Spacefish98 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 25, D:1) a bat corpse (skeletalised by now) (1, 29, D:1) 6 poisoned darts (2, 17, D:1) a quokka corpse (skeletalised by now) (2, 28, D:1) a +0 dagger (3, 29, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (5, 28, D:1) a +0 short sword of venom (7, 0, D:1) a bat skeleton (7, 13, D:1) a +0 dagger (11, 1, D:1) 4 stones (13, 0, D:1) 6 stones (16, 29, D:1) a +0 ring mail (21, 49, D:1) a +0 club (23, 12, D:1) a +0 hand axe (31, 8, D:1) a rat corpse (skeletalised by now) (41, 0, D:1) a stone (44, 15, D:1) a +0 mace (51, 23, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) the +0 chain mail of Gallantry {Harm MP+7} MP+7: It affects your magic capacity (+7). Harm: It increases damage dealt and taken. (0, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 5, D:2) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (0, 6, D:2) a +0 short sword a +0 mace an orc corpse (skeletalised by now) (0, 9, D:2) a +0 club (22, 26, D:2) a rat corpse (27, -13, D:2) 7 stones (29, -4, D:2) a quokka corpse (skeletalised by now) (35, 3, D:2) a ball python corpse (skeletalised by now) (38, 20, D:2) 3 stones (43, 7, D:2) a +0 flail 3 boomerangs a +0 leather armour