Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 13771415858818218924 57 Sorcratal the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on July 5, 2026. Blown up by Ijyb (10 damage) ... with a mindburst bolt ... on level 2 of the Dungeon. The game lasted 00:04:55 (1965 turns). Sorcratal the Conjurer (Deep Elf Conjurer) Turns: 1965, Time: 00:04:55 Health: -4/19 AC: 3 Str: 4 XL: 3 Next: 73% Magic: 6/10 EV: 11 Int: 24 God: Gold: 138 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) a - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) Armour c - a +0 pair of boots (worn) e - a +0 robe (worn) Magical Staves b - a staff of alchemy Jewellery d - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations * Level 1.9 Translocations + Level 0.9 Alchemy + Level 0.9 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 52% 2d6 1% 2 M - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 13% (3-9)d3 6% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 11% 4 Fulminant Prism Conj/Alch 8% 3d7 13% 4 Vhi's Electric Charge Tloc/Air 18% N/A 26% 4 Martyr's Knell Necr/Summ 4% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of mindburst. Found 8 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of mindburst (asleep, 100% to hit) The searing ray hits Ijyb! Ijyb is moderately wounded. Ijyb shouts! (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You stop channelling your searing ray. Ijyb zaps a wand. Your mind is blasted! There is a stone staircase leading up here. Ijyb barely misses you. You climb upwards. There is a stone staircase leading down here. Ijyb zaps a wand. Your mind is blasted! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of mindburst (severely wounded, 77% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ###.# #.#.#.## #.##.#### #.# # #.# #.##.## #.##....# #.# ###.# #.##.# #.#####.# #.# ....###....# #.# #.# #.# ######...#.# ####.#####.####.# .........#.# #............##.# ######...#.# #.##.###.###.##.# #.#.#.## #)##.....# #....# #<.....#####.######.###.#### #..#.#.g.....## #......... ##...#..>##@..## ###.###### #.#####....#..# #.# #...#...##....######.# ###.#.#####.#........###### #...# #.....รท.......... ##### ################# You could see Ijyb. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 10 hobgoblins A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards 3 goblins 3 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sorcratal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 446 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 449 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:1 | Reached skill level 1 in Translocations 1170 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1243 | D:2 | Found Otuut's Antique Weapon Boutique. 1954 | D:3 | Encountered Ijyb 1965 | D:2 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_diagonal, infiniplex_forest_lined_2, infiniplex_forest_clump_small, minmay_heptomino_w4 D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop D:3: layout_rooms, nicolae_overflow_squiral, uniq_ijyb, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.9 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.5 Conjurations | | 4.6 Alchemy | | 0.9 Evocations | | 0.9 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 8 Armour: Robe || 3 Dodge: Dodged || 3