SovietPaperclip Level 1 of the Dungeon (3, 18, D:1) a rat corpse (skeletalised by now) (4, 2, D:1) a +0 short sword (5, 9, D:1) 2 poisoned darts (6, 3, D:1) a quill talisman (12, 15, D:1) a +0 whip (13, 0, D:1) a +0 whip (22, -6, D:1) a +0 leather armour of cold resistance (24, -10, D:1) a +0 dagger (25, -7, D:1) a +0 club (33, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 53, D:2) a rat corpse (skeletalised by now) (11, 21, D:2) a ball python corpse (skeletalised by now) (11, 25, D:2) a quokka corpse (skeletalised by now) (12, 39, D:2) a +0 dagger (14, 40, D:2) a +0 rapier (32, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 49, D:2) a +1 short sword of draining a +0 chain mail the human corpse of Terence (skeletalised by now) (42, 32, D:2) 6 poisoned darts (45, 11, D:2) a +0 dagger (47, 10, D:2) a +0 robe (47, 43, D:2) a +0 sling (54, 43, D:2) a +0 dagger (55, 39, D:2) a hobgoblin skeleton Level 3 of the Dungeon (2, -3, D:3) a +0 whip a kobold corpse (skeletalised by now) (3, -38, D:3) a hobgoblin corpse (skeletalised by now) (5, -31, D:3) a +0 dagger (7, -39, D:3) a storm talisman (12, -38, D:3) a +0 dagger Level 4 of the Dungeon (1, 1, D:4) a staff of air (4, -14, D:4) a +0 giant spiked club (11, -24, D:4) a hobgoblin corpse (skeletalised by now) (14, -20, D:4) a +0 falchion (17, -13, D:4) a maw talisman (18, -31, D:4) a +0 dagger (18, -2, D:4) a ball python skeleton (21, -29, D:4) a +0 flail 3 boomerangs a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -28, D:4) a +0 short sword (27, -26, D:4) a +0 dagger (42, -31, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Geoh's Antique Weapon Emporium the +0 long sword "Xairchoomn" {vamp, Str+5} (840 gold) Str+5: It affects your strength (+5). It can be maximally enchanted to +9. a +0 war axe (105 gold) a +0 heavy flail (249 gold) a +0 trident (105 gold) the +7 glaive of the Hills {flame, rPois rN++} (2241 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It can be maximally enchanted to +9. a +1 hand axe of venom (318 gold) a +0 flail (105 gold) (13, 8, D:5) a hound skeleton (14, -14, D:5) an iguana skeleton (16, -24, D:5) a +0 hammer (17, -26, D:5) a +0 hammer (17, -24, D:5) a +0 hammer (17, -7, D:5) a +0 giant club (18, -26, D:5) a +1 hammer of protection (18, -25, D:5) a +0 hammer (18, -24, D:5) a +0 hammer (19, -25, D:5) a +2 quarterstaff of chaos (20, -25, D:5) a +0 hammer (21, -26, D:5) a +0 hammer (22, -26, D:5) a +0 hammer (23, -27, D:5) a +0 hammer (24, -26, D:5) a +0 hammer (25, -27, D:5) a +0 hammer (35, 17, D:5) a +0 giant spiked club an ogre skeleton Level 6 of the Dungeon (7, 12, D:6) a +0 shortbow (10, 8, D:6) a +1 dagger of draining an orc corpse (18, 12, D:6) a +0 rapier (26, 15, D:6) a +0 shortbow of draining (unseen)