Dodged || 7